unspecial directory buffer
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@@ -36,7 +36,6 @@ struct Buffer {
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int no_history : 1;
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int no_line_starts : 1;
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int dirty : 1;
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int is_directory : 1;
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int gc : 1;
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int changed_on_disk : 1;
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};
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@@ -83,7 +83,7 @@ void Command_ListBuffers() {
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Scratch scratch;
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Array<String> strings = {scratch};
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For(Buffers) {
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String string = Format(scratch, "%.*s id=%d is_dir=%d", FmtString(it.o->name), (int)it.id, it.o->is_directory);
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String string = Format(scratch, "%.*s id=%d", FmtString(it.o->name), (int)it.id);
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Add(&strings, string);
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}
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String result = Merge(scratch, strings, "\n");
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@@ -244,13 +244,13 @@ String GetActiveMainWindowBufferName() {
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}
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String GetDir(Buffer *buffer) {
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String name = buffer->is_directory ? buffer->name : ChopLastSlash(buffer->name);
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String name = ChopLastSlash(buffer->name);
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return name;
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}
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String GetActiveMainWindowBufferDir() {
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BSet set = GetActiveMainSet();
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String name = set.buffer->is_directory ? set.buffer->name : ChopLastSlash(set.buffer->name);
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String name = ChopLastSlash(set.buffer->name);
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return name;
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}
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@@ -330,8 +330,8 @@ Buffer *BufferOpenFile(String path) {
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if (!FileExists(path)) {
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buffer = CreateBuffer(sys_allocator, path);
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} else if (IsDir(path)) {
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buffer = CreateBuffer(sys_allocator, path, 4096 * 2);
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buffer->is_directory = true;
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String buffer_name = GetUniqueBufferName(scratch, path, "+dir-");
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buffer = CreateBuffer(sys_allocator, buffer_name, 4096 * 2);
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for (FileIter it = IterateFiles(scratch, path); IsValid(it); Advance(&it)) {
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RawAppendf(buffer, "%.*s\n", FmtString(it.filename));
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@@ -1,5 +1,4 @@
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- maybe we could allow user to change window titles which would make them special in some way.
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- decouple buffer magic and directory listing, we want names for directory listers
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- dump text editor state to file, restore state
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- help menu popup when for example in process buffer, on tile bar buffer and stuff like that
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