Blitting to a low resolution bitmap, Main application bitmap is now in ABGR format, macro toggles for bilinear blend etc.
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@@ -1,9 +1,9 @@
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#include "main.h"
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#include <stdint.h>
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struct Image {
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uint32_t* pixels;
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int x;
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int y;
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U32* pixels;
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I64 x;
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I64 y;
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};
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struct OSInitArgs {
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