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@@ -161,7 +161,6 @@ void Command_Append(View *view, String16 string, bool scroll_to_end_if_cursor_on
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Command_SelectRangeOneCursor(view, GetEndAsRange(buffer));
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Command_Replace(view, string);
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Command_Replace(view, u"\n");
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if (scroll_to_end) {
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view->carets[0] = MakeCaret(GetEndAsRange(buffer).min);
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@@ -185,7 +184,7 @@ void ReportErrorf(const char *fmt, ...) {
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STRING_FORMAT(scratch, fmt, string);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error!", string.data, NULL);
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View *view = GetView(NullViewID);
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Command_Append(view, string, true);
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Command_Appendf(view, "%.*s\n", FmtString(string));
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// Set console view as active
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{
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@@ -207,14 +206,14 @@ void ReportConsolef(const char *fmt, ...) {
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Scratch scratch;
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STRING_FORMAT(scratch, fmt, string);
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View *view = GetView(NullViewID);
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Command_Append(view, string, true);
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Command_Appendf(view, "%.*s\n", FmtString(string));
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}
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void ReportWarningf(const char *fmt, ...) {
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Scratch scratch;
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STRING_FORMAT(scratch, fmt, string);
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View *null_view = GetView(NullViewID);
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Command_Append(null_view, string, true);
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Command_Appendf(null_view, "%.*s\n", FmtString(string));
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// Set console view as active
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{
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@@ -21,7 +21,11 @@ void ListFilesRecursive(Buffer *buffer, String filename) {
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if (it.is_directory) {
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ListFilesRecursive(buffer, it.absolute_path);
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} else {
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bool good = EndsWith(it.filename, ".c") || EndsWith(it.filename, ".h") || EndsWith(it.filename, ".cpp") || EndsWith(it.filename, ".hpp");
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bool good = EndsWith(it.filename, ".c") ||
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EndsWith(it.filename, ".h") ||
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EndsWith(it.filename, ".cpp") ||
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EndsWith(it.filename, ".hpp") ||
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EndsWith(it.filename, ".bat");
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if (!good) {
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continue;
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}
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@@ -274,10 +278,8 @@ void OnCommand(Event event) {
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}
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}
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if (CtrlShiftPress(SDLK_P)) {
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if (CtrlPress(SDLK_P)) {
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Command_ListBuffers();
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} else if (CtrlPress(SDLK_P)) {
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Command_GetCFiles();
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}
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if (CtrlShiftPress(SDLK_BACKSLASH)) {
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@@ -322,8 +324,6 @@ void OnCommand(Event event) {
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WindowOpenBufferView(active.window, event.text);
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}
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if (CtrlAltPress(SDLK_DOWN)) {
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Command_DuplicateLine(active.view, DIR_DOWN);
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} else if (AltShiftPress(SDLK_DOWN)) {
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@@ -490,7 +490,9 @@ void OnCommand(Event event) {
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Command_IdentedNewLine(active.view);
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}
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if (CtrlPress(SDLK_F)) {
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if (CtrlShiftPress(SDLK_F)) {
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// because using lua thing
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} else if (CtrlPress(SDLK_F)) {
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if (!active.window->is_search_bar) {
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BSet search = GetBSet(main.window->search_bar_window);
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String16 string = GetString(main.buffer, main.view->carets[0].range);
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@@ -67,7 +67,6 @@ Style.FontSize = 12
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Style.FontFilter = 0
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Style.Font = "C:/Windows/Fonts/consola.ttf"
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Style.VCVarsall = "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvars64.bat"
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INTERNET_BROWSER = 'C:/Program Files/BraveSoftware/Brave-Browser/Application/brave.exe'
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SDLK_CTRL = 1073742048
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@@ -181,13 +180,17 @@ end
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function SkipDrive(s)
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local i, j = s:find("^%a:")
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if not i then return s, nil, true end
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if not i then
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return s, nil, true
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end
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local drive = s:sub(i, j)
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local new_s = s:sub(j + 1)
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new_s, found_slash = SkipSlashes(new_s)
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if not found_slash then return s, drive, false end
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if not found_slash then
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return s, drive, false
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end
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return new_s, drive, true
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end
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@@ -209,6 +212,10 @@ function SkipPath(s)
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if not ok then return s end
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local cells = {}
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if drive ~= nil then
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table.insert(cells, drive)
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end
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while true do
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s, word, slash_eaten = SkipPathCell(s)
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if word then cells[#cells + 1] = word end
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@@ -224,7 +231,14 @@ end
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function MatchWindowsPath(_s)
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local s, file_path, drive = SkipPath(_s)
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if not file_path then return nil end
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if not file_path and FileExists(drive) then
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return {kind = "text", file_path = drive, line = line, col = col}
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end
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if not file_path then
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return nil
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end
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if not drive then
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local d = GetDir()
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@@ -310,7 +324,6 @@ end
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function OnInit()
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end
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)==";
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void ReloadStyle() {
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ColorText = GetColor("Text", ColorText);
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@@ -38,6 +38,35 @@ View *Command_ExecHidden(String buffer_name, String cmd, String working_dir) {
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return view;
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}
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// void Command_Exec(String cmd) {
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// BSet main = GetActiveMainSet();
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// Window *next_window = GetNextLayoutWindow(main.window);
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// BSet set = GetBSet(next_window);
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// CheckpointBeforeGoto(set.window);
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// String working_dir = Command_GetDir();
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// Exec(NullViewID, true, cmd, working_dir);
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// set.window->active_view = NullViewID;
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// ActiveWindow = set.window->id;
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// }
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void Command_Exec(String cmd, String working_dir) {
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BSet main = GetActiveMainSet();
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CheckpointBeforeGoto(main.window);
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Buffer *buffer = GetBuffer(NullBufferID);
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View *view = WindowOpenBufferView(main.window, buffer->name);
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Exec(view->id, true, cmd, working_dir);
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Int pos = XYToPos(buffer, {0, buffer->line_starts.len - 1});
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view->carets[0] = MakeCaret(pos);
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UpdateScroll(main.window, true);
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main.window->active_view = view->id;
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ActiveWindow = main.window->id;
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}
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void Command_Open(String path) {
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Scratch scratch;
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@@ -71,8 +100,9 @@ void Command_Open(String path) {
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} else if (FieldString(LuaState, "kind") == "exec") {
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String cmd = FieldString(LuaState, "cmd");
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String working_dir = FieldString(LuaState, "working_dir");
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Command_ExecInNewBuffer(main, cmd, working_dir);
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Command_Exec(cmd, Command_GetDir());
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} else if (FieldString(LuaState, "kind") == "exec_console") {
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// this shouldn't change the focus/window/view
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String cmd = FieldString(LuaState, "cmd");
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String working_dir = FieldString(LuaState, "working_dir");
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Exec(NullViewID, true, cmd, working_dir);
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@@ -87,11 +117,10 @@ void Command_Open(String16 path) {
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Command_Open(string);
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}
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int Lua_AppendCmd(lua_State *L) {
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int Lua_C(lua_State *L) {
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String string = lua_tostring(L, 1);
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lua_pop(L, 1);
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String working_dir = Command_GetDir();
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Exec(NullViewID, true, string, working_dir);
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Command_Exec(string, Command_GetDir());
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return 0;
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}
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@@ -107,7 +136,7 @@ int Lua_Eval(lua_State *L) {
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return 0;
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}
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int Lua_C(lua_State *L) {
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int Lua_NewWindowCMD(lua_State *L) {
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String string = lua_tostring(L, 1);
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lua_pop(L, 1);
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@@ -158,8 +187,9 @@ int Lua_Print(lua_State *L) {
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View *null_view = GetView(NullViewID);
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for (int i = 1; i <= nargs; i += 1) {
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String string = lua_tostring(L, i);
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Command_Append(null_view, string, true);
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Command_Appendf(null_view, "%.*s ", FmtString(string));
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}
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Command_Appendf(null_view, "\n");
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lua_pop(L, nargs);
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return 0;
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}
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@@ -441,6 +471,7 @@ void ReloadStyle();
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extern String BaseLuaConfig;
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void LoadLuaBuffer(Buffer *lua_buffer) {
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if (!lua_buffer) return;
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ReportConsolef("reloading config: %.*s", FmtString(lua_buffer->name));
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Scratch scratch;
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@@ -1,7 +1,7 @@
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luaL_Reg LuaFunctions[] = {
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{"AppendCmd", Lua_AppendCmd},
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{"Eval", Lua_Eval},
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{"C", Lua_C},
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{"Eval", Lua_Eval},
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{"NewWindowCMD", Lua_NewWindowCMD},
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{"Cmd", Lua_Cmd},
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{"Print", Lua_Print},
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{"Kill", Lua_Kill},
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@@ -55,7 +55,7 @@ void KillProcess(View *view) {
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if (view_id == view->id) {
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KillProcess(&it);
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remove_item = true;
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String string = "process was killed by user";
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String string = "process was killed by user\n";
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Command_Append(view, string, it.scroll_to_end);
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// dont break because that will fuck with removal ...
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}
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@@ -1,3 +1,4 @@
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- maybe commands should mostly be dumped into a single buffer
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- When moving last line alt + arrow key it moves it into upper line, super annoying
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- maybe we could allow user to change window titles which would make them special in some way. A:/text_editor/+test_buffer:1:1:ADE |
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@@ -12,6 +13,7 @@ activate_buffer
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- dump text editor state to file, restore state
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- help menu popup when for example in process buffer, on tile bar buffer and stuff like that
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- shift click inside selection should move the selection
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- shift click larger then screen jumps the view to other caret
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- report errors (try showing a window)
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- proper lister
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