Buffer multi cursor

This commit is contained in:
Krzosa Karol
2024-07-18 14:10:35 +02:00
parent 196d5353c8
commit e0ac9654c3
3 changed files with 163 additions and 134 deletions

View File

@@ -157,7 +157,7 @@ Range GetLine(Buffer &buffer, Int line) {
}
Int GetLineNumber(Buffer &buffer, Int pos) {
Add(&buffer.line_starts, buffer.len);
Add(&buffer.line_starts, buffer.len + 1);
// binary search
Int low = 0;
@@ -223,41 +223,6 @@ void ValidateLineStarts(Buffer *buffer) {
}
}
void MergeCursors(Array<Cursor> *cursors) {
Scratch scratch;
// Merge cursors that overlap, this needs to be handled before any edits to
// make sure overlapping edits won't happen.
// @optimize @refactor: this is retarded, I hit so many array removal bugs here, without allocation please
Array<Cursor *> deleted_cursors = {scratch};
ForItem(cursor, *cursors) {
if (Contains(deleted_cursors, &cursor)) goto end_of_cursor_loop;
For(*cursors) {
if (&it == &cursor) continue;
bool a = cursor.range.max >= it.range.min && cursor.range.max <= it.range.max;
bool b = cursor.range.min >= it.range.min && cursor.range.min <= it.range.max;
if ((a || b) && !Contains(deleted_cursors, &it)) {
Add(&deleted_cursors, &it);
cursor.range.max = Max(cursor.range.max, it.range.max);
cursor.range.min = Min(cursor.range.min, it.range.min);
break;
}
}
end_of_cursor_loop:;
}
Array<Cursor> new_cursors = {cursors->allocator};
For(*cursors) {
if (Contains(deleted_cursors, &it) == false) {
Add(&new_cursors, it);
}
}
Assert(new_cursors.len <= cursors->len);
Dealloc(cursors);
*cursors = new_cursors;
}
void UpdateLines(Buffer *buffer, Range range, String16 string) {
Array<Int> &ls = buffer->line_starts;
Int min_line_number = GetLineNumber(*buffer, range.min);
@@ -299,7 +264,7 @@ void UpdateLines(Buffer *buffer, Range range, String16 string) {
OffsetAllLinesForward(buffer, nl, &line_offset);
}
void _ReplaceText(Buffer *buffer, Range range, String16 string) {
void ReplaceText(Buffer *buffer, Range range, String16 string) {
Assert(range.max >= range.min);
Assert(range.max >= 0 && range.max <= buffer->len);
Assert(range.min >= 0 && range.min <= buffer->len);
@@ -326,103 +291,6 @@ void _ReplaceText(Buffer *buffer, Range range, String16 string) {
ValidateLineStarts(buffer);
}
void MergeSort(int64_t Count, Edit *First, Edit *Temp) {
// SortKey = range.min
if (Count == 1) {
// NOTE(casey): No work to do.
} else if (Count == 2) {
Edit *EntryA = First;
Edit *EntryB = First + 1;
if (EntryA->range.min > EntryB->range.min) {
Swap(EntryA, EntryB);
}
} else {
int64_t Half0 = Count / 2;
int64_t Half1 = Count - Half0;
Assert(Half0 >= 1);
Assert(Half1 >= 1);
Edit *InHalf0 = First;
Edit *InHalf1 = First + Half0;
Edit *End = First + Count;
MergeSort(Half0, InHalf0, Temp);
MergeSort(Half1, InHalf1, Temp);
Edit *ReadHalf0 = InHalf0;
Edit *ReadHalf1 = InHalf1;
Edit *Out = Temp;
for (int64_t Index = 0;
Index < Count;
++Index) {
if (ReadHalf0 == InHalf1) {
*Out++ = *ReadHalf1++;
} else if (ReadHalf1 == End) {
*Out++ = *ReadHalf0++;
} else if (ReadHalf0->range.min < ReadHalf1->range.min) {
*Out++ = *ReadHalf0++;
} else {
*Out++ = *ReadHalf1++;
}
}
Assert(Out == (Temp + Count));
Assert(ReadHalf0 == InHalf1);
Assert(ReadHalf1 == End);
// TODO(casey): Not really necessary if we ping-pong
for (int64_t Index = 0;
Index < Count;
++Index) {
First[Index] = Temp[Index];
}
}
}
void ApplyEdits(Buffer *buffer, Array<Edit> edits) {
#if DEBUG_BUILD
Assert(buffer->line_starts.len);
Assert(edits.len);
For(edits) {
Assert(it.range.min >= 0);
Assert(it.range.max >= it.range.min);
Assert(it.range.max <= buffer->len);
}
// Make sure edit ranges don't overlap
ForItem(it1, edits) {
ForItem(it2, edits) {
if (&it1 == &it2) continue;
bool a2_inside = it2.range.min >= it1.range.min && it2.range.min < it1.range.max;
Assert(!a2_inside);
bool b2_inside = it2.range.max > it1.range.min && it2.range.max <= it1.range.max;
Assert(!b2_inside);
}
}
#endif
// We need to sort from lowest to higest based on range.min
{
Scratch scratch((Arena *)buffer->line_starts.allocator.object);
Array<Edit> edits_copy = TightCopy(scratch, edits);
MergeSort(edits.len, edits_copy.data, edits.data);
edits = edits_copy;
}
// @optimize:
For(edits) _ReplaceText(buffer, it.range, it.string);
}
void ReplaceText(Buffer *buffer, Range range, String16 string) {
Scratch scratch((Arena *)buffer->line_starts.allocator.object);
Array<Edit> edits = {scratch};
Add(&edits, {range, string});
ApplyEdits(buffer, edits);
}
void TestBuffer() {
Scratch scratch;
{
@@ -534,4 +402,11 @@ void TestBuffer() {
ReplaceText(&buffer, {22, 23}, L"\n\n\nThing\nmeme\n\n\n");
ValidateLineStarts(&buffer);
}
{
Buffer buffer = {};
InitBuffer(scratch, &buffer);
ReplaceText(&buffer, {}, L"Thing\nmeme");
ReplaceText(&buffer, GetEndAsRange(buffer), L"\nnewThing");
}
}

View File

@@ -0,0 +1,152 @@
void MergeCursors(Array<Cursor> *cursors) {
Scratch scratch;
// Merge cursors that overlap, this needs to be handled before any edits to
// make sure overlapping edits won't happen.
// @optimize @refactor: this is retarded, I hit so many array removal bugs here, without allocation please
Array<Cursor *> deleted_cursors = {scratch};
ForItem(cursor, *cursors) {
if (Contains(deleted_cursors, &cursor)) goto end_of_cursor_loop;
For(*cursors) {
if (&it == &cursor) continue;
bool a = cursor.range.max >= it.range.min && cursor.range.max <= it.range.max;
bool b = cursor.range.min >= it.range.min && cursor.range.min <= it.range.max;
if ((a || b) && !Contains(deleted_cursors, &it)) {
Add(&deleted_cursors, &it);
cursor.range.max = Max(cursor.range.max, it.range.max);
cursor.range.min = Min(cursor.range.min, it.range.min);
break;
}
}
end_of_cursor_loop:;
}
Array<Cursor> new_cursors = {cursors->allocator};
For(*cursors) {
if (Contains(deleted_cursors, &it) == false) {
Add(&new_cursors, it);
}
}
Assert(new_cursors.len <= cursors->len);
Dealloc(cursors);
*cursors = new_cursors;
}
void MergeSort(int64_t Count, Edit *First, Edit *Temp) {
// SortKey = range.min
if (Count == 1) {
// NOTE(casey): No work to do.
} else if (Count == 2) {
Edit *EntryA = First;
Edit *EntryB = First + 1;
if (EntryA->range.min > EntryB->range.min) {
Swap(EntryA, EntryB);
}
} else {
int64_t Half0 = Count / 2;
int64_t Half1 = Count - Half0;
Assert(Half0 >= 1);
Assert(Half1 >= 1);
Edit *InHalf0 = First;
Edit *InHalf1 = First + Half0;
Edit *End = First + Count;
MergeSort(Half0, InHalf0, Temp);
MergeSort(Half1, InHalf1, Temp);
Edit *ReadHalf0 = InHalf0;
Edit *ReadHalf1 = InHalf1;
Edit *Out = Temp;
for (int64_t Index = 0;
Index < Count;
++Index) {
if (ReadHalf0 == InHalf1) {
*Out++ = *ReadHalf1++;
} else if (ReadHalf1 == End) {
*Out++ = *ReadHalf0++;
} else if (ReadHalf0->range.min < ReadHalf1->range.min) {
*Out++ = *ReadHalf0++;
} else {
*Out++ = *ReadHalf1++;
}
}
Assert(Out == (Temp + Count));
Assert(ReadHalf0 == InHalf1);
Assert(ReadHalf1 == End);
// TODO(casey): Not really necessary if we ping-pong
for (int64_t Index = 0;
Index < Count;
++Index) {
First[Index] = Temp[Index];
}
}
}
void ApplyEdits(Buffer *buffer, Array<Edit> edits) {
#if DEBUG_BUILD
Assert(buffer->line_starts.len);
Assert(edits.len);
For(edits) {
Assert(it.range.min >= 0);
Assert(it.range.max >= it.range.min);
Assert(it.range.max <= buffer->len);
}
// Make sure edit ranges don't overlap
ForItem(it1, edits) {
ForItem(it2, edits) {
if (&it1 == &it2) continue;
bool a2_inside = it2.range.min >= it1.range.min && it2.range.min < it1.range.max;
Assert(!a2_inside);
bool b2_inside = it2.range.max > it1.range.min && it2.range.max <= it1.range.max;
Assert(!b2_inside);
}
}
#endif
// We need to sort from lowest to highest based on range.min
{
Scratch scratch((Arena *)buffer->line_starts.allocator.object);
Array<Edit> edits_copy = TightCopy(scratch, edits);
MergeSort(edits.len, edits_copy.data, edits.data);
edits = edits_copy;
}
// @todo: optimize
Int offset = 0;
For(edits) {
it.range.min += offset;
it.range.max += offset;
offset += it.string.len - GetSize(it.range);
ReplaceText(buffer, it.range, it.string);
}
}
void AddEdit(Array<Edit> *e, Range range, String16 string) {
Add(e, {range, string});
}
void TestBufferMultiCursor() {
Scratch scratch;
{
Buffer buffer = {};
InitBuffer(scratch, &buffer);
ReplaceText(&buffer, {}, L"Testing\nthings");
Array<Edit> edits = {scratch};
AddEdit(&edits, {0, 7}, L"t");
AddEdit(&edits, {8, 9}, L"T");
AddEdit(&edits, GetEndAsRange(buffer), L"\nnewThing");
ApplyEdits(&buffer, edits);
String16 s = GetString(buffer);
Assert(s == L"t\nThings\nnewThing");
}
}

View File

@@ -4,12 +4,14 @@
#include "string16.cpp"
#include "buffer.cpp"
#include "buffer_multi_cursor.cpp"
#include "raylib.h"
int main(void) {
InitScratch();
Test();
TestBuffer();
TestBufferMultiCursor();
return 0;
InitWindow(1280, 720, "hello :)");