Files
text_editor/src/basic/basic_list.h
2025-11-27 09:00:10 +01:00

118 lines
5.8 KiB
C

#pragma once
#define SLL_QUEUE_ADD_MOD(f, l, n, next) \
do { \
(n)->next = 0; \
if ((f) == 0) { \
(f) = (l) = (n); \
} else { \
(l) = (l)->next = (n); \
} \
} while (0)
#define SLL_QUEUE_ADD(f, l, n) SLL_QUEUE_ADD_MOD(f, l, n, next)
#define SLL_QUEUE_POP_FIRST_MOD(f, l, next) \
do { \
if ((f) == (l)) { \
(f) = (l) = 0; \
} else { \
(f) = (f)->next; \
} \
} while (0)
#define SLL_QUEUE_POP_FIRST(f, l) SLL_QUEUE_POP_FIRST_MOD(f, l, next)
#define SLL_STACK_ADD_MOD(stack_base, new_stack_base, next) \
do { \
(new_stack_base)->next = (stack_base); \
(stack_base) = (new_stack_base); \
} while (0)
#define SLL_STACK_ADD(stack_base, new_stack_base) \
SLL_STACK_ADD_MOD(stack_base, new_stack_base, next)
#define SLL_STACK_POP_AND_STORE(stack_base, out_node) \
do { \
if (stack_base) { \
(out_node) = (stack_base); \
(stack_base) = (stack_base)->next; \
(out_node)->next = 0; \
} \
} while (0)
#define DLL_QUEUE_ADD_MOD(f, l, node, next, prev) \
do { \
if ((f) == 0) { \
(f) = (l) = (node); \
(node)->prev = 0; \
(node)->next = 0; \
} else { \
(l)->next = (node); \
(node)->prev = (l); \
(node)->next = 0; \
(l) = (node); \
} \
} while (0)
#define DLL_QUEUE_ADD(f, l, node) DLL_QUEUE_ADD_MOD(f, l, node, next, prev)
#define DLL_QUEUE_ADD_FRONT(f, l, node) DLL_QUEUE_ADD_MOD(l, f, node, prev, next)
#define DLL_QUEUE_REMOVE_MOD(first, last, node, next, prev) \
do { \
if ((first) == (last)) { \
(first) = (last) = 0; \
} else if ((last) == (node)) { \
(last) = (last)->prev; \
(last)->next = 0; \
} else if ((first) == (node)) { \
(first) = (first)->next; \
(first)->prev = 0; \
} else { \
(node)->prev->next = (node)->next; \
(node)->next->prev = (node)->prev; \
} \
if (node) { \
(node)->prev = 0; \
(node)->next = 0; \
} \
} while (0)
#define DLL_QUEUE_REMOVE(first, last, node) DLL_QUEUE_REMOVE_MOD(first, last, node, next, prev)
#define DLL_STACK_ADD_MOD(first, node, next, prev) \
do { \
(node)->next = (first); \
if ((first)) \
(first)->prev = (node); \
(first) = (node); \
(node)->prev = 0; \
} while (0)
#define DLL_STACK_ADD(first, node) DLL_STACK_ADD_MOD(first, node, next, prev)
#define DLL_STACK_REMOVE_MOD(first, node, next, prev) \
do { \
if ((node) == (first)) { \
(first) = (first)->next; \
if ((first)) \
(first)->prev = 0; \
} else { \
(node)->prev->next = (node)->next; \
if ((node)->next) \
(node)->next->prev = (node)->prev; \
} \
if (node) { \
(node)->prev = 0; \
(node)->next = 0; \
} \
} while (0)
#define DLL_STACK_REMOVE(first, node) DLL_STACK_REMOVE_MOD(first, node, next, prev)
#define DLL_INSERT_NEXT_MOD(base, new, next, prev) \
do { \
if ((base) == 0) { \
(base) = (new); \
(new)->next = 0; \
(new)->prev = 0; \
} else { \
(new)->next = (base)->next; \
(base)->next = (new); \
(new)->prev = (base); \
if ((new)->next) (new)->next->prev = (new); \
} \
} while (0)
#define DLL_INSERT_NEXT(base, new) DLL_INSERT_NEXT_MOD(base, new, next, prev)
#define DLL_INSERT_PREV(base, new) DLL_INSERT_NEXT_MOD(base, new, next, prev)