Improved git pathing
This commit is contained in:
184
build_file.cpp
184
build_file.cpp
@@ -225,68 +225,54 @@ function SkipLineAndColumn(s)
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return line, col, s
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end
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function ChopLineAndColumn(s)
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local line = 1
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local col = 1
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local function SkipSlashes(s)
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found_slash = false
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while s:sub(1,1) == '/' or s:sub(1,1) == '\\' do
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s = s:sub(2)
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found_slash = true
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end
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return s, found_slash
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end
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-- filename:line:column
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local lci, lcj = s:find(":%d+:%d+$")
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if lci then
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local line_and_col = s:sub(lci, lcj)
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local i, j = line_and_col:find("%d+")
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line = line_and_col:sub(i, j)
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col = line_and_col:sub(j + 2, -1)
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s = s:sub(1, lci - 1)
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return line, col, s
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else
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local li, lj = s:find(":%d+$")
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if li then
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local line_string = s:sub(li, lj)
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line = line_string:sub(2, -1)
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s = s:sub(1, li - 1)
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return line, col, s
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end
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local function SkipDrive(s)
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local i, j = s:find("^%a:")
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if not i then return s, nil, true end
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local drive = s:sub(i, j)
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local new_s = s:sub(j + 1)
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new_s, found_slash = SkipSlashes(new_s)
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if not found_slash then return s, drive, false end
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return new_s, drive, true
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end
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local function SkipPathCell(s)
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local i, j = s:find("^[%w_%.-% +]+")
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if not i then return s, nil, false end
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local word = s:sub(i, j)
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local new_s = s:sub(j + 1)
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local new_s, found_slash = SkipSlashes(new_s)
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return new_s, word, found_slash
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end
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local function SkipPath(s)
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local input_s = s
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local s, drive, ok = SkipDrive(s)
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if not ok then return s end
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local cells = {}
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while true do
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s, word, slash_eaten = SkipPathCell(s)
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if word then cells[#cells + 1] = word end
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if not slash_eaten then break end
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end
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-- filename(line,col):
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local lci, lcj = s:find("%(%d+,%d+%):$")
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if lci then
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local line_and_col = s:sub(lci, lcj)
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local i, j = line_and_col:find("%d+")
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line = line_and_col:sub(i, j)
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col = line_and_col:sub(j + 2, -3)
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s = s:sub(1, lci - 1)
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return line, col, s
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else
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local li, lj = s:find("%(%d+%):$")
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if li then
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local line_string = s:sub(li, lj)
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line = line_string:sub(2, -3)
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s = s:sub(1, li - 1)
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return line, col, s
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end
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end
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-- filename(line,col)
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local lci, lcj = s:find("%(%d+,%d+%)$")
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if lci then
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local line_and_col = s:sub(lci, lcj)
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local i, j = line_and_col:find("%d+")
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line = line_and_col:sub(i, j)
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col = line_and_col:sub(j + 2, -2)
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s = s:sub(1, lci - 1)
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return line, col, s
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else
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local li, lj = s:find("%(%d+%)$")
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if li then
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local line_string = s:sub(li, lj)
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line = line_string:sub(2, -2)
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s = s:sub(1, li - 1)
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return line, col, s
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end
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end
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return 1, 1, s
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local skip_size = input_s:len() - s:len()
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local path = input_s:sub(1, skip_size)
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return s, path, drive, cells
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end
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function BufferNameExists(name)
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@@ -300,76 +286,16 @@ function BufferNameExists(name)
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return false
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end
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function ChopColon(s)
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if s:sub(-1) == ':' then
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s = s:sub(1, -2)
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function MatchWindowsPath(_s)
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local s, file_path, drive = SkipPath(_s)
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if not drive then
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local d = GetCurrentBufferDir()
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file_path = d..'/'..file_path
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end
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return s
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end
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local line, col, s = SkipLineAndColumn(s)
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function GenericTextFileRule(_s)
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function match_path(s)
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-- ./something
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-- add working directory
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local working_dir_i, working_dir_j = string.find(s, "^%./.+")
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if working_dir_j then
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result = s:sub(3)
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result = GetCurrentBufferDir().."/"..result
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return result
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end
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-- C:/something
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local abs_i, abs_j = string.find(s, "^%a:/.+")
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if abs_i then
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return s
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end
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-- C:\something
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local abs_i, abs_j = s:find("^%a:\\.+")
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if abs_i then
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s = s:gsub("\\", "/")
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return s
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end
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-- /mnt/something
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local abs_i, abs_j = s:find("^/.*")
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if abs_i then
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return s
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end
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if BufferNameExists(s) then
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return s
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end
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-- other_random_filename
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buffer_dir = GetCurrentBufferDir()
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if buffer_dir:len() == 0 then
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return s
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else
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return buffer_dir..'/'..s
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end
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end
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_s = ChopColon(_s)
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line, col, _s = ChopLineAndColumn(_s)
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file_path = match_path(_s)
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return {kind = "text", file_path = file_path, line = line, col = col}
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end
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function MatchAgainstIncludes(s)
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line, col, s = ChopLineAndColumn(s)
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include_paths = {
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"C:/Work/text_editor/src",
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"C:/Work/text_editor/src/text_editor",
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}
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for i = 1,#include_paths do
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file_path = include_paths[i] .. '/' .. s
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if FileExists(file_path) then
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return {kind = "text", file_path = file_path, line = line, col = col}
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end
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end
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return nil
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print("OPEN :: INPUT = ".._s.." KIND = ".."text".." ".."FILE_PATH = "..file_path.."["..line..","..col.."]")
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return {kind = "text", file_path = file_path, line = line, col = col}
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end
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function MatchGitCommit(s)
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@@ -383,8 +309,7 @@ function MatchGitCommit(s)
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end
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Rules = {
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GenericTextFileRule,
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MatchAgainstIncludes,
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MatchWindowsPath,
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MatchGitCommit,
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}
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@@ -399,6 +324,7 @@ function ApplyRules(s)
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return nil
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end
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)==";
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void GenerateConfig() {
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@@ -114,68 +114,54 @@ function SkipLineAndColumn(s)
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return line, col, s
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end
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function ChopLineAndColumn(s)
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local line = 1
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local col = 1
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local function SkipSlashes(s)
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found_slash = false
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while s:sub(1,1) == '/' or s:sub(1,1) == '\\' do
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s = s:sub(2)
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found_slash = true
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end
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return s, found_slash
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end
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-- filename:line:column
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local lci, lcj = s:find(":%d+:%d+$")
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if lci then
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local line_and_col = s:sub(lci, lcj)
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local i, j = line_and_col:find("%d+")
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line = line_and_col:sub(i, j)
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col = line_and_col:sub(j + 2, -1)
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s = s:sub(1, lci - 1)
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return line, col, s
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else
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local li, lj = s:find(":%d+$")
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if li then
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local line_string = s:sub(li, lj)
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line = line_string:sub(2, -1)
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s = s:sub(1, li - 1)
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return line, col, s
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end
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local function SkipDrive(s)
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local i, j = s:find("^%a:")
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if not i then return s, nil, true end
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local drive = s:sub(i, j)
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local new_s = s:sub(j + 1)
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new_s, found_slash = SkipSlashes(new_s)
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if not found_slash then return s, drive, false end
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return new_s, drive, true
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end
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local function SkipPathCell(s)
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local i, j = s:find("^[%w_%.-% +]+")
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if not i then return s, nil, false end
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local word = s:sub(i, j)
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local new_s = s:sub(j + 1)
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local new_s, found_slash = SkipSlashes(new_s)
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return new_s, word, found_slash
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end
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local function SkipPath(s)
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local input_s = s
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local s, drive, ok = SkipDrive(s)
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if not ok then return s end
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local cells = {}
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while true do
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s, word, slash_eaten = SkipPathCell(s)
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if word then cells[#cells + 1] = word end
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if not slash_eaten then break end
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end
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-- filename(line,col):
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local lci, lcj = s:find("%(%d+,%d+%):$")
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if lci then
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local line_and_col = s:sub(lci, lcj)
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local i, j = line_and_col:find("%d+")
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line = line_and_col:sub(i, j)
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col = line_and_col:sub(j + 2, -3)
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s = s:sub(1, lci - 1)
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return line, col, s
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else
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local li, lj = s:find("%(%d+%):$")
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if li then
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local line_string = s:sub(li, lj)
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line = line_string:sub(2, -3)
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s = s:sub(1, li - 1)
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return line, col, s
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end
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end
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-- filename(line,col)
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local lci, lcj = s:find("%(%d+,%d+%)$")
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if lci then
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local line_and_col = s:sub(lci, lcj)
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local i, j = line_and_col:find("%d+")
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line = line_and_col:sub(i, j)
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col = line_and_col:sub(j + 2, -2)
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s = s:sub(1, lci - 1)
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return line, col, s
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else
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local li, lj = s:find("%(%d+%)$")
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if li then
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local line_string = s:sub(li, lj)
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line = line_string:sub(2, -2)
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s = s:sub(1, li - 1)
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return line, col, s
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end
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end
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return 1, 1, s
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local skip_size = input_s:len() - s:len()
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local path = input_s:sub(1, skip_size)
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return s, path, drive, cells
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end
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function BufferNameExists(name)
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@@ -189,76 +175,16 @@ function BufferNameExists(name)
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return false
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end
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function ChopColon(s)
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if s:sub(-1) == ':' then
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s = s:sub(1, -2)
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function MatchWindowsPath(_s)
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local s, file_path, drive = SkipPath(_s)
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if not drive then
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local d = GetCurrentBufferDir()
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file_path = d..'/'..file_path
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end
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return s
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end
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local line, col, s = SkipLineAndColumn(s)
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function GenericTextFileRule(_s)
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function match_path(s)
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-- ./something
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-- add working directory
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local working_dir_i, working_dir_j = string.find(s, "^%./.+")
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if working_dir_j then
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result = s:sub(3)
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result = GetCurrentBufferDir().."/"..result
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return result
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end
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-- C:/something
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local abs_i, abs_j = string.find(s, "^%a:/.+")
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if abs_i then
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return s
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end
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-- C:\something
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local abs_i, abs_j = s:find("^%a:\\.+")
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if abs_i then
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s = s:gsub("\\", "/")
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return s
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end
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-- /mnt/something
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local abs_i, abs_j = s:find("^/.*")
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if abs_i then
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return s
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end
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if BufferNameExists(s) then
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return s
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end
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-- other_random_filename
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buffer_dir = GetCurrentBufferDir()
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if buffer_dir:len() == 0 then
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return s
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else
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return buffer_dir..'/'..s
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end
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end
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_s = ChopColon(_s)
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line, col, _s = ChopLineAndColumn(_s)
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file_path = match_path(_s)
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return {kind = "text", file_path = file_path, line = line, col = col}
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end
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function MatchAgainstIncludes(s)
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line, col, s = ChopLineAndColumn(s)
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include_paths = {
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"C:/Work/text_editor/src",
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"C:/Work/text_editor/src/text_editor",
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}
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for i = 1,#include_paths do
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file_path = include_paths[i] .. '/' .. s
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if FileExists(file_path) then
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return {kind = "text", file_path = file_path, line = line, col = col}
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end
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end
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return nil
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print("OPEN :: INPUT = ".._s.." KIND = ".."text".." ".."FILE_PATH = "..file_path.."["..line..","..col.."]")
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return {kind = "text", file_path = file_path, line = line, col = col}
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end
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function MatchGitCommit(s)
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@@ -272,8 +198,7 @@ function MatchGitCommit(s)
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end
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Rules = {
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GenericTextFileRule,
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MatchAgainstIncludes,
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MatchWindowsPath,
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MatchGitCommit,
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}
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@@ -289,6 +214,7 @@ function ApplyRules(s)
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end
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)==";
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void ReloadStyle() {
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ColorText = GetColor("Text", ColorText);
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@@ -138,7 +138,7 @@ int LuaListBuffers(lua_State *L) {
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Scratch scratch;
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Array<String> strings = {scratch};
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For(Buffers) {
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if (StartsWith(it.name, "*infobar")) continue;
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if (StartsWith(it.name, "+Titlebar")) continue;
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String string = Format(scratch, "%.*s", FmtString(it.name));
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Add(&strings, string);
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}
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@@ -159,7 +159,7 @@ int LuaGetBufferList(lua_State *L) {
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int i = 1;
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For(Buffers) {
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if (StartsWith(it.name, "*infobar")) continue;
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if (StartsWith(it.name, "+Titlebar")) continue;
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lua_pushinteger(L, i++);
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lua_pushlstring(L, it.name.data, it.name.len);
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lua_settable(L, -3); /* 3rd element from the stack top */
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@@ -10,7 +10,6 @@ WindowID NullWindowID;
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BufferID NullBufferID;
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ViewID NullViewID;
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WindowID CommandWindowID;
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WindowID InfoBarWindowID;
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WindowID SearchWindowID;
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WindowID PopupWindowID;
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WindowID DebugWindowID;
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@@ -4,7 +4,7 @@ backwards slash C:\
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go back ../notes
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current dir ./notes
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file without slash notes
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allows spaces C:\thing and
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allows spaces C:\Program Files/
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multiple slashes C:\\\\\\\\\\\\\\\\\\\\\\\\\thing
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you can combine the slashes C:\/Work
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disallowed characters for names * \ / ? > < | : "
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@@ -1,4 +1,3 @@
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- jump history forward
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- Remove pointers and use ViewIDs (enable array debug while doing this)
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- try using git grep for search for now, combine with fuzzy search buffer
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- lua maybe try heuristic matching paths from left?
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@@ -8,6 +7,10 @@
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- some split selection commands
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- assign commands or lua functions to F1-F8 keys
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- Cycle up and down through a list of filenames and jump to every filename listed
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- A lister which is going to show project without the full path and sorted by recency
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- Fix fuzzy search look
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- word complete
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- Search all buffers in 10X style, incrementally searched results popping up on every key press (maybe we need coroutine library in C so this is easier?)
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- Search and replace
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@@ -31,7 +34,6 @@
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- combine glyph and selection rendering
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||||
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Windows
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- better teminology then 'active' 'last active' 'current'
|
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- switch to previous view (ctrl + tab)
|
||||
|
||||
@@ -45,9 +45,9 @@ Window *CreateTitlebar(WindowID parent_window_id) {
|
||||
window->deactivate_on_escape = true;
|
||||
window->is_title_bar = true;
|
||||
|
||||
static int InfobarCount;
|
||||
static int TitlebarCount;
|
||||
Allocator sys_allocator = GetSystemAllocator();
|
||||
String name = Format(sys_allocator, "*infobar%d", ++InfobarCount);
|
||||
String name = Format(sys_allocator, "+Titlebar%d", ++TitlebarCount);
|
||||
|
||||
Buffer *b = CreateBuffer(sys_allocator, name);
|
||||
View *v = CreateView(b->id);
|
||||
@@ -73,7 +73,7 @@ Int GetTitleBarSize(Window *window) {
|
||||
void AddColumnWindow() {
|
||||
Window *window = CreateWindow();
|
||||
window->is_column = true;
|
||||
View *view = OpenBufferView("*scratch*");
|
||||
View *view = OpenBufferView("+Scratch");
|
||||
window->active_view = view->id;
|
||||
CreateTitlebar(window->id);
|
||||
}
|
||||
@@ -82,7 +82,7 @@ void AddRowWindow() {
|
||||
Window *window = CreateWindow();
|
||||
WindowID window_id = window->id;
|
||||
|
||||
View *view = OpenBufferView("*scratch*");
|
||||
View *view = OpenBufferView("+Scratch");
|
||||
window->active_view = view->id;
|
||||
CreateTitlebar(window->id);
|
||||
|
||||
@@ -121,7 +121,7 @@ String BuffCWD(String string) {
|
||||
|
||||
void InitScratchBuffer() {
|
||||
Allocator sys_allocator = GetSystemAllocator();
|
||||
Buffer *null_buffer = CreateBuffer(sys_allocator, BuffCWD("*scratch*"));
|
||||
Buffer *null_buffer = CreateBuffer(sys_allocator, BuffCWD("+Scratch"));
|
||||
View *null_view = CreateView(null_buffer->id);
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ void InitWindows() {
|
||||
WindowID window_id = window->id;
|
||||
window->is_column = true;
|
||||
// window->draw_line_numbers = false;
|
||||
Buffer *buffer = CreateBuffer(sys_allocator, BuffCWD("*load_text_a*"));
|
||||
Buffer *buffer = CreateBuffer(sys_allocator, BuffCWD("+TestBuffer"));
|
||||
View *view = CreateView(buffer->id);
|
||||
// LoadTextA(buffer);
|
||||
LoadUnicode(buffer);
|
||||
@@ -157,7 +157,7 @@ void InitWindows() {
|
||||
window->absolute_position = true;
|
||||
window->dont_save_in_active_window_history = true;
|
||||
|
||||
Buffer *buffer = CreateBuffer(sys_allocator, BuffCWD("*console*"));
|
||||
Buffer *buffer = CreateBuffer(sys_allocator, BuffCWD("+Console"));
|
||||
// buffer->no_history = true;
|
||||
|
||||
View *view = CreateView(buffer->id);
|
||||
@@ -180,7 +180,7 @@ void InitWindows() {
|
||||
window->visible = false;
|
||||
window->z = 2;
|
||||
|
||||
Buffer *buffer = CreateBuffer(sys_allocator, BuffCWD("*debug*"));
|
||||
Buffer *buffer = CreateBuffer(sys_allocator, BuffCWD("+Debug"));
|
||||
DebugBufferID = buffer->id;
|
||||
buffer->no_history = true;
|
||||
|
||||
@@ -203,7 +203,7 @@ void InitWindows() {
|
||||
w->absolute_position = true;
|
||||
w->dont_save_in_active_window_history = true;
|
||||
w->deactivate_on_escape = true;
|
||||
Buffer *b = CreateBuffer(sys_allocator, BuffCWD("*commands*"));
|
||||
Buffer *b = CreateBuffer(sys_allocator, BuffCWD("+Commands"));
|
||||
View *v = CreateView(b->id);
|
||||
v->fuzzy_search = true;
|
||||
|
||||
@@ -227,7 +227,7 @@ void InitWindows() {
|
||||
w->dont_save_in_active_window_history = true;
|
||||
w->invisible_when_inactive = true;
|
||||
w->deactivate_on_escape = true;
|
||||
Buffer *b = CreateBuffer(sys_allocator, BuffCWD("*search*"));
|
||||
Buffer *b = CreateBuffer(sys_allocator, BuffCWD("+Search"));
|
||||
View *v = CreateView(b->id);
|
||||
w->active_view = v->id;
|
||||
|
||||
@@ -250,13 +250,13 @@ void InitWindows() {
|
||||
w->absolute_position = true;
|
||||
w->deactivate_on_escape = true;
|
||||
w->z = 2;
|
||||
Buffer *b = CreateBuffer(sys_allocator, BuffCWD("*popup*"));
|
||||
Buffer *b = CreateBuffer(sys_allocator, BuffCWD("+Popup"));
|
||||
b->no_history = true;
|
||||
View *v = CreateView(b->id);
|
||||
w->active_view = v->id;
|
||||
|
||||
Window *infobar = CreateTitlebar(window_id);
|
||||
infobar->z = 2;
|
||||
Window *titlebar = CreateTitlebar(window_id);
|
||||
titlebar->z = 2;
|
||||
SetVisibility(window_id, false);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user