Setting window sizes, NewDir
This commit is contained in:
@@ -276,6 +276,31 @@ int64_t GetFileModTime(String file) {
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}
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}
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enum MakeDirResult {
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MakeDirResult_Success,
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MakeDirResult_Exists,
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MakeDirResult_NotFound,
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MakeDirResult_ErrorOther,
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};
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MakeDirResult MakeDir(String path) {
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Scratch scratch;
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MakeDirResult result = MakeDirResult_Success;
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String16 string16 = ToString16(scratch, path);
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BOOL success = CreateDirectoryW((wchar_t *)string16.data, NULL);
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if (success == 0) {
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DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS) {
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result = MakeDirResult_Exists;
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} else if (error == ERROR_PATH_NOT_FOUND) {
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result = MakeDirResult_NotFound;
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} else {
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result = MakeDirResult_ErrorOther;
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}
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}
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return result;
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}
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struct Win32Process {
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HANDLE handle;
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HANDLE child_stdout_read;
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@@ -944,11 +944,13 @@ void ReopenBuffer(Buffer *buffer) {
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buffer->changed_on_disk = false;
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buffer->dirty = false;
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}
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void Command_Reopen() {
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BSet set = GetActiveMainSet();
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ReopenBuffer(set.buffer);
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ActiveWindow = set.window->id;
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}
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int Lua_Reopen(lua_State *L) {
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Command_Reopen();
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return 0;
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@@ -977,13 +979,39 @@ void Command_New(String name = "") {
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}
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int Lua_New(lua_State *L) {
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Scratch scratch;
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String name = lua_tostring(L, 1);
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lua_pop(L, 1);
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Command_New(name);
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return 0;
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}
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void NewDir(Window *window, String name = "") {
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View *view = GetView(window->active_view);
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Buffer *buffer = GetBuffer(view->active_buffer);
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Scratch scratch;
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String dir = GetDir(buffer);
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if (name != "") {
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if (!IsAbsolute(name)) {
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name = Format(scratch, "%.*s/%.*s", FmtString(dir), FmtString(name));
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}
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name = GetAbsolutePath(scratch, name);
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} else {
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name = GetUniqueBufferName(dir, "new");
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}
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MakeDir(name);
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Command_Open(name);
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}
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int Lua_NewDir(lua_State *L) {
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String name = lua_tostring(L, 1);
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lua_pop(L, 1);
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BSet main = GetActiveMainSet();
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NewDir(main.window, name);
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return 0;
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}
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void Command_ToggleFullscreen() {
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if (IsInFullscreen) {
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@@ -146,7 +146,23 @@ void UpdateScroll(Window *window, bool update_caret_scrolling) {
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}
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}
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static bool update_scroll_memes;
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void ResizerDetectMouse(Event event, WindowSplit *split) {
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if (split == NULL) {
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return;
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}
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Vec2I mouse = MouseVec2I();
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bool mouse_in_rect = CheckCollisionPointRec(mouse, split->resizer_rect);
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if (mouse_in_rect) {
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ResizerHover = split;
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if (Mouse(LEFT)) {
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ResizerSelected = split;
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}
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}
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ResizerDetectMouse(event, split->left);
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ResizerDetectMouse(event, split->right);
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}
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void OnCommand(Event event) {
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ProfileFunction();
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//
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@@ -154,35 +170,7 @@ void OnCommand(Event event) {
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//
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Scratch scratch;
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Array<Window *> order = GetWindowZOrder(scratch);
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{
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static SDL_Cursor *SDL_MouseCursor;
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if (SDL_MouseCursor) {
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SDL_DestroyCursor(SDL_MouseCursor);
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SDL_MouseCursor = NULL;
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}
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Vec2I mouse = MouseVec2I();
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For(order) {
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if (!it->visible) continue;
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bool mouse_in_total = CheckCollisionPointRec(mouse, it->total_rect);
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bool mouse_in_scrollbar = CheckCollisionPointRec(mouse, it->scrollbar_rect);
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if (!IsDocumentSelectionValid() && (mouse_in_scrollbar || IsScrollbarSelectionValid())) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT);
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SDL_SetCursor(SDL_MouseCursor);
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break;
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} else if (mouse_in_total || IsDocumentSelectionValid()) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_TEXT);
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SDL_SetCursor(SDL_MouseCursor);
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break;
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}
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}
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if (!SDL_MouseCursor) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT);
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SDL_SetCursor(SDL_MouseCursor);
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}
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}
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// Handle wheel scrolling
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if (event.xwheel || event.ywheel) {
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@@ -250,6 +238,24 @@ void OnCommand(Event event) {
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caret = SetFrontWithAnchor(caret, DocumentAnchor, p);
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}
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if (ResizerSelected && Mouse(LEFT_UP)) {
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Assert(DocumentSelected.id == -1);
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Assert(ScrollbarSelected.id == -1);
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ResizerSelected = NULL;
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} else if (ResizerSelected) {
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Vec2I mouse = MouseVec2I();
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mouse -= ResizerSelected->total_rect.min;
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Vec2I size = GetSize(ResizerSelected->total_rect);
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Vec2 p = ToVec2(mouse) / ToVec2(size);
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if (ResizerSelected->kind == WindowSplitKind_Vertical) {
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ResizerSelected->value = p.x;
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} else {
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ResizerSelected->value = p.y;
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}
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} else {
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ResizerDetectMouse(event, &WindowSplits);
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}
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// Set active window on click
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if (MousePress()) {
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Vec2I mouse = MouseVec2I();
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@@ -404,12 +410,11 @@ void OnCommand(Event event) {
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if (CtrlPress(SDLK_GRAVE)) {
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if (ActiveWindow != NullWindowID) {
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ActiveWindow = NullWindowID;
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WindowSplits.value = (double)StyleConsoleSizeBig;
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} else {
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if (WindowSplits.value - 0.1 > StyleConsoleSizeSmall) {
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WindowSplits.value = (double)StyleConsoleSizeSmall;
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if (WindowSplits.value + 0.01 < 0.9) {
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WindowSplits.value = (double)0.9;
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} else {
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WindowSplits.value = (double)StyleConsoleSizeBig;
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WindowSplits.value = (double)0.6;
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}
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}
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}
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@@ -58,8 +58,6 @@ Color.TitleBarBackground = GruvboxLight1
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Color.TitleBarActiveBackground = 0xfefefefe
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Color.TitleBarSelection = GruvboxLight3
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Style = {}
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Style.ConsoleSizeSmall = 10
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Style.ConsoleSizeBig = 30
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Style.WaitForEvents = 1
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Style.DrawLineNumbers = 1
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Style.DrawScrollbar = 1
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@@ -393,8 +391,6 @@ void ReloadStyle() {
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ColorTitleBarBackground = GetColor("TitleBarBackground", ColorTitleBarBackground);
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ColorTitleBarActiveBackground = GetColor("TitleBarActiveBackground", ColorTitleBarActiveBackground);
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ColorTitleBarSelection = GetColor("TitleBarSelection", ColorTitleBarSelection);
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StyleConsoleSizeSmall = GetStyleInt("ConsoleSizeSmall", StyleConsoleSizeSmall);
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StyleConsoleSizeBig = GetStyleInt("ConsoleSizeBig", StyleConsoleSizeBig);
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StyleWaitForEvents = GetStyleInt("WaitForEvents", StyleWaitForEvents);
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StyleDrawLineNumbers = GetStyleInt("DrawLineNumbers", StyleDrawLineNumbers);
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StyleDrawScrollbar = GetStyleInt("DrawScrollbar", StyleDrawScrollbar);
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@@ -55,8 +55,6 @@ Color ColorTitleBarText = GruvboxDark2;
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Color ColorTitleBarBackground = GruvboxLight1;
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Color ColorTitleBarActiveBackground = {0xfe, 0xfe, 0xfe, 0xfe};
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Color ColorTitleBarSelection = GruvboxLight3;
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Int StyleConsoleSizeSmall = 10;
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Int StyleConsoleSizeBig = 30;
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Int StyleWaitForEvents = 1;
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Int StyleDrawLineNumbers = 1;
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Int StyleDrawScrollbar = 1;
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@@ -20,6 +20,7 @@ luaL_Reg LuaFunctions[] = {
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{"Save", Lua_Save},
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{"Reopen", Lua_Reopen},
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{"New", Lua_New},
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{"NewDir", Lua_NewDir},
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{"ToggleFullscreen", Lua_ToggleFullscreen},
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{"GetCFiles", Lua_GetCFiles},
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{"C", Lua_C},
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@@ -26,6 +26,8 @@ BufferID DebugBufferID;
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WindowSplit WindowSplits;
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WindowID ActiveWindow;
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WindowSplit *ResizerSelected = NULL;
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WindowSplit *ResizerHover = NULL;
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WindowID ScrollbarSelected = {-1};
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WindowID DocumentSelected = {-1};
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Caret DocumentAnchor;
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@@ -163,6 +163,63 @@ Event TranslateSDLEvent(SDL_Event *input_event) {
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return event;
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}
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void SetMouseCursor(Event event) {
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Scratch scratch;
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Array<Window *> order = GetWindowZOrder(scratch);
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Vec2I mouse = MouseVec2I();
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static SDL_Cursor *SDL_MouseCursor;
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if (SDL_MouseCursor) {
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SDL_DestroyCursor(SDL_MouseCursor);
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SDL_MouseCursor = NULL;
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}
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if (ResizerSelected) {
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WindowSplit *split = ResizerSelected;
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if (split->kind == WindowSplitKind_Vertical) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_EW_RESIZE);
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SDL_SetCursor(SDL_MouseCursor);
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} else {
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Assert(split->kind == WindowSplitKind_Horizontal);
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NS_RESIZE);
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SDL_SetCursor(SDL_MouseCursor);
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}
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return;
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}
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For(order) {
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if (!it->visible) continue;
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bool mouse_in_total = CheckCollisionPointRec(mouse, it->total_rect);
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bool mouse_in_scrollbar = CheckCollisionPointRec(mouse, it->scrollbar_rect);
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if (!IsDocumentSelectionValid() && (mouse_in_scrollbar || IsScrollbarSelectionValid())) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT);
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SDL_SetCursor(SDL_MouseCursor);
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return;
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} else if (mouse_in_total || IsDocumentSelectionValid()) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_TEXT);
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SDL_SetCursor(SDL_MouseCursor);
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return;
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}
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}
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if (ResizerHover) {
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WindowSplit *split = ResizerHover;
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if (split->kind == WindowSplitKind_Vertical) {
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_EW_RESIZE);
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SDL_SetCursor(SDL_MouseCursor);
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} else {
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Assert(split->kind == WindowSplitKind_Horizontal);
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NS_RESIZE);
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SDL_SetCursor(SDL_MouseCursor);
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}
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return;
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}
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SDL_MouseCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT);
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SDL_SetCursor(SDL_MouseCursor);
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}
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void Update(Event event) {
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LayoutWindows(event.xwindow, event.ywindow);
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@@ -186,6 +243,8 @@ void Update(Event event) {
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UpdateDebugBuffer();
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GarbageCollect();
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SetMouseCursor(event);
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For(IterateInReverse(&order)) {
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if (!it->visible) continue;
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@@ -37,9 +37,9 @@ struct Window {
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WindowID search_bar_window;
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Rect2I total_rect;
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Rect2I document_rect;
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Rect2I scrollbar_rect;
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Rect2I line_numbers_rect;
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Rect2I document_rect;
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Array<GotoCrumb> goto_history;
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Array<GotoCrumb> goto_redo;
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@@ -68,20 +68,15 @@ enum WindowSplitKind {
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WindowSplitKind_Horizontal,
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};
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enum ValueKind {
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ValueKind_Proportion,
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ValueKind_CharSize,
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ValueKind_CharSizeOtherWindow,
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};
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struct WindowSplit {
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WindowSplitKind kind;
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WindowSplit *left;
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WindowSplit *right;
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WindowSplit *parent;
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Rect2I total_rect;
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Rect2I resizer_rect;
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Window *window;
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ValueKind value_kind;
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double value;
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};
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@@ -98,6 +93,15 @@ struct BSet {
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Buffer *buffer;
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};
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enum MakeDirResult {
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MakeDirResult_Success,
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MakeDirResult_Exists,
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MakeDirResult_NotFound,
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MakeDirResult_ErrorOther,
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};
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MakeDirResult MakeDir(String path);
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// @WARNING: be careful about using this, should only be used for debugging
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// the problem with this is that we want events to be reproducible.
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// We eat as many events as we can in a frame, we abstract the frame and so on.
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@@ -4,7 +4,6 @@
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- Add metadata to Lua bindings so that we would get a better listing (function args?, what else?)
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- Kill buffer command (it should be marked for deletion and deleted at the end of frame!)
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- Delete directory/file on disk command
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- Create directory command (probably should enter it automatically
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- Check. Convert more commands to taking buffer instead of view
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- Check. Rewrite more commands to use already implemented commands?
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@@ -16,7 +15,6 @@
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- dump text editor state to file, restore state
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- help menu popup when for example in process buffer, on tile bar buffer and stuff like that
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- proper lister
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- Setting size of splits
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- adding items to directory should create files on save - it should ask the user (syntax: dir/ | file)
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- ask user if he really wants to quit even though he has an unsaved buffer - popup window | we could just show ForceClose() in the titlebar
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@@ -49,6 +47,7 @@ backlog
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- redo tree
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- gap buffer
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- optimize rendering - command buffer, and vertice buffer instead of vertice buffer with scissor
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- fix mouse cursor code, visual artifacts, fast cursor changing stuff
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--------------
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buffer = make_buffer()
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@@ -82,7 +82,6 @@ void SplitWindowEx(WindowSplit **node, WindowSplit *split, Window *target, Windo
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WindowSplit *hori = AllocType(Perm, WindowSplit);
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hori->parent = node[0]->parent;
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hori->kind = kind;
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hori->value_kind = ValueKind_Proportion;
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hori->value = 0.5;
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hori->left = *node;
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hori->right = CreateSplitForWindow(hori, new_window);
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@@ -174,8 +173,7 @@ void InitWindows() {
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WindowSplit *split = &WindowSplits;
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split->kind = WindowSplitKind_Horizontal;
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split->value_kind = ValueKind_CharSizeOtherWindow;
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split->value = (double)StyleConsoleSizeSmall;
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split->value = (double)1.0 - 0.1;
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{
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Window *window = CreateWindow();
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@@ -199,7 +197,6 @@ void InitWindows() {
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split->right = CreateSplitForWindow(split, window);
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}
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{
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Window *window = CreateWindow();
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DebugWindowID = window->id;
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@@ -225,8 +222,9 @@ void InitWindows() {
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}
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void LayoutWindowSplit(WindowSplit *split, Rect2I rect) {
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float scrollbar_size = (10.f * DPIScale);
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float line_numbers_size = (float)FontCharSpacing * 10;
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float scrollbar_size = (10.f * DPIScale);
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float line_numbers_size = (float)FontCharSpacing * 10;
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float resizer_size = (float)FontCharSpacing*0.5f;
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if (split->kind == WindowSplitKind_Window) {
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Window *it = split->window;
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@@ -248,30 +246,20 @@ void LayoutWindowSplit(WindowSplit *split, Rect2I rect) {
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if (it->draw_line_numbers) it->line_numbers_rect = CutLeft(&it->document_rect, (Int)line_numbers_size);
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} else if (split->kind == WindowSplitKind_Vertical) {
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Rect2I rect2 = {0};
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if (split->value_kind == ValueKind_Proportion) {
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rect2 = CutLeft(&rect, (Int)round((double)GetSize(rect).x * split->value));
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} else if (split->value_kind == ValueKind_CharSize) {
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rect2 = CutLeft(&rect, (Int)round((double)FontCharSpacing * split->value));
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} else {
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Assert(split->value_kind == ValueKind_CharSizeOtherWindow);
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rect2 = CutRight(&rect, (Int)round((double)FontCharSpacing * split->value));
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}
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split->total_rect = rect;
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rect2 = CutLeft(&rect, (Int)round((double)GetSize(rect).x * split->value));
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split->resizer_rect = CutRight(&rect2, (Int)resizer_size);
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LayoutWindowSplit(split->left, rect2);
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LayoutWindowSplit(split->right, rect);
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} else if (split->kind == WindowSplitKind_Horizontal) {
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Rect2I rect2 = {0};
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if (split->value_kind == ValueKind_Proportion) {
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rect2 = CutTop(&rect, (Int)round((double)GetSize(rect).y * split->value));
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} else if (split->value_kind == ValueKind_CharSize) {
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rect2 = CutTop(&rect, (Int)round((double)FontLineSpacing * split->value));
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} else {
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Assert(split->value_kind == ValueKind_CharSizeOtherWindow);
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rect2 = CutBottom(&rect, (Int)round((double)FontLineSpacing * split->value));
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}
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split->total_rect = rect;
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rect2 = CutTop(&rect, (Int)round((double)GetSize(rect).y * split->value));
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split->resizer_rect = CutTop(&rect, (Int)resizer_size);
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LayoutWindowSplit(split->left, rect2);
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LayoutWindowSplit(split->right, rect);
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LayoutWindowSplit(split->left, rect);
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LayoutWindowSplit(split->right, rect2);
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} else {
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Assert(!"Invalid codepath");
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}
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Reference in New Issue
Block a user