wasm f32_pow, f64_pow, lots of changes to math, ui animations start
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@@ -13,6 +13,8 @@ f32 required_width;\
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f32 required_height;\
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v2f32_t padding;\
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v4f32_t background_color;\
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v4f32_t border_color;\
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v4f32_t text_color;\
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#define UI_DECL_STACKS \
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ui_id_node_t *id_stack;\
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@@ -23,3 +25,5 @@ ui_f32_node_t *required_width_stack;\
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ui_f32_node_t *required_height_stack;\
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ui_v2f32_node_t *padding_stack;\
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ui_v4f32_node_t *background_color_stack;\
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ui_v4f32_node_t *border_color_stack;\
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ui_v4f32_node_t *text_color_stack;\
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