Title bar adjust looks
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@@ -373,9 +373,10 @@ void GenerateConfig() {
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colors.add({"ScrollbarScroller" , "GruvboxLight1"});
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colors.add({"ScrollbarScroller" , "GruvboxLight1"});
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colors.add({"ScrollbarScrollerSelected", "GruvboxLight0Hard"});
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colors.add({"ScrollbarScrollerSelected", "GruvboxLight0Hard"});
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colors.add({"TitleBarText" , "GruvboxDark0Hard"});
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colors.add({"TitleBarText" , "GruvboxDark2"});
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colors.add({"TitleBarBackground" , "GruvboxLight2"});
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colors.add({"TitleBarBackground" , "GruvboxLight1"});
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colors.add({"TitleBarSelection" , "GruvboxLight1"});
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colors.add({"TitleBarSelection" , "GruvboxLight3"});
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// clang-format on
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// clang-format on
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{
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{
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@@ -47,9 +47,9 @@ Color ColorWhitespaceDuringSelection = GruvboxLight4;
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Color ColorScrollbarBackground = GruvboxLight2;
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Color ColorScrollbarBackground = GruvboxLight2;
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Color ColorScrollbarScroller = GruvboxLight1;
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Color ColorScrollbarScroller = GruvboxLight1;
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Color ColorScrollbarScrollerSelected = GruvboxLight0Hard;
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Color ColorScrollbarScrollerSelected = GruvboxLight0Hard;
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Color ColorTitleBarText = GruvboxDark0Hard;
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Color ColorTitleBarText = GruvboxDark2;
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Color ColorTitleBarBackground = GruvboxLight2;
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Color ColorTitleBarBackground = GruvboxLight1;
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Color ColorTitleBarSelection = GruvboxLight1;
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Color ColorTitleBarSelection = GruvboxLight3;
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String BaseLuaConfig = R"==(
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String BaseLuaConfig = R"==(
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local GruvboxDark0Hard = 0x1d2021ff
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local GruvboxDark0Hard = 0x1d2021ff
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local GruvboxDark0 = 0x282828ff
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local GruvboxDark0 = 0x282828ff
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@@ -101,9 +101,9 @@ Color.WhitespaceDuringSelection = GruvboxLight4
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Color.ScrollbarBackground = GruvboxLight2
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Color.ScrollbarBackground = GruvboxLight2
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Color.ScrollbarScroller = GruvboxLight1
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Color.ScrollbarScroller = GruvboxLight1
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Color.ScrollbarScrollerSelected = GruvboxLight0Hard
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Color.ScrollbarScrollerSelected = GruvboxLight0Hard
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Color.TitleBarText = GruvboxDark0Hard
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Color.TitleBarText = GruvboxDark2
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Color.TitleBarBackground = GruvboxLight2
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Color.TitleBarBackground = GruvboxLight1
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Color.TitleBarSelection = GruvboxLight1
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Color.TitleBarSelection = GruvboxLight3
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-- @todo: should we rewrite linux paths to windows on windows and vice-versa?
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-- @todo: should we rewrite linux paths to windows on windows and vice-versa?
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@@ -7,9 +7,9 @@ Array<Int> GetWindowZOrder(Allocator allocator) {
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}
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}
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Window *CreateInfobar(Window *parent_window) {
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Window *CreateInfobar(Window *parent_window) {
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Window *window = CreateWindow();
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Window *window = CreateWindow();
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window->draw_scrollbar = false;
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window->draw_scrollbar = false;
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window->draw_line_numbers = false;
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// window->draw_line_numbers = false;
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window->dont_save_in_active_window_history = true;
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window->dont_save_in_active_window_history = true;
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window->deactivate_on_escape = true;
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window->deactivate_on_escape = true;
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window->is_title_bar = true;
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window->is_title_bar = true;
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@@ -34,10 +34,10 @@ void InitWindows(View *null_view) {
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Allocator sys_allocator = GetSystemAllocator();
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Allocator sys_allocator = GetSystemAllocator();
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{
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{
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Window *window = CreateWindow();
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Window *window = CreateWindow();
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window->draw_line_numbers = false;
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// window->draw_line_numbers = false;
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Buffer *buffer = CreateBuffer(sys_allocator, "*load_text_a*");
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Buffer *buffer = CreateBuffer(sys_allocator, "*load_text_a*");
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View *view = CreateView(buffer->id);
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View *view = CreateView(buffer->id);
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LoadTextA(buffer);
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LoadTextA(buffer);
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LoadUnicode(buffer);
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LoadUnicode(buffer);
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window->active_view = view->id;
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window->active_view = view->id;
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@@ -138,7 +138,7 @@ void LayoutWindows() {
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int i = 0;
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int i = 0;
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Windows[i].total_rect = CutLeft(&screen_rect, (Int)((double)sizex * 0.5));
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Windows[i].total_rect = CutLeft(&screen_rect, (Int)((double)sizex * 0.5));
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Window *title_bar_window = GetWindow(Windows[i].title_bar_window);
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Window *title_bar_window = GetWindow(Windows[i].title_bar_window);
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title_bar_window->total_rect = CutTop(&Windows[i].total_rect, FontLineSpacing);
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title_bar_window->total_rect = CutBottom(&Windows[i].total_rect, FontLineSpacing);
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Windows[i].document_rect = Windows[i].total_rect;
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Windows[i].document_rect = Windows[i].total_rect;
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title_bar_window->document_rect = title_bar_window->total_rect;
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title_bar_window->document_rect = title_bar_window->total_rect;
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if (Windows[i].draw_scrollbar) Windows[i].scrollbar_rect = CutRight(&Windows[i].document_rect, (Int)ScrollBarSize);
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if (Windows[i].draw_scrollbar) Windows[i].scrollbar_rect = CutRight(&Windows[i].document_rect, (Int)ScrollBarSize);
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@@ -148,7 +148,7 @@ void LayoutWindows() {
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int i = 2;
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int i = 2;
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Windows[i].total_rect = CutLeft(&screen_rect, (Int)((double)sizex));
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Windows[i].total_rect = CutLeft(&screen_rect, (Int)((double)sizex));
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Window *title_bar_window = GetWindow(Windows[i].title_bar_window);
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Window *title_bar_window = GetWindow(Windows[i].title_bar_window);
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title_bar_window->total_rect = CutTop(&Windows[i].total_rect, FontLineSpacing);
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title_bar_window->total_rect = CutBottom(&Windows[i].total_rect, FontLineSpacing);
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title_bar_window->document_rect = title_bar_window->total_rect;
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title_bar_window->document_rect = title_bar_window->total_rect;
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Windows[i].document_rect = Windows[i].total_rect;
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Windows[i].document_rect = Windows[i].total_rect;
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if (Windows[i].draw_scrollbar) Windows[i].scrollbar_rect = CutRight(&Windows[i].document_rect, (Int)ScrollBarSize);
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if (Windows[i].draw_scrollbar) Windows[i].scrollbar_rect = CutRight(&Windows[i].document_rect, (Int)ScrollBarSize);
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