Prepare for adding windows
This commit is contained in:
@@ -21,6 +21,12 @@
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float MenuFontSize = 19.f;
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Font MenuFont;
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Font Font;
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Int FontSize;
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Int FontSpacing;
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Int FontLineSpacing;
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Int FontCharSpacing;
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#include "commands.cpp"
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#include "colors.cpp"
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@@ -30,10 +36,12 @@ Font MenuFont;
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#include "view_draw.cpp"
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/*
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- Colored strings
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- move off raylib
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- line endings
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- command window
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- word completion
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- Colored strings
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- file dock on left side
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- multiple windows
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- multiple views per window
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@@ -61,44 +69,68 @@ int main(void) {
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SetWindowIcon(window_icon_image);
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}
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MenuFont = LoadFontEx("c:\\Windows\\Fonts\\Segoeui.ttf", (int)MenuFontSize, NULL, 500);
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MenuFontSize = 19;
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MenuFont = LoadFontEx("c:\\Windows\\Fonts\\Segoeui.ttf", (int)MenuFontSize, NULL, 500);
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FontSize = 16;
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FontSpacing = 1;
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FontLineSpacing = FontSize;
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Font = LoadFontEx("c:\\Windows\\Fonts\\consola.ttf", (int)FontSize, NULL, 500);
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FontCharSpacing = GetCharSpacing(Font, FontSize, FontSpacing);
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Array<Window> windows = {};
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View view = {};
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View view = {};
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{
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Int font_size = 16;
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Int font_spacing = 1;
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Int line_spacing = font_size;
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Font font = LoadFontEx("c:\\Windows\\Fonts\\consola.ttf", (int)font_size, NULL, 500);
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view.font = font;
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view.font_size = font_size;
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view.font_spacing = font_spacing;
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view.line_spacing = line_spacing;
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view.char_spacing = GetCharSpacing(font, font_size, font_spacing);
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Add(&view.carets, {0, 0});
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view.buffer = CreateBuffer(Perm);
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// LoadUnicode(view.buffer);
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// LoadBigTextAndBigLine(view.buffer);
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// LoadBigLine(view.buffer);
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// LoadBigText(view.buffer);
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LoadTextA(view.buffer);
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// LoadLine(view.buffer);
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Window window = {};
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{
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Add(&view.carets, {0, 0});
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view.buffer = CreateBuffer(Perm);
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LoadTextA(view.buffer);
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Add(&window.views, view);
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}
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Add(&windows, window);
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}
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{
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Window window = {};
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{
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View view = {};
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Add(&view.carets, {0, 0});
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view.buffer = CreateBuffer(Perm);
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LoadUnicode(view.buffer);
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Add(&window.views, view);
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}
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Add(&windows, window);
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}
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while (!WindowShouldClose()) {
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ProfileScope(game_loop);
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view.rect = GetScreenRect();
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view.scrollbar_rect = CutRight(&view.rect, 10);
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view.infobar_rect = CutBottom(&view.rect, (int)MenuFontSize);
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float width = MeasureTextEx(view.font, "12345", (float)view.font_size, (float)view.font_spacing).x;
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view.line_numbers_rect = CutLeft(&view.rect, (Int)width);
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Rect2I screen_rect = GetScreenRect();
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float line_numbers_size = MeasureTextEx(Font, "12345", (float)FontSize, (float)FontSpacing).x;
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{
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windows[0].document_rect = CutLeft(&screen_rect, (Int)((double)GetSize(screen_rect).x * 0.5));
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windows[0].scrollbar_rect = CutRight(&windows[0].document_rect, 10);
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windows[0].infobar_rect = CutBottom(&windows[0].document_rect, (Int)MenuFontSize);
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windows[0].line_numbers_rect = CutLeft(&windows[0].document_rect, (Int)line_numbers_size);
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}
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{
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windows[1].document_rect = screen_rect;
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windows[1].scrollbar_rect = CutRight(&windows[1].document_rect, 10);
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windows[1].infobar_rect = CutBottom(&windows[1].document_rect, (Int)MenuFontSize);
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windows[1].line_numbers_rect = CutLeft(&windows[1].document_rect, (Int)line_numbers_size);
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}
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view.rect = GetScreenRect();
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view.scrollbar_rect = CutRight(&view.rect, 10);
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view.infobar_rect = CutBottom(&view.rect, (int)MenuFontSize);
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view.line_numbers_rect = CutLeft(&view.rect, (Int)line_numbers_size);
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BeginDrawing();
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ClearBackground(ColorBackground);
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{
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HandleKeybindings(&view);
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DrawView(view);
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DrawWindow(view);
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}
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EndDrawing();
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}
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@@ -1,26 +1,35 @@
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struct View {
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// @todo: some of this data probably should go to window
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Font font;
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Int font_size;
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Int font_spacing;
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Int line_spacing;
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Int char_spacing;
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struct View {
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Rect2I rect;
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Rect2I scrollbar_rect;
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Rect2I infobar_rect;
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Rect2I line_numbers_rect;
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Vec2I scroll;
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int mouse_selecting_scrollbar;
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bool mouse_selecting;
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Range selection_anchor;
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double mouse_scroller_offset;
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Range selection_anchor;
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Vec2I scroll;
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Buffer *buffer;
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Array<Caret> carets;
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};
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struct Window {
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Int active_view;
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Array<View> views;
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Rect2I scrollbar_rect;
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Rect2I infobar_rect;
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Rect2I line_numbers_rect;
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Rect2I document_rect;
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int mouse_selecting_scrollbar;
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bool mouse_selecting;
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double mouse_scroller_offset;
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Range selection_anchor;
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};
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struct Scroller {
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Rect2 rect;
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double begin;
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@@ -326,7 +326,7 @@ void HandleKeybindings(View *_view) {
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}
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Vec2I mworld = mouse - view.rect.min + view.scroll;
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Vec2I pos = mworld / Vec2I{view.char_spacing, view.line_spacing};
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Vec2I pos = mworld / Vec2I{FontCharSpacing, FontLineSpacing};
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XY xy = {(Int)(pos.x), (Int)(pos.y)};
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Int p = XYToPosWithoutNL(buf, xy);
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@@ -377,7 +377,7 @@ void HandleKeybindings(View *_view) {
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
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if (_mouse.y < s.rect.min.y || _mouse.y > s.rect.max.y) {
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view.scroll.y = (Int)(p / size_y * (double)s.line_count * (double)view.line_spacing);
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view.scroll.y = (Int)(p / size_y * (double)s.line_count * (double)FontLineSpacing);
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view.mouse_scroller_offset = -(double)GetSize(s.rect).y / 2.0 / size_y;
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} else {
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view.mouse_scroller_offset = (s.rect.min.y - p) / size_y;
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@@ -387,7 +387,7 @@ void HandleKeybindings(View *_view) {
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if (view.mouse_selecting_scrollbar) {
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double v = p / size_y;
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v = v + (view.mouse_scroller_offset);
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view.scroll.y = (Int)(v * (double)s.line_count * (double)view.line_spacing);
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view.scroll.y = (Int)(v * (double)s.line_count * (double)FontLineSpacing);
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}
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}
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}
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@@ -400,27 +400,27 @@ void HandleKeybindings(View *_view) {
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Rect2I visible = GetVisibleCells(view);
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Vec2I visible_cells = GetSize(visible);
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Vec2I visible_size = visible_cells * Vec2I{view.char_spacing, view.line_spacing};
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Vec2I visible_size = visible_cells * Vec2I{FontCharSpacing, FontLineSpacing};
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Vec2I rect_size = GetSize(view.rect);
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if (xy.line > visible.max.y - 2) {
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Int set_view_at_line = xy.line - (visible_cells.y - 1);
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Int cut_off_y = Max((Int)0, visible_size.y - rect_size.y);
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view.scroll.y = (set_view_at_line * view.line_spacing) + cut_off_y;
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view.scroll.y = (set_view_at_line * FontLineSpacing) + cut_off_y;
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}
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if (xy.line < visible.min.y + 1) {
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view.scroll.y = xy.line * view.line_spacing;
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view.scroll.y = xy.line * FontLineSpacing;
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}
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if (xy.col >= visible.max.x - 1) {
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Int set_view_at_line = xy.col - (visible_cells.x - 1);
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Int cut_off_x = Max((Int)0, visible_size.x - rect_size.x);
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view.scroll.x = (set_view_at_line * view.char_spacing) + cut_off_x;
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view.scroll.x = (set_view_at_line * FontCharSpacing) + cut_off_x;
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}
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if (xy.col <= visible.min.x) {
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view.scroll.x = xy.col * view.char_spacing;
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view.scroll.x = xy.col * FontCharSpacing;
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}
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}
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@@ -428,7 +428,7 @@ void HandleKeybindings(View *_view) {
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{
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ProfileScope(clip_scroll);
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Int last_line = LastLine(view.buffer[0]);
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view.scroll.y = Clamp(view.scroll.y, (Int)0, Max((Int)0, (last_line - 1) * view.line_spacing));
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view.scroll.y = Clamp(view.scroll.y, (Int)0, Max((Int)0, (last_line - 1) * FontLineSpacing));
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// @note:
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// GetCharCountOfLongestLine is a bottleneck, there is probably an algorithm for
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@@ -1,5 +1,5 @@
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Vec2I GetCellSize(const View &view) {
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Vec2I result = {(Int)view.char_spacing, (Int)view.line_spacing};
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Vec2I result = {(Int)FontCharSpacing, (Int)FontLineSpacing};
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return result;
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}
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@@ -7,12 +7,12 @@ Rect2I GetVisibleCells(const View &view) {
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ProfileFunction();
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Vec2I size = GetSize(view.rect);
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Int _cx = size.x / view.char_spacing;
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Int _cy = size.y / view.line_spacing;
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Int _cx = size.x / FontCharSpacing;
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Int _cy = size.y / FontLineSpacing;
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Int cx = _cx + 1;
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Int cy = _cy + 2;
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Vec2I pos = {SafeDivide(view.scroll.x, view.char_spacing), SafeDivide(view.scroll.y, view.line_spacing)};
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Vec2I pos = {SafeDivide(view.scroll.x, FontCharSpacing), SafeDivide(view.scroll.y, FontLineSpacing)};
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Int x = pos.x;
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Int y = pos.y;
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Rect2I result = {x, y, x + cx, y + cy};
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@@ -44,31 +44,31 @@ void DrawVisibleText(const View &view) {
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Range line_range = GetLineRange(*view.buffer, line_index);
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String16 line_string = GetString(*view.buffer, line_range);
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Vec2I pos = {visible.min.x * (Int)view.char_spacing, line_index * (Int)view.line_spacing};
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Vec2I pos = {visible.min.x * (Int)FontCharSpacing, line_index * (Int)FontLineSpacing};
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pos -= view.scroll;
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pos += view.rect.min;
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float text_offset_x = 0;
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for (Int col_index = visible.min.x; col_index < visible.max.x && col_index >= 0 && col_index < line_string.len; col_index += 1) {
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int codepoint = line_string[col_index];
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int index = GetGlyphIndex(view.font, codepoint);
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int index = GetGlyphIndex(Font, codepoint);
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if (codepoint == '\n' || codepoint == '\r') {
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// DrawCircle((int)pos.x + (int)text_offset_x + (int)view.char_spacing / 2, (int)pos.y + (int)view.line_spacing / 2, (float)view.font_size / 10.f, tint);
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// DrawCircle((int)pos.x + (int)text_offset_x + (int)FontCharSpacing / 2, (int)pos.y + (int)FontLineSpacing / 2, (float)FontSize / 10.f, tint);
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} else if (codepoint == ' ') {
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// DrawCircle((int)pos.x + (int)text_offset_x + (int)view.char_spacing / 2, (int)pos.y + (int)view.line_spacing / 2, (float)view.font_size / 10.f, space_color);
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// DrawCircle((int)pos.x + (int)text_offset_x + (int)FontCharSpacing / 2, (int)pos.y + (int)FontLineSpacing / 2, (float)FontSize / 10.f, space_color);
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} else if (codepoint != '\t') {
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DrawTextCodepoint(view.font, codepoint, {(float)pos.x + text_offset_x, (float)pos.y}, (float)view.font_size, tint);
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DrawTextCodepoint(Font, codepoint, {(float)pos.x + text_offset_x, (float)pos.y}, (float)FontSize, tint);
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}
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if (view.font.glyphs[index].advanceX == 0) text_offset_x += ((float)view.font.recs[index].width + view.font_spacing);
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else text_offset_x += ((float)view.font.glyphs[index].advanceX + view.font_spacing);
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if (Font.glyphs[index].advanceX == 0) text_offset_x += ((float)Font.recs[index].width + FontSpacing);
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else text_offset_x += ((float)Font.glyphs[index].advanceX + FontSpacing);
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}
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}
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}
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Vec2I XYToWorldPos(const View &view, XY xy) {
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Vec2I result = {xy.col * (Int)view.char_spacing, xy.line * (Int)view.line_spacing};
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Vec2I result = {xy.col * (Int)FontCharSpacing, xy.line * (Int)FontLineSpacing};
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return result;
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}
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@@ -79,7 +79,7 @@ Rect2I XYToRect(const View &view, XY xy) {
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void DrawCaret(const View &view, XY xy, float size, Color color) {
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Rect2I _rect = XYToRect(view, xy);
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Rect2I rect = CutLeft(&_rect, (Int)(size * (float)view.char_spacing));
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Rect2I rect = CutLeft(&_rect, (Int)(size * (float)FontCharSpacing));
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rect -= view.scroll;
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rect += view.rect.min;
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DrawRectangleRec(ToRectangle(rect), color);
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@@ -90,8 +90,8 @@ void DrawLineHighlight(const View &view, XY fxy, Color color) {
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w -= view.scroll;
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w += view.rect.min;
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Rect2I rect = {
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{ 0, w.y},
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{GetRenderWidth(), w.y + view.line_spacing}
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{ 0, w.y},
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{GetRenderWidth(), w.y + FontLineSpacing}
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};
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DrawRectangleRec(ToRectangle(rect), color);
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}
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@@ -119,19 +119,19 @@ void DrawSelection(const View &view, Caret &it) {
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bool d = min.line == max.line && line == max.line && col >= min.col && col < max.col;
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if (a || b || c || d) {
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Vec2I pos = {col * view.char_spacing, line * view.line_spacing};
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Vec2I pos = {col * FontCharSpacing, line * FontLineSpacing};
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pos -= view.scroll;
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pos += view.rect.min;
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Rectangle rectangle = {(float)pos.x, (float)pos.y, (float)view.char_spacing, (float)view.line_spacing};
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Rectangle rectangle = {(float)pos.x, (float)pos.y, (float)FontCharSpacing, (float)FontLineSpacing};
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DrawRectangleRec(rectangle, color);
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if (line_string[col] == ' ' || line_string[col] == '\t') {
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DrawCircle((int)pos.x + (int)view.char_spacing / 2, (int)pos.y + (int)view.line_spacing / 2, (float)view.font_size / 10.f, ColorWhitespaceDuringSelection);
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DrawCircle((int)pos.x + (int)FontCharSpacing / 2, (int)pos.y + (int)FontLineSpacing / 2, (float)FontSize / 10.f, ColorWhitespaceDuringSelection);
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} else if (line_string[col] == '\n') {
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DrawEllipse((int)pos.x + (int)view.char_spacing / 2, (int)pos.y + (int)view.line_spacing / 2, (float)view.font_size / 4.f, (float)view.font_size / 15.f, ColorWhitespaceDuringSelection);
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DrawEllipse((int)pos.x + (int)FontCharSpacing / 2, (int)pos.y + (int)FontLineSpacing / 2, (float)FontSize / 4.f, (float)FontSize / 15.f, ColorWhitespaceDuringSelection);
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} else if (line_string[col] == '\r') {
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DrawEllipse((int)pos.x + (int)view.char_spacing / 2, (int)pos.y + (int)view.line_spacing / 2, (float)view.font_size / 10.f, (float)view.font_size / 4.f, ColorWhitespaceDuringSelection);
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DrawEllipse((int)pos.x + (int)FontCharSpacing / 2, (int)pos.y + (int)FontLineSpacing / 2, (float)FontSize / 10.f, (float)FontSize / 4.f, ColorWhitespaceDuringSelection);
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}
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}
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}
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@@ -139,7 +139,7 @@ void DrawSelection(const View &view, Caret &it) {
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}
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}
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void DrawView(View &view) {
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void DrawWindow(View &view) {
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Buffer &buf = *view.buffer;
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BeginScissorMode((int)view.rect.min.x, (int)view.rect.min.y, (int)view.rect.max.x - (int)view.rect.min.x, (int)view.rect.max.y - (int)view.rect.min.y);
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@@ -187,17 +187,17 @@ void DrawView(View &view) {
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Rect2I vlines = GetVisibleCells(view);
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for (Int line = vlines.min.y; line <= vlines.max.y; line += 1) {
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Scratch scratch;
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Vec2I pos = {0, line * view.line_spacing};
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Vec2I pos = {0, line * FontLineSpacing};
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pos.y -= view.scroll.y;
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pos += r.min;
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String s = Format(scratch, "%lld", (long long)line);
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String16 string = ToString16(scratch, s);
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float x = MeasureTextEx(view.font, s.data, (float)view.font_size, (float)view.font_spacing).x;
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float x = MeasureTextEx(Font, s.data, (float)FontSize, (float)FontSpacing).x;
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Vec2 p = ToVec2(pos);
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float rectx = (float)GetSize(r).x;
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p.x += (rectx - x) / 2.f;
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if (x > rectx) p.x = 0;
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DrawString(view.font, string, p, (float)view.font_size, (float)view.font_spacing, ColorTextLineNumbers);
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DrawString(Font, string, p, (float)FontSize, (float)FontSpacing, ColorTextLineNumbers);
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}
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EndScissorMode();
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