23 lines
461 B
Plaintext
23 lines
461 B
Plaintext
platform
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more then 2 platform abstraction
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app platform game
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in the future event based?
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or maybe hybrid?
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os functionality
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gfx
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w32
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canvas
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dll hot reload
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wasm:
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input and key down (use KeyA KeyB etc.)
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type_info:
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serialize
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deserialize
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app
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loop styles:
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infinite loop update -> gather all events -> loop event and update -> render (vsync wait) + block when no events
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update (render) + other events (don't render) + block when no events
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