Krzosa Karol
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5aff90642f
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Almost entire thing wide, force inline didn't help perf, prepare to inline
simd manually
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2022-07-05 16:22:42 +02:00 |
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Krzosa Karol
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df4f010554
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Finally fix the crash! Loaded memory for pixels that where labeled as invalid aka shouldn't fill
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2022-07-04 15:49:25 +02:00 |
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Krzosa Karol
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345acba124
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Tried to fix weird graphical glitches, thought it's overdraw but turns out it's not
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2022-07-01 16:50:24 +02:00 |
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Krzosa Karol
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88652d40d6
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Even more vectorized and even slower
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2022-07-01 13:55:28 +02:00 |
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Krzosa Karol
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d6caf62ced
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More code is vectorized, got slower, sad :'(
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2022-07-01 13:46:46 +02:00 |
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Krzosa Karol
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65553044b8
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Vectorizing some of the code
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2022-07-01 10:58:44 +02:00 |
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Krzosa Karol
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03f32ea922
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Preparing the routine for simd
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2022-07-01 10:39:46 +02:00 |
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Krzosa Karol
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513bcabb18
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Obj dump offsets textures for some reason, simplify abillity to use obj loader
directly, add timming, add Vec8
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2022-07-01 09:17:32 +02:00 |
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