Build panel and reworking Open paths, not compiling
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- What precise workflow do I need for me to be viable to use this?
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- From a user (novice) point of view, how does it look like?
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- build console window
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- Use WorkDir (raname to Workspace?) to shorten file names
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- Show what process/coroutines are running and allow to kill (active process buffer?)
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- ctrl + p like in VSCode (without special buffers)
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- Maybe 2 windows?
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- Database idea: use special buffers to store information
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- Editing the buffer doesn't seem to be the slow part rather, accessing the data and putting it into the buffer (potentially hitting many different memory locations) I have a crazy idea to use buffers in order to store the names in a serialized format
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- non editable buffers (raw ops ok, non-raw no op)
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