Gui improvements and optimizations
This commit is contained in:
141
src/transcript_browser/loading_thread.cpp
Normal file
141
src/transcript_browser/loading_thread.cpp
Normal file
@@ -0,0 +1,141 @@
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struct TimeString {
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uint16_t hour;
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uint16_t minute;
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uint16_t second;
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String string;
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};
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Array<TimeString> ParseSrtFile(Arena *arena, String filename) {
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String content = ReadFile(*arena, filename);
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Array<String> lines = Split(*arena, content, "\n");
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IterRemove(lines) {
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IterRemovePrepare(lines);
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it = Trim(it);
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if (it.len == 0) remove_item = true;
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}
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long section_number = 1;
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Array<TimeString> time_strings = {*arena};
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for (int i = 0; i < lines.len;) {
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String it0 = lines[i++];
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long num = strtol(it0.data, NULL, 10);
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Assert(section_number == num);
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section_number += 1;
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TimeString item = {};
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String it1 = lines[i++];
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item.hour = (uint16_t)strtol(it1.data, NULL, 10);
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item.minute = (uint16_t)strtol(it1.data + 3, NULL, 10);
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item.second = (uint16_t)strtol(it1.data + 6, NULL, 10);
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String next_section_number = Format(*arena, "%d", section_number);
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while (i < lines.len && lines[i] != next_section_number) {
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String it = lines[i];
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item.string = lines[i];
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time_strings.add(item);
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i += 1;
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}
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}
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IterRemove(time_strings) {
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IterRemovePrepare(time_strings);
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if (i > 0 && AreEqual(time_strings[i - 1].string, time_strings[i].string, true)) {
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remove_item = true;
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}
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}
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return time_strings;
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}
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struct TimeFile {
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Array<TimeString> time_strings;
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String file;
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};
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struct ParseThreadIO {
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Array<String> input_files;
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// output
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Arena *arena;
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Array<TimeFile> time_files;
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};
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void ParseThreadEntry(ParseThreadIO *io) {
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io->arena = AllocArena();
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io->time_files.allocator = *io->arena;
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For(io->input_files) {
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Array<TimeString> time_strings = ParseSrtFile(io->arena, it);
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io->time_files.add({time_strings, it});
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}
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}
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struct XToTimeString {
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String string; // String inside transcript arena
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uint16_t hour;
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uint16_t minute;
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uint16_t second;
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String filepath;
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};
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Arena XArena;
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void AddFolder(String folder, Array<String> *filenames, Array<XToTimeString> *x_to_time_string) {
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Scratch scratch;
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Array<String> srt_files = {scratch};
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for (FileIter iter = IterateFiles(scratch, folder); IsValid(iter); Advance(&iter)) {
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String file = Copy(Perm, iter.absolute_path);
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filenames->add(file);
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if (EndsWith(iter.filename, ".srt")) {
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srt_files.add(file);
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}
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}
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int64_t thread_count = 16;
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Array<std::thread *> threads = {scratch};
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int64_t files_per_thread = srt_files.len / thread_count;
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int64_t remainder = srt_files.len % thread_count;
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int64_t fi = 0;
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Array<ParseThreadIO> io = {scratch};
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io.reserve(thread_count);
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for (int ti = 0; ti < thread_count; ti += 1) {
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Array<String> files = {scratch};
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for (int i = 0; fi < srt_files.len && i < files_per_thread + remainder; fi += 1, i += 1) {
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files.add(srt_files[fi]);
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}
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if (remainder) remainder = 0;
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ParseThreadIO *i = io.alloc();
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i->input_files = files;
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threads.add(new std::thread(ParseThreadEntry, i));
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}
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For(threads) {
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it->join();
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delete it;
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}
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ForItem(it_io, io) {
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ForItem(it_time_file, it_io.time_files) {
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For(it_time_file.time_strings) {
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String s = Copy(XArena, it.string);
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s.data[s.len] = ' ';
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x_to_time_string->add({s, it.hour, it.minute, it.second, it_time_file.file});
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}
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}
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Release(it_io.arena);
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}
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}
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XToTimeString *FindItem(Array<XToTimeString> &x_to_time_string, String string) {
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For(x_to_time_string) {
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uintptr_t begin = (uintptr_t)(it.string.data);
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uintptr_t end = (uintptr_t)(it.string.data + it.string.len);
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uintptr_t needle = (uintptr_t)string.data;
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if (needle >= begin && needle < end) {
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return ⁢
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}
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}
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return NULL;
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}
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@@ -15,208 +15,19 @@
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Arena Perm;
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#include "loading_thread.cpp"
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#include "searching_thread.cpp"
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/*
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TODO:
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- New threading model idea: I could just spin up a bunch of threads and then don't kill them. Just use them for searching! Each one would have it's own xarena and so on.
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- Improve scrolling
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- Highlight selected line
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- Improve the looks of the application
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*/
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struct TimeString {
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uint16_t hour;
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uint16_t minute;
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uint16_t second;
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String string;
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};
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Array<TimeString> ParseSrtFile(Arena *arena, String filename) {
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String content = ReadFile(*arena, filename);
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Array<String> lines = Split(*arena, content, "\n");
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IterRemove(lines) {
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IterRemovePrepare(lines);
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it = Trim(it);
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if (it.len == 0) remove_item = true;
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}
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long section_number = 1;
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Array<TimeString> time_strings = {*arena};
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for (int i = 0; i < lines.len;) {
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String it0 = lines[i++];
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long num = strtol(it0.data, NULL, 10);
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Assert(section_number == num);
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section_number += 1;
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TimeString item = {};
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String it1 = lines[i++];
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item.hour = (uint16_t)strtol(it1.data, NULL, 10);
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item.minute = (uint16_t)strtol(it1.data + 3, NULL, 10);
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item.second = (uint16_t)strtol(it1.data + 6, NULL, 10);
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String next_section_number = Format(*arena, "%d", section_number);
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while (i < lines.len && lines[i] != next_section_number) {
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String it = lines[i];
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item.string = lines[i];
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time_strings.add(item);
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i += 1;
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}
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}
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IterRemove(time_strings) {
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IterRemovePrepare(time_strings);
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if (i > 0 && AreEqual(time_strings[i - 1].string, time_strings[i].string, true)) {
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remove_item = true;
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}
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}
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return time_strings;
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}
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struct TimeFile {
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Array<TimeString> time_strings;
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String file;
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};
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struct ParseThreadIO {
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Array<String> input_files;
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// output
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Arena *arena;
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Array<TimeFile> time_files;
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};
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void ParseThreadEntry(ParseThreadIO *io) {
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io->arena = AllocArena();
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io->time_files.allocator = *io->arena;
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For(io->input_files) {
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Array<TimeString> time_strings = ParseSrtFile(io->arena, it);
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io->time_files.add({time_strings, it});
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}
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}
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struct XToTimeString {
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String string; // String inside transcript arena
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uint16_t hour;
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uint16_t minute;
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uint16_t second;
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String filepath;
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};
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Arena XArena;
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void AddFolder(String folder, Array<String> *filenames, Array<XToTimeString> *x_to_time_string) {
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Scratch scratch;
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Array<String> srt_files = {scratch};
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for (FileIter iter = IterateFiles(scratch, folder); IsValid(iter); Advance(&iter)) {
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String file = Copy(Perm, iter.absolute_path);
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filenames->add(file);
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if (EndsWith(iter.filename, ".srt")) {
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srt_files.add(file);
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}
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}
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int64_t thread_count = 16;
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Array<std::thread *> threads = {scratch};
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int64_t files_per_thread = srt_files.len / thread_count;
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int64_t remainder = srt_files.len % thread_count;
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int64_t fi = 0;
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Array<ParseThreadIO> io = {scratch};
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io.reserve(thread_count);
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for (int ti = 0; ti < thread_count; ti += 1) {
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Array<String> files = {scratch};
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for (int i = 0; fi < srt_files.len && i < files_per_thread + remainder; fi += 1, i += 1) {
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files.add(srt_files[fi]);
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}
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if (remainder) remainder = 0;
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ParseThreadIO *i = io.alloc();
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i->input_files = files;
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threads.add(new std::thread(ParseThreadEntry, i));
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}
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For(threads) {
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it->join();
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delete it;
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}
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ForItem(it_io, io) {
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ForItem(it_time_file, it_io.time_files) {
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For(it_time_file.time_strings) {
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String s = Copy(XArena, it.string);
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s.data[s.len] = ' ';
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x_to_time_string->add({s, it.hour, it.minute, it.second, it_time_file.file});
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}
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}
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Release(it_io.arena);
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}
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}
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//
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// Searching thread
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//
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Arena MatchesArena;
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Array<String> Matches = {MatchesArena};
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XToTimeString *ItemFound;
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char Prompt[256];
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std::mutex SearchThreadArrayMutex;
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std::binary_semaphore SearchThreadSemaphore{0};
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bool SearchThreadStopSearching = false;
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bool SearchThreadRunning = true;
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void SearchThreadEntry() {
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InitArena(&MatchesArena);
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for (;;) {
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SearchThreadSemaphore.acquire();
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if (!SearchThreadRunning) break;
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SearchThreadStopSearching = false;
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if (Prompt[0]) {
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SearchThreadArrayMutex.lock();
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{
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Matches.clear();
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}
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SearchThreadArrayMutex.unlock();
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String buffer = {(char *)XArena.data, (int64_t)XArena.len};
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String find = Prompt;
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int64_t index = 0;
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while (Seek(buffer, find, &index, SeekFlag_IgnoreCase)) {
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String found = {buffer.data + index, find.len};
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SearchThreadArrayMutex.lock();
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{
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Matches.add(found);
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}
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SearchThreadArrayMutex.unlock();
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if (SearchThreadStopSearching) break;
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buffer = buffer.skip(index + find.len);
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}
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}
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}
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}
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void SearchThreadClose(std::thread &thread) {
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SearchThreadRunning = false;
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SearchThreadSemaphore.release();
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thread.join();
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}
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XToTimeString *FindItem(Array<XToTimeString> &x_to_time_string, String string) {
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For(x_to_time_string) {
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uintptr_t begin = (uintptr_t)(it.string.data);
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uintptr_t end = (uintptr_t)(it.string.data + it.string.len);
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uintptr_t needle = (uintptr_t)string.data;
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if (needle >= begin && needle < end) {
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return ⁢
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}
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}
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return NULL;
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}
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int main(int, char **) {
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InitOS();
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InitScratch();
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@@ -248,7 +59,7 @@ int main(int, char **) {
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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SDL_Window *window = SDL_CreateWindow("Dear ImGui SDL2+OpenGL3 example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
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SDL_Window *window = SDL_CreateWindow("Transcript browser", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
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if (window == nullptr) {
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printf("Error: SDL_CreateWindow(): %s\n", SDL_GetError());
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return -1;
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@@ -280,28 +91,40 @@ int main(int, char **) {
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bool show_another_window = false;
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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bool enter_down = false;
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int64_t frame = -1;
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bool set_focus_to_input = true;
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int64_t frame = -1;
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// Main loop
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bool done = false;
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while (!done) {
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Scratch frame_arena;
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frame += 1;
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if (frame > 4) set_focus_to_input = false;
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bool enter_press = false;
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bool set_focus_to_list = false;
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bool tab_press = false;
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bool enter_press = false;
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SDL_Event event;
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#if 1
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while (SDL_PollEvent(&event)) {
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#else
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if (SDL_WaitEvent(&event)) {
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#endif
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ImGui_ImplSDL2_ProcessEvent(&event);
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if (event.type == SDL_KEYDOWN) {
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if (event.key.keysym.sym == SDLK_RETURN) {
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if (enter_down == false) enter_press = true;
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enter_down = true;
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enter_press = true;
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} else if (event.key.keysym.sym == SDLK_UP || event.key.keysym.sym == SDLK_DOWN) {
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set_focus_to_list = true;
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} else if (event.key.keysym.sym == SDLK_BACKSPACE) {
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set_focus_to_input = true;
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} else if (event.key.keysym.sym == SDLK_TAB) {
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tab_press = true;
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}
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} else if (event.type == SDL_KEYUP) {
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if (event.key.keysym.sym == SDLK_RETURN) {
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enter_down = false;
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}
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} else if (event.type == SDL_TEXTINPUT) {
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set_focus_to_input = true;
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}
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if (event.type == SDL_QUIT)
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done = true;
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@@ -309,13 +132,10 @@ int main(int, char **) {
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done = true;
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}
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// Start the Dear ImGui frame
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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#if 1
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{
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ImGuiWindowFlags window_flags = 0;
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@@ -330,7 +150,8 @@ int main(int, char **) {
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ImGui::SetNextWindowSize(ImVec2(main_viewport->Size.x, 20), ImGuiCond_Always);
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ImGui::Begin("input", NULL, window_flags);
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if (frame < 4) ImGui::SetKeyboardFocusHere(0);
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if (set_focus_to_input) ImGui::SetKeyboardFocusHere(0);
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if (tab_press && ImGui::IsWindowFocused()) set_focus_to_list = true;
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if (ImGui::InputText("Input your query", Prompt, sizeof(Prompt))) {
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match_search_offset = 0;
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SearchThreadStopSearching = true;
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@@ -359,19 +180,20 @@ int main(int, char **) {
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ImGui::SetNextWindowSize(ImVec2(main_viewport->Size.x, main_viewport->Size.y - 30), ImGuiCond_Always);
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ImGui::Begin("result", NULL, window_flags);
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if (!ImGui::IsWindowFocused() && set_focus_to_list) ImGui::SetKeyboardFocusHere(0);
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SearchThreadArrayMutex.lock();
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float font_size = ImGui::GetFontSize();
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ImFont *font = ImGui::GetFont();
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int64_t chars_per_line = (int64_t)main_viewport->WorkSize.x / (int64_t)font->GetCharAdvance('_') - strlen(Prompt) * 2;
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int64_t chars_per_line = (int64_t)(main_viewport->WorkSize.x / 2) / (int64_t)font->GetCharAdvance('_') - strlen(Prompt) * 2;
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// int64_t chars_per_line = 200;
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ImGuiListClipper clipper;
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clipper.Begin((int)Matches.len);
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while (clipper.Step()) {
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for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
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// for (int64_t i = 0; i < Matches.len; i += 1) {
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ImGui::PushID(i);
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defer { ImGui::PopID(); };
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auto &it = Matches[i];
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uintptr_t begin_region = (uintptr_t)XArena.data;
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uintptr_t end_region = (uintptr_t)XArena.data + XArena.len;
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@@ -388,50 +210,29 @@ int main(int, char **) {
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String right = {(char *)c, (int64_t)(d - c)};
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String middle = it;
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String string = Format(frame_arena, "%.*s**%.*s**%.*s##%d",
|
||||
FmtString(left), FmtString(middle), FmtString(right), (int)i);
|
||||
String string = Format(frame_arena, "%.*s**%.*s**%.*s",
|
||||
FmtString(left), FmtString(middle), FmtString(right));
|
||||
|
||||
if (ImGui::CollapsingHeader(string.data)) {
|
||||
uintptr_t begin_region = (uintptr_t)XArena.data;
|
||||
uintptr_t end_region = (uintptr_t)XArena.data + XArena.len;
|
||||
XToTimeString *item = FindItem(x_to_time_string, middle);
|
||||
if (ImGui::Button(string.data)) {
|
||||
String base = ChopLastPeriod(item->filepath); // .srt
|
||||
base = ChopLastPeriod(base); // .en
|
||||
|
||||
uintptr_t begin = (uintptr_t)(it.data - 1000);
|
||||
uintptr_t end = (uintptr_t)(it.data + 1000);
|
||||
|
||||
uint64_t a = Clamp(begin, begin_region, end_region);
|
||||
uint64_t b = Clamp((uintptr_t)it.data, begin_region, end_region);
|
||||
String left = {(char *)a, (int64_t)(b - a)};
|
||||
|
||||
uint64_t c = Clamp((uintptr_t)(it.data + it.len), begin_region, end_region);
|
||||
uint64_t d = Clamp(end, begin_region, end_region);
|
||||
String right = {(char *)c, (int64_t)(d - c)};
|
||||
|
||||
String middle = it;
|
||||
String string = Format(frame_arena, "%.*s***************%.*s***************%.*s",
|
||||
FmtString(left), FmtString(middle), FmtString(right));
|
||||
|
||||
XToTimeString *item = FindItem(x_to_time_string, middle);
|
||||
if (ImGui::Button("Open")) {
|
||||
String base = ChopLastPeriod(item->filepath); // .srt
|
||||
base = ChopLastPeriod(base); // .en
|
||||
|
||||
For(filenames) {
|
||||
if (StartsWith(it, base)) {
|
||||
if (EndsWith(it, ".mkv") || EndsWith(it, ".webm") || EndsWith(it, ".mp4")) {
|
||||
int seconds = item->hour * 60 * 60 + item->minute * 60 + item->second;
|
||||
String copy = Copy(*frame_arena, it);
|
||||
for (int i = 0; i < copy.len; i += 1)
|
||||
if (copy.data[i] == '/') copy.data[i] = '\\';
|
||||
String args = Format(*frame_arena, "C:\\Program Files\\VideoLAN\\VLC\\vlc.exe --start-time %d \"%.*s\"", seconds, FmtString(copy));
|
||||
RunEx(args);
|
||||
}
|
||||
For(filenames) {
|
||||
if (StartsWith(it, base)) {
|
||||
if (EndsWith(it, ".mkv") || EndsWith(it, ".webm") || EndsWith(it, ".mp4")) {
|
||||
int seconds = item->hour * 60 * 60 + item->minute * 60 + item->second;
|
||||
String copy = Copy(*frame_arena, it);
|
||||
for (int i = 0; i < copy.len; i += 1)
|
||||
if (copy.data[i] == '/') copy.data[i] = '\\';
|
||||
String args = Format(*frame_arena, "C:\\Program Files\\VideoLAN\\VLC\\vlc.exe --start-time %d \"%.*s\"", seconds, FmtString(copy));
|
||||
RunEx(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(item->filepath.data);
|
||||
ImGui::TextWrapped(string.data);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(SkipToLastSlash(item->filepath).data);
|
||||
}
|
||||
}
|
||||
SearchThreadArrayMutex.unlock();
|
||||
@@ -439,44 +240,6 @@ int main(int, char **) {
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
#else
|
||||
// 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!).
|
||||
if (show_demo_window)
|
||||
ImGui::ShowDemoWindow(&show_demo_window);
|
||||
|
||||
// 2. Show a simple window that we create ourselves. We use a Begin/End pair to create a named window.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
ImGui::Begin("Hello, world!"); // Create a window called "Hello, world!" and append into it.
|
||||
|
||||
ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too)
|
||||
ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our window open/close state
|
||||
ImGui::Checkbox("Another Window", &show_another_window);
|
||||
|
||||
ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
|
||||
ImGui::ColorEdit3("clear color", (float *)&clear_color); // Edit 3 floats representing a color
|
||||
|
||||
if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated)
|
||||
counter++;
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("counter = %d", counter);
|
||||
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// 3. Show another simple window.
|
||||
if (show_another_window) {
|
||||
ImGui::Begin("Another Window", &show_another_window); // Pass a pointer to our bool variable (the window will have a closing button that will clear the bool when clicked)
|
||||
ImGui::Text("Hello from another window!");
|
||||
if (ImGui::Button("Close Me"))
|
||||
show_another_window = false;
|
||||
ImGui::End();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
|
||||
@@ -484,6 +247,7 @@ int main(int, char **) {
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||
SDL_GL_SwapWindow(window);
|
||||
SDL_Delay(16);
|
||||
}
|
||||
|
||||
SearchThreadClose(search_thread);
|
||||
|
||||
45
src/transcript_browser/searching_thread.cpp
Normal file
45
src/transcript_browser/searching_thread.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
Arena MatchesArena;
|
||||
Array<String> Matches = {MatchesArena};
|
||||
char Prompt[256];
|
||||
|
||||
std::mutex SearchThreadArrayMutex;
|
||||
std::binary_semaphore SearchThreadSemaphore{0};
|
||||
bool SearchThreadStopSearching = false;
|
||||
bool SearchThreadRunning = true;
|
||||
void SearchThreadEntry() {
|
||||
InitArena(&MatchesArena);
|
||||
for (;;) {
|
||||
SearchThreadSemaphore.acquire();
|
||||
if (!SearchThreadRunning) break;
|
||||
SearchThreadStopSearching = false;
|
||||
|
||||
if (Prompt[0]) {
|
||||
SearchThreadArrayMutex.lock();
|
||||
{
|
||||
Matches.clear();
|
||||
}
|
||||
SearchThreadArrayMutex.unlock();
|
||||
|
||||
String buffer = {(char *)XArena.data, (int64_t)XArena.len};
|
||||
String find = Prompt;
|
||||
int64_t index = 0;
|
||||
while (Seek(buffer, find, &index, SeekFlag_IgnoreCase)) {
|
||||
String found = {buffer.data + index, find.len};
|
||||
SearchThreadArrayMutex.lock();
|
||||
{
|
||||
Matches.add(found);
|
||||
}
|
||||
SearchThreadArrayMutex.unlock();
|
||||
|
||||
if (SearchThreadStopSearching) break;
|
||||
buffer = buffer.skip(index + find.len);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SearchThreadClose(std::thread &thread) {
|
||||
SearchThreadRunning = false;
|
||||
SearchThreadSemaphore.release();
|
||||
thread.join();
|
||||
}
|
||||
Reference in New Issue
Block a user