fix scroller inf divide, safe ratio, safe cast
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@@ -18,6 +18,30 @@ typedef int8_t b8;
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typedef float f32;
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typedef double f64;
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#define f32_max FLT_MAX
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#define f32_min FLT_MIN
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#define f64_max DBL_MAX
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#define f64_min DBL_MIN
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#define i8_max INT8_MAX
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#define i8_min INT8_MIN
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#define i16_max INT16_MAX
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#define i16_min INT16_MIN
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#define i32_max INT32_MAX
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#define i32_min INT32_MIN
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#define i64_max INT64_MAX
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#define i64_min INT64_MIN
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#define u8_max UINT8_MAX
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#define u8_min 0
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#define u16_max UINT16_MAX
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#define u16_min 0
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#define u32_max UINT32_MAX
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#define u32_min 0
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#define u64_max UINT64_MAX
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#define u64_min 0
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#ifndef true
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#define true 1
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#endif
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@@ -181,7 +181,7 @@ fn f32 f32_pow(f32 x, f32 y) {
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* is preserved.
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* ====================================================
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**/
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f32 f32_round(f32 x) {
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fn f32 f32_round(f32 x) {
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u32 w = F32_TO_U32(x);
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/* Most significant word, least significant word. */
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int exponent_less_127;
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@@ -214,3 +214,25 @@ f32 f32_round(f32 x) {
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x = U32_TO_F32(w);
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return x;
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}
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///////////////////////////////
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// other
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fn u32 u32_cast(u64 v) {
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assert(v <= u32_max);
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return (u32)v;
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}
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fn u16 u16_cast(u64 v) {
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assert(v <= u16_max);
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return (u16)v;
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}
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fn u8 u8_cast(u64 v) {
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assert(v <= u8_max);
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return (u8)v;
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}
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fn i32 i32_cast(i64 v) {
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assert(v >= i32_min && v <= i32_max);
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return (i32)v;
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}
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@@ -875,3 +875,23 @@ fn_inline r2i64_t r2i64_add_v2i64(r2i64_t a, v2i64_t b) { return (r2i64_t){ v2i6
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fn_inline r2i64_t r2i64_sub_v2i64(r2i64_t a, v2i64_t b) { return (r2i64_t){ v2i64_sub(a.min, b), v2i64_sub(a.max, b) }; }
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fn_inline r2i64_t r2i64_mul_v2i64(r2i64_t a, v2i64_t b) { return (r2i64_t){ v2i64_mul(a.min, b), v2i64_mul(a.max, b) }; }
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fn_inline r2i64_t r2i64_div_v2i64(r2i64_t a, v2i64_t b) { return (r2i64_t){ v2i64_div(a.min, b), v2i64_div(a.max, b) }; }
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fn f32 f32_safe_ratio(f32 a, f32 b, f32 if0) {
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f32 result = if0;
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if (b != 0.0) {
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result = a / b;
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}
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return result;
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}
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fn_inline f32 f32_safe_ratio0(f32 a, f32 b) { return f32_safe_ratio(a, b, 0); }
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fn_inline f32 f32_safe_ratio1(f32 a, f32 b) { return f32_safe_ratio(a, b, 0); }
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fn f64 f64_safe_ratio(f64 a, f64 b, f64 if0) {
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f64 result = if0;
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if (b != 0.0) {
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result = a / b;
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}
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return result;
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}
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fn_inline f64 f64_safe_ratio0(f64 a, f64 b) { return f64_safe_ratio(a, b, 0); }
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fn_inline f64 f64_safe_ratio1(f64 a, f64 b) { return f64_safe_ratio(a, b, 0); }
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@@ -374,3 +374,18 @@ fn_inline r2f64_t r2f64_sub_v2f64(r2f64_t a, v2f64_t b) { return (r2f64_t){ v2f6
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print(s)
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for bt in ["f32", "f64"]:
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s = """
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fn f64 f64_safe_ratio(f64 a, f64 b, f64 if0) {
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f64 result = if0;
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if (b != 0.0) {
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result = a / b;
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}
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return result;
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}
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fn_inline f64 f64_safe_ratio0(f64 a, f64 b) { return f64_safe_ratio(a, b, 0); }
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fn_inline f64 f64_safe_ratio1(f64 a, f64 b) { return f64_safe_ratio(a, b, 0); }
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""".strip()
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s = s.replace("f64", bt)
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print(s)
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31
src/ui/ui.c
31
src/ui/ui.c
@@ -163,11 +163,23 @@ fn r2f32_t ui_next_rect(ui_lop_t op, r2f32_t *rect, v2f32_t required_size) {
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return (r2f32_t){0};
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}
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fn void ui_offset_box(ui_box_t *box, v2f32_t offset) {
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fn void ui_offset_one_box(ui_box_t *box, v2f32_t offset) {
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box->full_rect = r2f32_sub_v2f32(box->full_rect, offset);
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box->rect = r2f32_sub_v2f32(box->rect, offset);
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}
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fn void ui_offset_children(ui_box_t *box, v2f32_t offset) {
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for (ui_box_t *it = box->first; it; it = it->next) {
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ui_offset_one_box(it, offset);
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ui_offset_children(it, offset);
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}
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}
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fn void ui_offset_box(ui_box_t *box, v2f32_t offset) {
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ui_offset_one_box(box, offset);
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ui_offset_children(box, offset);
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}
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fn ui_box_t *ui_build_box_from_id(ui_code_loc_t loc, ui_box_flags_t flags, ui_id_t id) {
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ui_box_t *box = ui_find_box(id);
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if (box) {
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@@ -1052,7 +1064,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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ui_signal_t upper_box_signal = ui_signal_from_box(upper_box);
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ui_signal_t down_box_signal = ui_signal_from_box(down_box);
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f32 drag = ev->mouse_delta.y;
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f32 coef = (all_items_size / item_box_size) / scrollable_space;
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f32 coef = f32_safe_ratio0(all_items_size / item_box_size, scrollable_space);
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if (signal.dragging) {
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scroller_value += drag * coef;
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}
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@@ -1063,6 +1075,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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if (ev->kind == app_event_kind_mouse_wheel) {
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scroller_value -= ev->mouse_wheel_delta.y;
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}
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scroller_value = CLAMP(scroller_value, 0, all_items_size);
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}
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@@ -1090,7 +1103,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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ui_signal_t signal = ui_signal_from_box(slider_box);
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ui_signal_t right_box_sig = ui_signal_from_box(down_box);
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f32 coef = (max_size / scroller_rect_pixels) / scrollable_space;
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f32 coef = f32_safe_ratio0(max_size / scroller_rect_pixels, scrollable_space);
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if (signal.dragging) {
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bottom_scroller_value += ev->mouse_delta.x * coef;
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@@ -1106,9 +1119,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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bottom_scroller_value = CLAMP(bottom_scroller_value, 0, max_size);
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}
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for (ui_box_t *it = item_box->first; it; it = it->next) {
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ui_offset_box(it, v2f32(bottom_scroller_value, scroller_value));
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}
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ui_offset_children(item_box, v2f32(bottom_scroller_value, scroller_value));
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}
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///////////////////////////////
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@@ -1289,7 +1300,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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ui_signal_t upper_box_signal = ui_signal_from_box(upper_box);
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ui_signal_t down_box_signal = ui_signal_from_box(down_box);
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f32 drag = ev->mouse_delta.y;
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f32 coef = (all_items_size / item_box_pixels) / scrollable_space;
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f32 coef = f32_safe_ratio0((all_items_size / item_box_pixels), scrollable_space);
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if (signal.dragging) {
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right_scroller_value += drag * coef;
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}
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@@ -1326,7 +1337,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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ui_signal_t signal = ui_signal_from_box(slider_box);
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ui_signal_t right_box_sig = ui_signal_from_box(down_box);
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f32 coef = (max_size / scroller_rect_pixels) / scrollable_space;
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f32 coef = f32_safe_ratio0((max_size / scroller_rect_pixels), scrollable_space);
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if (signal.dragging) {
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bottom_scroller_value += ev->mouse_delta.x * coef;
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@@ -1343,9 +1354,7 @@ fn void ui_demo_update(app_frame_t *frame, mt_tweak_t *tweak_table, i32 tweak_co
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}
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for (ui_box_t *it = item_box->first; it; it = it->next) {
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ui_offset_box(it, v2f32(bottom_scroller_value, right_scroller_value));
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}
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ui_offset_children(item_box, v2f32(bottom_scroller_value, right_scroller_value));
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}
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///////////////////////////////
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@@ -1,3 +1,2 @@
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#include "ui_iter.c"
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#include "ui.gen.c"
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#include "ui.c"
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