Change bindings for build

This commit is contained in:
Krzosa Karol
2026-01-30 08:31:47 +01:00
parent 0c488bc313
commit 9c34a4dd52

View File

@@ -50,19 +50,19 @@ BSet ExecBuild(String windows_cmd, String unix_cmd, String working_dir = Project
void CMD_Build1() { void CMD_Build1() {
ExecBuild(Build1OnWindows, Build1OnUnix); ExecBuild(Build1OnWindows, Build1OnUnix);
} RegisterCommand(CMD_Build1, "f1", "Run Build1OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer"); } RegisterCommand(CMD_Build1, "ctrl-b", "Run Build1OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer");
void CMD_Build2() { void CMD_Build2() {
ExecBuild(Build2OnWindows, Build2OnUnix); ExecBuild(Build2OnWindows, Build2OnUnix);
} RegisterCommand(CMD_Build2, "f2", "Run Build2OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer"); } RegisterCommand(CMD_Build2, "alt-b", "Run Build2OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer");
void CMD_Build3() { void CMD_Build3() {
ExecBuild(Build3OnWindows, Build3OnUnix); ExecBuild(Build3OnWindows, Build3OnUnix);
} RegisterCommand(CMD_Build3, "", "Run Build3OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer"); } RegisterCommand(CMD_Build3, "shift-b", "Run Build3OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer");
void CMD_Build4() { void CMD_Build4() {
ExecBuild(Build4OnWindows, Build4OnUnix); ExecBuild(Build4OnWindows, Build4OnUnix);
} RegisterCommand(CMD_Build4, "f4", "Run Build4OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer"); } RegisterCommand(CMD_Build4, "ctrl-alt-b", "Run Build4OnWindows or OnUnix in working directory, output is printed in a popup console and a special build buffer");
void CMD_RunFile() { void CMD_RunFile() {
Scratch scratch; Scratch scratch;