Renaming, I don't like this

This commit is contained in:
krzosa
2025-12-29 09:13:38 +01:00
parent 10fb5d77a1
commit 1ae20a46b2
6 changed files with 81 additions and 35 deletions

View File

@@ -1,13 +1,12 @@
- What precise workflow do I need for me to be viable to use this?
- From a user (novice) point of view, how does it look like?
Debug session:
- Report errorf - use coroutine dialogs
Use session 1:
- OpenCommand in command window freezes the app
- SDL popups are not working on linux ...
- CloseAll idea: should create a buffer interface with list of buffers, user would be able to select which buffers to save and which not, then button UICloseAll
- Creating files more efficiently, renaming
- Dialog popup on save? Or ctrl-shift-s?
- Maybe rename in bar and do :Rename
- :Rename command that will ask
New UI Session
- Cleanup String16/String with Open and EvalCommands after lua refactor
@@ -20,6 +19,7 @@ New UI Session
- Database idea: use special buffers to store information
- Editing the buffer doesn't seem to be the slow part rather, accessing the data and putting it into the buffer (potentially hitting many different memory locations) I have a crazy idea to use buffers in order to store the names in a serialized format
- non editable buffers (raw ops ok, non-raw no op)
- DBBuffer
- Guide on the first page for new users with links to configs, tutorials
- Why constraint that name of buffer needs to be unique? For Open() and default behavior but is this required?