Add additional commands, Add readme
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@@ -27,4 +27,29 @@
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"caption": "RemedyBG: Add selection or word under cursor to watch window",
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"command": "remedy_restart_debugging",
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},
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{
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"caption": "RemedyBG: All in one, this is for the convienient mouse + keyboard usage",
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"command": "remedy_restart_debugging",
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},
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{
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"caption": "RemedyBG: Build and run to cursor, requires a project",
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"command": "remedy_build",
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"args": {
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"command": "run_to_cursor"
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}
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},
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{
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"caption": "RemedyBG: Build and start debugging, requires a project",
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"command": "remedy_build",
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"args": {
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"command": "start_debugging"
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}
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},
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{
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"caption": "RemedyBG: Build and goto cursor, requires a project",
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"command": "remedy_build",
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"args": {
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"command": "goto_cursor"
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}
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},
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]
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56
README.md
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56
README.md
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@@ -0,0 +1,56 @@
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### RemedyBG debugger integration with Sublime Text
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I frequently find that nothing beats the Visual Studio workflow.
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You just click Ctrl+F10 and you are inspecting the code you have just written.
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This package seeks to recreate that experience in Sublime Text but without
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the buggy and slow Visual Studio, thanks to a much better debugger that is RemedyBG
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and it's user API!
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### Requirement
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Obviously you need to have remedybg:
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https://remedybg.itch.io/remedybg
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It needs to be available in the PATH with name "remedybg.exe". Alternatively you
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can add "remedy_executable": "C:/path/to/remedy" to your settings.
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### Remedy build system
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Sadly Sublime doesn't allow for querying of currently chosen build system.
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To make it so that you can build before starting to debug you need to have
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a project / project file. That project file needs a build system, if there
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is only one build system, everything is going to work. If there are more,
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you will need to add a field called "remedy_build_system", here is an example:
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```
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{
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"folders":
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[
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{
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"path": "."
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}
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],
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"remedy_target": "this_is_optional/main.exe",
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"remedy_build_system": "first",
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"build_systems":
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[
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{
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"name": "first",
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"shell_cmd": "build.bat"
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}
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]
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}
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```
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### All in one
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Feature idea. By clicking using your middle mouse button you can issue most
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of the available debugger commands.
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* Debugger goes to the place you clicked on
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* The word you clicked is going to get added to watch window
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* If the word you clicked on matches "rt"(run_to_cursor, "r"(run), "rr"(stop), "rrr"(restart) then it's going to delete that word in sublime and issue a debugger command. So far I have found it to be nice for code discovery kind of stuff with the mouse + keyboard workflow, you can bind this to the keyboard too though. The commands are easy to type using single hand.
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### Credits
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* septag - plugin is based on his 10x plugin https://github.com/slynch8/10x/blob/main/PythonScripts/RemedyBG/RemedyBG.py
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@@ -1,3 +1,8 @@
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"""
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CREDITS
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* septag - plugin is based on his 10x plugin https://github.com/slynch8/10x/blob/main/PythonScripts/RemedyBG/RemedyBG.py
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"""
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import subprocess
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import os, io, ctypes
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@@ -279,9 +284,7 @@ remedy_instance = RemedyInstance()
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def get_remedy_executable():
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window = sublime.active_window()
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settings = window.settings()
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result = settings.get("remedy_executable")
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if result == None:
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result = "remedybg"
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result = settings.get("remedy_executable", "remedybg")
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return result
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def execute_process(view, cmd, offset = 1):
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