Refactor the folder structure which only had 2 'real' modules, now it's more real, no need for splitting into folders beside the external one

This commit is contained in:
Krzosa Karol
2026-02-09 23:11:24 +01:00
parent fde4e463ad
commit 56a729b617
69 changed files with 12 additions and 346 deletions

49
src/basic_os.h Normal file
View File

@@ -0,0 +1,49 @@
#pragma once
struct FileIter {
bool is_valid;
bool is_directory;
String absolute_path;
String relative_path;
String filename;
String path;
Allocator allocator;
union {
struct Win32_FileIter *w32;
void *dir;
};
};
String ReadFile(Allocator arena, String path);
bool WriteFile(String path, String data);
String GetAbsolutePath(Allocator arena, String relative);
bool IsValid(const FileIter &it);
void Advance(FileIter *it);
FileIter IterateFiles(Allocator allocator, String path);
void InitOS(void (*error_proc)(const char *, ...));
bool DeleteFile(String path);
String GetExePath(Allocator allocator);
String GetExeDir(Allocator allocator);
bool FileExists(String path);
bool IsDir(String path);
bool IsFile(String path);
String GetWorkingDir(Allocator arena);
bool IsAbsolute(String path);
int64_t GetFileModTime(String file);
String WriteTempFile(Allocator allocator, String data);
double GetTimeMicros(void);
enum MakeDirResult {
MakeDirResult_Success,
MakeDirResult_Exists,
MakeDirResult_NotFound,
MakeDirResult_ErrorOther,
};
MakeDirResult MakeDir(String path);