using cache in build_file, ui metaprogram and generating stacks
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@@ -25,6 +25,7 @@
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#include "render/render_opengl.c"
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#include "wasm_app.gen.c"
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#include "ui/ui_iter.c"
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#include "ui/ui.gen.c"
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#include "ui/ui.c"
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fn void app_init(f32 dpr) {
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@@ -41,7 +42,6 @@ fn b32 app_update(app_frame_t *frame) {
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if (!f32_are_equal(font_size, _font_size)) {
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_font_size = font_size;
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rn_reload_font(font_data, font_size);
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debugf("reloading font");
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}
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ui_demo_update(frame);
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return true;
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