Fixed mouse

This commit is contained in:
Krzosa Karol
2024-08-03 08:05:08 +02:00
parent f79fce83ca
commit a42a4e435d
3 changed files with 23 additions and 13 deletions

View File

@@ -1,18 +1,6 @@
bool AppIsRunning = true; bool AppIsRunning = true;
bool WaitForEvents = true; bool WaitForEvents = true;
enum {
MOUSE_NONE,
MOUSE_LEFT,
MOUSE_RIGHT,
MOUSE_MIDDLE,
MOUSE_LEFT_UP,
MOUSE_RIGHT_UP,
MOUSE_MIDDLE_UP,
};
enum EventKind { enum EventKind {
EVENT_NONE, EVENT_NONE,
EVENT_UPDATE, EVENT_UPDATE,
@@ -25,11 +13,14 @@ enum EventKind {
EVENT_MOUSE_RIGHT_UP, EVENT_MOUSE_RIGHT_UP,
EVENT_MOUSE_MIDDLE_UP, EVENT_MOUSE_MIDDLE_UP,
EVENT_MOUSE_WHEEL, EVENT_MOUSE_WHEEL,
EVENT_MOUSE_MOVE,
EVENT_KEY_PRESS, EVENT_KEY_PRESS,
EVENT_TEXT_INPUT, EVENT_TEXT_INPUT,
}; };
bool IsMouseEvent(EventKind kind) { return kind >= EVENT_MOUSE_LEFT && kind <= EVENT_MOUSE_MOVE; }
struct Event { struct Event {
EventKind kind; EventKind kind;
SDL_Keycode key; SDL_Keycode key;

View File

@@ -591,7 +591,13 @@ void WindowCommand(Event event, Window *window, View *view) {
bool mouse_in_scrollbar = CheckCollisionPointRec(mouse, window->scrollbar_rect); bool mouse_in_scrollbar = CheckCollisionPointRec(mouse, window->scrollbar_rect);
bool scrollbar_action = mouse_in_scrollbar || window->mouse_selecting_scrollbar; bool scrollbar_action = mouse_in_scrollbar || window->mouse_selecting_scrollbar;
bool document_action = mouse_in_document || window->mouse_selecting; bool document_action = false;
{
bool a = mouse_in_document && IsMouseEvent(event.kind);
bool b = window->mouse_selecting && !mouse_in_document;
document_action = a || b;
}
if (!scrollbar_action && document_action) { if (!scrollbar_action && document_action) {
Vec2I mworld = mouse - window->document_rect.min + view->scroll; Vec2I mworld = mouse - window->document_rect.min + view->scroll;
Vec2I pos = mworld / Vec2I{FontCharSpacing, FontLineSpacing}; Vec2I pos = mworld / Vec2I{FontCharSpacing, FontLineSpacing};
@@ -606,6 +612,8 @@ void WindowCommand(Event event, Window *window, View *view) {
if (InBounds({c->range.min, c->range.max + 1}, p)) { if (InBounds({c->range.min, c->range.max + 1}, p)) {
c->range = EncloseWord(*buffer, p); c->range = EncloseWord(*buffer, p);
view->selection_anchor = c->range; view->selection_anchor = c->range;
} else {
view->selection_anchor = Rng(p);
} }
} else if (mouse_in_document && Mouse(LEFT) && event.ctrl) { } else if (mouse_in_document && Mouse(LEFT) && event.ctrl) {
Insert(&view->carets, MakeCaret(p, p), 0); Insert(&view->carets, MakeCaret(p, p), 0);

View File

@@ -70,16 +70,19 @@ Event TranslateSDLEvent(SDL_Event *input_event) {
case SDL_EVENT_QUIT: { case SDL_EVENT_QUIT: {
event.kind = EVENT_QUIT; event.kind = EVENT_QUIT;
} break; } break;
case SDL_EVENT_KEY_DOWN: { case SDL_EVENT_KEY_DOWN: {
event.kind = EVENT_KEY_PRESS; event.kind = EVENT_KEY_PRESS;
SDL_KeyboardEvent &key = input_event->key; SDL_KeyboardEvent &key = input_event->key;
event.key = key.key; event.key = key.key;
} break; } break;
case SDL_EVENT_TEXT_INPUT: { case SDL_EVENT_TEXT_INPUT: {
event.kind = EVENT_TEXT_INPUT; event.kind = EVENT_TEXT_INPUT;
SDL_TextInputEvent &b = input_event->text; SDL_TextInputEvent &b = input_event->text;
event.text = b.text; event.text = b.text;
} break; } break;
case SDL_EVENT_MOUSE_BUTTON_DOWN: { case SDL_EVENT_MOUSE_BUTTON_DOWN: {
SDL_MouseButtonEvent &b = input_event->button; SDL_MouseButtonEvent &b = input_event->button;
event.xmouse = (int16_t)b.x; event.xmouse = (int16_t)b.x;
@@ -95,6 +98,7 @@ Event TranslateSDLEvent(SDL_Event *input_event) {
event.kind = EVENT_MOUSE_MIDDLE; event.kind = EVENT_MOUSE_MIDDLE;
} }
} break; } break;
case SDL_EVENT_MOUSE_BUTTON_UP: { case SDL_EVENT_MOUSE_BUTTON_UP: {
SDL_MouseButtonEvent &b = input_event->button; SDL_MouseButtonEvent &b = input_event->button;
event.xmouse = (int16_t)b.x; event.xmouse = (int16_t)b.x;
@@ -107,6 +111,7 @@ Event TranslateSDLEvent(SDL_Event *input_event) {
event.kind = EVENT_MOUSE_MIDDLE_UP; event.kind = EVENT_MOUSE_MIDDLE_UP;
} }
} break; } break;
case SDL_EVENT_MOUSE_WHEEL: { case SDL_EVENT_MOUSE_WHEEL: {
event.kind = EVENT_MOUSE_WHEEL; event.kind = EVENT_MOUSE_WHEEL;
SDL_MouseWheelEvent &b = input_event->wheel; SDL_MouseWheelEvent &b = input_event->wheel;
@@ -114,6 +119,12 @@ Event TranslateSDLEvent(SDL_Event *input_event) {
event.ymouse = (int16_t)b.mouse_y; event.ymouse = (int16_t)b.mouse_y;
event.wheel = {b.x, b.y}; event.wheel = {b.x, b.y};
} break; } break;
case SDL_EVENT_MOUSE_MOTION: {
event.kind = EVENT_MOUSE_MOVE;
SDL_MouseMotionEvent &b = input_event->motion;
} break;
default: { default: {
}; };
} }