Scrolling even when window inactive

This commit is contained in:
Krzosa Karol
2024-07-25 13:35:10 +02:00
parent 754d6cd3bd
commit 2d60e795c0
2 changed files with 42 additions and 43 deletions

View File

@@ -162,10 +162,9 @@ void Command_EvalLua(View *view) {
Command_EvalLua(view, string); Command_EvalLua(view, string);
} }
void HandleActiveWindowBindings(Window *window) { void HandleActiveWindowBindings(Window *window, bool *update_scroll) {
View &view = *GetActiveView(window); View &view = *GetActiveView(window);
Buffer *buffer = GetBuffer(view.buffer_id); Buffer *buffer = GetBuffer(view.buffer_id);
Caret main_caret_on_begin_frame = view.carets[0];
if (CtrlPress(KEY_F2)) { if (CtrlPress(KEY_F2)) {
LoadBigLine(buffer); LoadBigLine(buffer);
} else if (Press(KEY_F2)) { } else if (Press(KEY_F2)) {
@@ -294,10 +293,9 @@ void HandleActiveWindowBindings(Window *window) {
Command_Replace(&view, L""); Command_Replace(&view, L"");
} }
bool dont_update_scroll = false;
if (CtrlPress(KEY_A)) { if (CtrlPress(KEY_A)) {
Command_SelectEntireBuffer(&view); Command_SelectEntireBuffer(&view);
dont_update_scroll = true; *update_scroll = false;
} }
if (ShiftPress(KEY_PAGE_UP)) { if (ShiftPress(KEY_PAGE_UP)) {
@@ -509,10 +507,21 @@ void HandleActiveWindowBindings(Window *window) {
} }
} }
} }
}
void HandleWindowBindings(Window *window) {
ProfileFunction();
View *view = GetActiveView(window);
Buffer *buffer = GetBuffer(view->buffer_id);
bool update_scroll = true;
if (IsActive(window)) {
HandleActiveWindowBindings(window, &update_scroll);
}
// Scrolling with caret // Scrolling with caret
if (!AreEqual(main_caret_on_begin_frame, view.carets[0]) && !dont_update_scroll) { if (!AreEqual(view->main_caret_on_begin_frame, view->carets[0]) && update_scroll) {
Caret c = view.carets[0]; Caret c = view->carets[0];
Int front = GetFront(c); Int front = GetFront(c);
XY xy = PosToXY(*buffer, front); XY xy = PosToXY(*buffer, front);
@@ -524,43 +533,34 @@ void HandleActiveWindowBindings(Window *window) {
if (xy.line >= visible.max.y - 2) { if (xy.line >= visible.max.y - 2) {
Int set_view_at_line = xy.line - (visible_cells.y - 1); Int set_view_at_line = xy.line - (visible_cells.y - 1);
Int cut_off_y = Max((Int)0, visible_size.y - rect_size.y); Int cut_off_y = Max((Int)0, visible_size.y - rect_size.y);
view.scroll.y = (set_view_at_line * FontLineSpacing) + cut_off_y; view->scroll.y = (set_view_at_line * FontLineSpacing) + cut_off_y;
} }
if (xy.line < visible.min.y + 1) { if (xy.line < visible.min.y + 1) {
view.scroll.y = xy.line * FontLineSpacing; view->scroll.y = xy.line * FontLineSpacing;
} }
if (xy.col >= visible.max.x - 1) { if (xy.col >= visible.max.x - 1) {
Int set_view_at_line = xy.col - (visible_cells.x - 1); Int set_view_at_line = xy.col - (visible_cells.x - 1);
Int cut_off_x = Max((Int)0, visible_size.x - rect_size.x); Int cut_off_x = Max((Int)0, visible_size.x - rect_size.x);
view.scroll.x = (set_view_at_line * FontCharSpacing) + cut_off_x; view->scroll.x = (set_view_at_line * FontCharSpacing) + cut_off_x;
} }
if (xy.col <= visible.min.x) { if (xy.col <= visible.min.x) {
view.scroll.x = xy.col * FontCharSpacing; view->scroll.x = xy.col * FontCharSpacing;
} }
} }
}
void HandleWindowBindings(Window *window) {
ProfileFunction();
View &view = *GetActiveView(window);
Buffer *buffer = GetBuffer(view.buffer_id);
bool is_active = IsActive(window);
if (is_active) HandleActiveWindowBindings(window);
// Clip scroll // Clip scroll
{ {
ProfileScope(clip_scroll); ProfileScope(clip_scroll);
Int last_line = LastLine(*buffer); Int last_line = LastLine(*buffer);
view.scroll.y = Clamp(view.scroll.y, (Int)0, Max((Int)0, (last_line - 1) * FontLineSpacing)); view->scroll.y = Clamp(view->scroll.y, (Int)0, Max((Int)0, (last_line - 1) * FontLineSpacing));
// @note: // @note:
// GetCharCountOfLongestLine is a bottleneck, there is probably an algorithm for // GetCharCountOfLongestLine is a bottleneck, there is probably an algorithm for
// calculating this value incrementally but do we even need X scrollbar or x clipping? // calculating this value incrementally but do we even need X scrollbar or x clipping?
view.scroll.x = ClampBottom(view.scroll.x, (Int)0); view->scroll.x = ClampBottom(view->scroll.x, (Int)0);
} }
} }
@@ -574,9 +574,11 @@ void ChangeActiveWindowAndScroll(Array<Int> &order) {
} }
if (!window->visible) continue; if (!window->visible) continue;
View *view = GetActiveView(window); View *view = GetActiveView(window);
Vec2 mouse = GetMousePosition(); view->main_caret_on_begin_frame = view->carets[0];
bool mouse_in_window = CheckCollisionPointRec(mouse, ToRectangle(window->total_rect));
Vec2 mouse = GetMousePosition();
bool mouse_in_window = CheckCollisionPointRec(mouse, ToRectangle(window->total_rect));
if (mouse_in_window) { if (mouse_in_window) {
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
SetActiveWindow(window->id); SetActiveWindow(window->id);
@@ -600,27 +602,21 @@ void ReplaceInfobarData() {
View *view = GetView(window->active_view); View *view = GetView(window->active_view);
Buffer *buffer = GetBuffer(view->buffer_id); Buffer *buffer = GetBuffer(view->buffer_id);
XY xy = {}; Window *last_window = GetWindow(GetLastActiveWindow());
String name = {}; View *last_view = GetActiveView(last_window);
{ Buffer *last_buffer = GetBuffer(last_view->buffer_id);
Window *window = GetWindow(GetLastActiveWindow()); Scratch scratch;
View *view = GetActiveView(window); Caret caret = last_view->carets[0];
Buffer *buffer = GetBuffer(view->buffer_id); XY xy = PosToXY(*last_buffer, GetFront(caret));
Scratch scratch; String name = last_buffer->name;
Caret caret = view->carets[0];
xy = PosToXY(*buffer, GetFront(caret));
name = buffer->name;
}
Scratch scratch;
String16 buffer_string = GetString(*buffer); String16 buffer_string = GetString(*buffer);
Range replace_range = {0, buffer->len};
Range replace_range = {0, buffer->len};
if (!Seek(buffer_string, L"|", &replace_range.max)) { if (!Seek(buffer_string, L"|", &replace_range.max)) {
ReplaceText(buffer, GetEndAsRange(*buffer), L"|"); ReplaceText(buffer, GetEndAsRange(*buffer), L"|");
} }
String s = Format(scratch, "line: %5lld col: %5lld name: %.*s", (long long)xy.line + 1ll, (long long)xy.col + 1ll, FmtString(name)); String s = Format(scratch, "line: %5lld col: %5lld name: %.*s wid: %d vid: %d bid: %d", (long long)xy.line + 1ll, (long long)xy.col + 1ll, FmtString(name), (int)last_window->id.id, (int)last_view->id.id, (int)last_buffer->id.id);
String16 string = ToString16(scratch, s); String16 string = ToString16(scratch, s);
ReplaceText(buffer, replace_range, string); ReplaceText(buffer, replace_range, string);
Command_SelectRangeOneCursor(view, {}); Command_SelectRangeOneCursor(view, {});

View File

@@ -43,7 +43,10 @@ struct View {
BufferID buffer_id; BufferID buffer_id;
Vec2I scroll; Vec2I scroll;
Array<Caret> carets; Array<Caret> carets;
Range selection_anchor;
// window | view
Range selection_anchor;
Caret main_caret_on_begin_frame;
}; };
struct Window { struct Window {