Move test to data folder
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25
data/test_change_buffer_and_close.project.lua
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25
data/test_change_buffer_and_close.project.lua
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@@ -0,0 +1,25 @@
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Style.WaitForEvents = 0
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AddCo(function()
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Play{
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_DOWN, xwindow = 1280, ywindow = 720},
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{kind = 10, key = KEY_Q , xwindow = 1280, ywindow = 720, ctrl = 1},
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{kind = 10, key = KEY_PAGE_DOWN, xmouse = 0, ymouse = 0, xwindow = 1280, ywindow = 720},
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{kind = 111},
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}
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-- for i = 1,8 do coroutine.yield() end
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while coroutine.yield().kind ~= 111 do end
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local buffer_name = GetActiveMainWindowBufferName()
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Print("buffer name = "..buffer_name)
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if buffer_name == "C:/Work/text_editor/src/text_editor/buffer_history.cpp" then
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Play{{kind = 2}}
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end
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end)
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