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lib_compiler/examples/text_editor/main.lc

392 lines
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import "raylib";
import "std_types";
import "libc";
MainCursor: Selection;
MouseScrolling: bool;
Selection :: struct {
a: int;
b: int;
}
GetRange :: proc(s: Selection): Range {
result: Range = {MinInt(s.a, s.b), MaxInt(s.a, s.b)};
return result;
}
main :: proc(): int {
InitWindow(800, 600, "TextEditor");
SetTargetFPS(60);
font_size: float = 14;
font_spacing: float = 1;
font: Font = LoadFontEx("C:/Windows/Fonts/consola.ttf", :int(font_size), nil, 0);
glyph_info: GlyphInfo = GetGlyphInfo(font, 'A');
size := MeasureTextEx(font, "A", font_size, font_spacing);
Monosize = {:float(glyph_info.image.width), size.y};
buffer: Buffer;
file_content := LoadFileText("C:/Work/language/examples/text_editor/main.lc");
AddText(&buffer, {file_content, :int(strlen(file_content))});
UnloadFileText(file_content);
for !WindowShouldClose() {
initial_cursor: Selection = MainCursor;
screen_size: Vector2 = {:f32(GetScreenWidth()), :f32(GetScreenHeight())};
screen_rect := Rect2PSize(0, 0, screen_size.x, screen_size.y);
bar := CutRight(&screen_rect, 10);
if IsKeyPressed(KEY_LEFT) || IsKeyPressedRepeat(KEY_LEFT) {
if IsKeyDown(KEY_LEFT_SHIFT) {
if IsKeyDown(KEY_LEFT_CONTROL) {
MainCursor.b = SeekOnWordBoundary(&buffer, MainCursor.b, GO_BACKWARD);
} else {
MainCursor.b = MoveLeft(&buffer, MainCursor.b);
}
} else {
if IsKeyDown(KEY_LEFT_CONTROL) {
MainCursor.a = SeekOnWordBoundary(&buffer, MainCursor.a, GO_BACKWARD);
MainCursor.b = MainCursor.a;
} else {
range := GetRange(MainCursor);
if GetRangeSize(range) > 0 {
MainCursor.a = MinInt(MainCursor.a, MainCursor.b);
MainCursor.b = MinInt(MainCursor.a, MainCursor.b);
} else {
MainCursor.a = MoveLeft(&buffer, MainCursor.a);
MainCursor.b = MainCursor.a;
}
}
}
}
if IsKeyPressed(KEY_RIGHT) || IsKeyPressedRepeat(KEY_RIGHT) {
if IsKeyDown(KEY_LEFT_SHIFT) {
if IsKeyDown(KEY_LEFT_CONTROL) {
MainCursor.b = SeekOnWordBoundary(&buffer, MainCursor.b, GO_FORWARD);
} else {
MainCursor.b = MoveRight(&buffer, MainCursor.b);
}
} else {
if IsKeyDown(KEY_LEFT_CONTROL) {
MainCursor.a = SeekOnWordBoundary(&buffer, MainCursor.a, GO_FORWARD);
MainCursor.b = MainCursor.a;
} else {
range := GetRange(MainCursor);
if GetRangeSize(range) > 0 {
MainCursor.a = MaxInt(MainCursor.a, MainCursor.b);
MainCursor.b = MaxInt(MainCursor.a, MainCursor.b);
} else {
MainCursor.a = MoveRight(&buffer, MainCursor.a);
MainCursor.b = MainCursor.a;
}
}
}
}
if (IsKeyPressed(KEY_DOWN) || IsKeyPressedRepeat(KEY_DOWN)) {
if IsKeyDown(KEY_LEFT_SHIFT) {
MainCursor.b = MoveDown(&buffer, MainCursor.b);
} else {
range := GetRange(MainCursor);
if GetRangeSize(range) > 0 {
MainCursor.b = range.max;
MainCursor.a = range.max;
}
MainCursor.a = MoveDown(&buffer, MainCursor.a);
MainCursor.b = MainCursor.a;
}
}
if (IsKeyPressed(KEY_UP) || IsKeyPressedRepeat(KEY_UP)) {
if IsKeyDown(KEY_LEFT_SHIFT) {
MainCursor.b = MoveUp(&buffer, MainCursor.b);
} else {
range := GetRange(MainCursor);
if GetRangeSize(range) > 0 {
MainCursor.b = range.min;
MainCursor.a = range.min;
}
MainCursor.a = MoveUp(&buffer, MainCursor.a);
MainCursor.b = MainCursor.a;
}
}
if IsKeyPressed(KEY_BACKSPACE) || IsKeyPressedRepeat(KEY_BACKSPACE) {
range := GetRange(MainCursor);
range_size := GetRangeSize(range);
if range_size == 0 {
if IsKeyDown(KEY_LEFT_CONTROL) {
left := SeekOnWordBoundary(&buffer, MainCursor.a, GO_BACKWARD);
ReplaceText(&buffer, {left, MainCursor.a}, "");
MainCursor.a = left;
MainCursor.b = MainCursor.a;
} else {
left := MoveLeft(&buffer, MainCursor.a);
ReplaceText(&buffer, {left, MainCursor.a}, "");
MainCursor.a = left;
MainCursor.b = MainCursor.a;
}
} else {
ReplaceText(&buffer, range, "");
MainCursor.b = range.min;
MainCursor.a = MainCursor.b;
}
}
if IsKeyPressed(KEY_DELETE) || IsKeyPressedRepeat(KEY_DELETE) {
range := GetRange(MainCursor);
range_size := GetRangeSize(range);
if range_size == 0 {
if IsKeyDown(KEY_LEFT_CONTROL) {
right := SeekOnWordBoundary(&buffer, MainCursor.a);
ReplaceText(&buffer, {MainCursor.a, right}, "");
} else {
right := MoveRight(&buffer, MainCursor.a);
ReplaceText(&buffer, {MainCursor.a, right}, "");
}
MainCursor.b = MainCursor.a;
} else {
ReplaceText(&buffer, range, "");
MainCursor.b = range.min;
MainCursor.a = MainCursor.b;
}
}
if IsKeyPressed(KEY_ENTER) || IsKeyPressedRepeat(KEY_ENTER) {
ReplaceText(&buffer, GetRange(MainCursor), "\n");
MainCursor.a = MoveRight(&buffer, MainCursor.a);
MainCursor.b = MainCursor.a;
}
if IsKeyPressed(KEY_TAB) || IsKeyPressedRepeat(KEY_TAB) {
selection_range := GetRange(MainCursor);
ReplaceText(&buffer, selection_range, " ");
range_size := GetRangeSize(selection_range);
if range_size != 0 {
MainCursor.a = selection_range.min;
MainCursor.b = selection_range.min;
}
MainCursor.a = MoveRight(&buffer, MainCursor.a + 3);
MainCursor.b = MainCursor.a;
}
if IsKeyPressed(KEY_HOME) {
line := FindLineOfPos(&buffer, MainCursor.b);
if IsKeyDown(KEY_LEFT_SHIFT) {
MainCursor.b = line.range.min;
} else {
MainCursor.a = line.range.min;
MainCursor.b = line.range.min;
}
}
if IsKeyPressed(KEY_END) {
line := FindLineOfPos(&buffer, MainCursor.b);
if IsKeyDown(KEY_LEFT_SHIFT) {
MainCursor.b = line.range.max;
} else {
MainCursor.a = line.range.max;
MainCursor.b = line.range.max;
}
}
if IsKeyPressed(KEY_PAGE_DOWN) || IsKeyPressedRepeat(KEY_PAGE_DOWN) {
vpos := CalculateVisualPos(&buffer, MainCursor.b);
move_by := :int(roundf(GetRectY(screen_rect) / Monosize.y));
vpos.y += move_by;
MainCursor.b = CalculatePosFromVisualPos(&buffer, vpos);
if !IsKeyDown(KEY_LEFT_SHIFT) {
MainCursor.a = MainCursor.b;
}
}
if IsKeyPressed(KEY_PAGE_UP) || IsKeyPressedRepeat(KEY_PAGE_UP) {
vpos := CalculateVisualPos(&buffer, MainCursor.b);
move_by := :int(roundf(GetRectY(screen_rect) / Monosize.y));
vpos.y -= move_by;
MainCursor.b = CalculatePosFromVisualPos(&buffer, vpos);
if !IsKeyDown(KEY_LEFT_SHIFT) {
MainCursor.a = MainCursor.b;
}
}
buffer_end_vpos := CalculateVisualPos(&buffer, buffer.len - 1);
buffer_end_wpos := CalculateWorldPosUnscrolled(buffer_end_vpos);
mouse_p := GetMousePosition();
if CheckCollisionPointRec(mouse_p, Rect2PToRectangle(screen_rect)) && !MouseScrolling {
if IsMouseButtonPressed(MOUSE_BUTTON_LEFT) {
p := Vector2Add(mouse_p, Scroll);
p = Vector2Divide(p, Monosize);
x := :int(floorf(p.x));
y := :int(floorf(p.y));
MainCursor.a = CalculatePosFromVisualPos(&buffer, {x, y});
MainCursor.b = MainCursor.a;
} else if IsMouseButtonDown(MOUSE_BUTTON_LEFT) {
p := Vector2Add(mouse_p, Scroll);
p = Vector2Divide(p, Monosize);
x := :int(floorf(p.x));
y := :int(floorf(p.y));
MainCursor.b = CalculatePosFromVisualPos(&buffer, {x, y});
}
SetMouseCursor(MOUSE_CURSOR_IBEAM);
} else {
SetMouseCursor(MOUSE_CURSOR_DEFAULT);
if IsMouseButtonPressed(MOUSE_BUTTON_LEFT) {
MouseScrolling = true;
}
}
if MouseScrolling {
mouse_scroll_marker_normalized := mouse_p.y / GetRectY(screen_rect);
Scroll.y = mouse_scroll_marker_normalized * buffer_end_wpos.y;
if IsMouseButtonReleased(MOUSE_BUTTON_LEFT) MouseScrolling = false;
}
for key := GetCharPressed(); key; key = GetCharPressed() {
selection_range := GetRange(MainCursor);
result: UTF8_Result = UTF32ToUTF8(:u32(key));
if result.error == 0 {
ReplaceText(&buffer, selection_range, {:*char(&result.out_str[0]), result.len});
} else {
ReplaceText(&buffer, selection_range, "?");
}
range_size := GetRangeSize(selection_range);
if range_size != 0 {
MainCursor.a = selection_range.min;
MainCursor.b = selection_range.min;
}
MainCursor.a = MoveRight(&buffer, MainCursor.a);
MainCursor.b = MainCursor.a;
}
//
// Scrolling
//
mouse_wheel := GetMouseWheelMove() * 48;
Scroll.y -= mouse_wheel;
if initial_cursor.b != MainCursor.b {
cursor_vpos := CalculateVisualPos(&buffer, MainCursor.b);
world_pos := CalculateWorldPosUnscrolled(cursor_vpos);
world_pos_cursor_end := Vector2Add(world_pos, Monosize);
scrolled_begin := Scroll;
scrolled_end := Vector2Add(Scroll, GetRectSize(screen_rect));
if world_pos_cursor_end.x > scrolled_end.x {
Scroll.x += world_pos_cursor_end.x - scrolled_end.x;
}
if world_pos.x < scrolled_begin.x {
Scroll.x -= scrolled_begin.x - world_pos.x;
}
if world_pos_cursor_end.y > scrolled_end.y {
Scroll.y += world_pos_cursor_end.y - scrolled_end.y;
}
if world_pos.y < scrolled_begin.y {
Scroll.y -= scrolled_begin.y - world_pos.y;
}
}
if (Scroll.x < 0) Scroll.x = 0;
if (Scroll.y < 0) Scroll.y = 0;
if (Scroll.y > buffer_end_wpos.y) Scroll.y = buffer_end_wpos.y;
BeginDrawing();
ClearBackground(RAYWHITE);
buffer_pixel_size := GetRectSize(screen_rect);
_miny := Scroll.y / Monosize.y;
_maxy := (Scroll.y + buffer_pixel_size.y) / Monosize.y;
_minx := Scroll.x / Monosize.x;
_maxx := (Scroll.x + buffer_pixel_size.x) / Monosize.x;
miny := :int(floorf(_miny));
minx := :int(floorf(_minx));
maxy := :int(ceilf(_maxy));
maxx := :int(ceilf(_maxx));
// Draw grid
if 0 {
for y := miny; y < maxy; y += 1 {
for x := minx; x < maxx; x += 1 {
p := CalculateWorldPos({x, y});
rect := Rect2PSize(p.x, p.y, Monosize.x, Monosize.y);
rect = Shrink(rect, 1);
DrawRect(rect, {255, 0, 0, 40});
}
}
}
// Draw text
{
miny = ClampInt(miny, 0, buffer.lines.len - 1);
maxy = ClampInt(maxy, 0, buffer.lines.len - 1);
for y := miny; y <= maxy; y += 1 {
line := buffer.lines.data[y];
string := AllocStringFromBuffer(&buffer, line, null_terminate = true);
defer free(string.str);
pos := CalculateWorldPos({0, y});
DrawTextEx(font, string.str, pos, font_size, font_spacing, BLACK);
}
}
// Draw selection
{
range := GetRange(MainCursor);
start_vpos := CalculateVisualPos(&buffer, range.min);
pos := start_vpos;
for iter := Iterate(&buffer, range.min, range.max); IsValid(iter); Advance(&iter) {
world_pos := CalculateWorldPos(pos);
rect := Rect2PSize(world_pos.x, world_pos.y, Monosize.x, Monosize.y);
DrawRect(rect, {0, 255, 0, 40});
pos.x += 1;
if iter.item == '\n' {
pos.x = 0;
pos.y += 1;
}
}
}
// Draw cursor
{
c := CalculateVisualPos(&buffer, MainCursor.b);
p := CalculateWorldPos(c);
cursor_size: f32 = Monosize.x * 0.2;
rect := Rect2PSize(p.x, p.y, Monosize.x, Monosize.y);
rect = CutLeft(&rect, cursor_size);
DrawRect(rect, RED);
}
// Draw bar
{
DrawRect(bar, LIGHTGRAY);
scroll_start_normalized := :f32(Scroll.y) / :f32(buffer_end_wpos.y);
scroll_start := scroll_start_normalized * GetRectSize(bar).y;
CutTop(&bar, scroll_start);
marker := CutTop(&bar, 20);
DrawRect(marker, GRAY);
}
EndDrawing();
}
CloseWindow();
return 0;
}