#pragma once #define SLL_QUEUE_ADD_MOD(f, l, n, next) \ do { \ (n)->next = 0; \ if ((f) == 0) { \ (f) = (l) = (n); \ } else { \ (l) = (l)->next = (n); \ } \ } while (0) #define SLL_QUEUE_ADD(f, l, n) SLL_QUEUE_ADD_MOD(f, l, n, next) #define SLL_QUEUE_POP_FIRST_MOD(f, l, next) \ do { \ if ((f) == (l)) { \ (f) = (l) = 0; \ } else { \ (f) = (f)->next; \ } \ } while (0) #define SLL_QUEUE_POP_FIRST(f, l) SLL_QUEUE_POP_FIRST_MOD(f, l, next) #define SLL_STACK_ADD_MOD(stack_base, new_stack_base, next) \ do { \ (new_stack_base)->next = (stack_base); \ (stack_base) = (new_stack_base); \ } while (0) #define SLL_STACK_ADD(stack_base, new_stack_base) \ SLL_STACK_ADD_MOD(stack_base, new_stack_base, next) #define SLL_STACK_POP_AND_STORE(stack_base, out_node) \ do { \ if (stack_base) { \ (out_node) = (stack_base); \ (stack_base) = (stack_base)->next; \ (out_node)->next = 0; \ } \ } while (0) #define DLL_QUEUE_ADD_MOD(f, l, node, next, prev) \ do { \ if ((f) == 0) { \ (f) = (l) = (node); \ (node)->prev = 0; \ (node)->next = 0; \ } else { \ (l)->next = (node); \ (node)->prev = (l); \ (node)->next = 0; \ (l) = (node); \ } \ } while (0) #define DLL_QUEUE_ADD(f, l, node) DLL_QUEUE_ADD_MOD(f, l, node, next, prev) #define DLL_QUEUE_ADD_FRONT(f, l, node) DLL_QUEUE_ADD_MOD(l, f, node, prev, next) #define DLL_QUEUE_REMOVE_MOD(first, last, node, next, prev) \ do { \ if ((first) == (last)) { \ (first) = (last) = 0; \ } else if ((last) == (node)) { \ (last) = (last)->prev; \ (last)->next = 0; \ } else if ((first) == (node)) { \ (first) = (first)->next; \ (first)->prev = 0; \ } else { \ (node)->prev->next = (node)->next; \ (node)->next->prev = (node)->prev; \ } \ if (node) { \ (node)->prev = 0; \ (node)->next = 0; \ } \ } while (0) #define DLL_QUEUE_REMOVE(first, last, node) DLL_QUEUE_REMOVE_MOD(first, last, node, next, prev) #define DLL_STACK_ADD_MOD(first, node, next, prev) \ do { \ (node)->next = (first); \ if ((first)) \ (first)->prev = (node); \ (first) = (node); \ (node)->prev = 0; \ } while (0) #define DLL_STACK_ADD(first, node) DLL_STACK_ADD_MOD(first, node, next, prev) #define DLL_STACK_REMOVE_MOD(first, node, next, prev) \ do { \ if ((node) == (first)) { \ (first) = (first)->next; \ if ((first)) \ (first)->prev = 0; \ } else { \ (node)->prev->next = (node)->next; \ if ((node)->next) \ (node)->next->prev = (node)->prev; \ } \ if (node) { \ (node)->prev = 0; \ (node)->next = 0; \ } \ } while (0) #define DLL_STACK_REMOVE(first, node) DLL_STACK_REMOVE_MOD(first, node, next, prev) #define DLL_INSERT_NEXT_MOD(base, new, next, prev) \ do { \ if ((base) == 0) { \ (base) = (new); \ (new)->next = 0; \ (new)->prev = 0; \ } else { \ (new)->next = (base)->next; \ (base)->next = (new); \ (new)->prev = (base); \ if ((new)->next) (new)->next->prev = (new); \ } \ } while (0) #define DLL_INSERT_NEXT(base, new) DLL_INSERT_NEXT_MOD(base, new, next, prev) #define DLL_INSERT_PREV(base, new) DLL_INSERT_NEXT_MOD(base, new, next, prev)