Improving Array_List

This commit is contained in:
Krzosa Karol
2022-07-08 12:25:11 +02:00
parent 796bd1a283
commit 70d1006ece
2 changed files with 73 additions and 59 deletions

View File

@@ -1,5 +1,5 @@
@echo off
pushd %~dp0
clang main.cpp -O2 -mavx2 -Wall -Wno-unused-function -Wno-missing-braces -fno-exceptions -fdiagnostics-absolute-paths -I".." -g -o main.exe -Wl,user32.lib
clang main.cpp -mavx2 -Wall -Wno-unused-function -Wno-missing-braces -fno-exceptions -fdiagnostics-absolute-paths -I".." -g -o main.exe -Wl,user32.lib
popd

126
main.cpp
View File

@@ -759,7 +759,7 @@ UI_SIGNAL_CALLBACK(scene_callback) {
}
const int ARRAY_LIST_DEFAULT_CAP = 32;
const int ARRAY_DEFAULT_ALLOCATION_MUL = 2;
const int ARRAY_LIST_DEFAULT_ALLOCATION_MUL = 2;
template<class T> struct Array_List;
template<class T> void array_add_free_node(Arena *arena, Array_List<T> *array, int size);
@@ -773,14 +773,11 @@ struct Array_Node{
template<class T>
struct Array_List{
// int first_block_size;
int allocation_multiplier = 0;
S32 block_size = 0;
S32 allocation_multiplier = 0;
Array_Node<T> *first = 0;
Array_Node<T> *last = 0;
Array_Node<T> *first_free = 0;
Array_List() = default;
// Array_List(Arena *arena, int size){ array_add_free_node(arena, this, size); }
};
template<class T>
@@ -840,8 +837,6 @@ template<class T>
void make_sure_there_is_room_for_item_count(Arena *arena, Array_List<T> *array, int item_count){
if(array->last == 0 || array->last->len + item_count > array->last->cap){
// Not enough space we need to get a new block
if(!array->allocation_multiplier) array->allocation_multiplier = ARRAY_DEFAULT_ALLOCATION_MUL;
Array_Node<T> *node = 0;
// Iterate the free list to check if we have a block of required size there
@@ -856,10 +851,10 @@ void make_sure_there_is_room_for_item_count(Arena *arena, Array_List<T> *array,
// We don't have a block on the free list need to allocate
if(!node){
assert(array->allocation_multiplier);
int block_cap = array->last ? array->last->cap : ARRAY_LIST_DEFAULT_CAP / array->allocation_multiplier;
block_cap *= array->allocation_multiplier;
node = array_allocate_node<T>(arena, block_cap);
if(!array->allocation_multiplier) array->allocation_multiplier = ARRAY_LIST_DEFAULT_ALLOCATION_MUL;
if(!array->block_size) array->block_size = ARRAY_LIST_DEFAULT_CAP;
node = array_allocate_node<T>(arena, array->block_size);
array->block_size *= array->allocation_multiplier;
}
assert(node);
@@ -899,25 +894,7 @@ void array_free_node(Array_List<T> *array, Array_Node<T> *node){
assert(found);
#endif
// Remove from array list
if(array->first == array->last){
assert(node == array->first);
array->first = array->last = 0;
}
else if(array->last == node){
array->last = array->last->prev;
array->last->next = 0;
}
else if(array->first == node){
array->first = array->first->next;
array->first->prev = 0;
}
else{
node->prev->next = node->next;
node->next->prev = node->prev;
}
DLLQueueRemove(array->first, array->last, node);
DLLFreeListAdd(array->first_free, node);
}
@@ -932,7 +909,7 @@ void array_free_all_nodes(Array_List<T> *array){
}
void array_print(Array_List<int> *array){
log_info("Nodes: ");
log_info("\nNodes: ");
for(Array_Node<int> *it = array->first; it; it=it->next){
log_info("%d", it->cap);
if(it->next) log_info("->");
@@ -949,6 +926,66 @@ void array_print(Array_List<int> *array){
log_info("%d", it->cap);
if(it->prev) log_info("<-");
}
//
// Make sure going backwards yields same results as going forward
//
Scratch scratch;
Array<Array_Node<int> *> nodes = {scratch};
for(Array_Node<int> *it = array->first; it; it=it->next){
nodes.add(it);
}
S32 array_i = nodes.len;
for(Array_Node<int> *it = array->last; it; it=it->prev){
Array_Node<int> *node_from_array = nodes.data[--array_i];
assert(it == node_from_array);
}
//
// Same test but for free list
//
nodes.clear();
Array_Node<int> *last = 0;
for(auto it = array->first_free; it; it=it->next){
nodes.add(it);
if(!it->next) last = it;
}
array_i = nodes.len;
for(Array_Node<int> *it = last; it; it=it->prev){
Array_Node<int> *node_from_array = nodes.data[--array_i];
assert(it == node_from_array);
}
}
function void
test_array_list(){
Scratch scratch;
Array_List<int> array{4, 2};
for(int i = 0; i < 512; i++){
array_add(scratch, &array, i);
}
for(Array_List_Iter<int> i = iter_make(&array); i.item; iter_next(&i)){
assert(i.index == *i.item);
}
assert(*array_get(&array, 22) == 22);
assert(*array_get(&array, 65) == 65);
assert(*array_get(&array, 200) == 200);
array_print(&array);
array_free_node(&array, array.last->prev);
array_free_node(&array, array.last->prev->prev);
array_print(&array);
for(int i = 0; i < 33; i++){
array_add(scratch, &array, i);
}
array_print(&array);
__debugbreak();
}
FILE *global_file;
@@ -970,30 +1007,7 @@ main(int argc, char **argv) {
os.window_resizable = 1;
assert(os_init());
Font font = os_load_font(os.perm_arena, 12*os.dpi_scale, "Arial", 0);
Scratch scratch;
Array_List<int> array;
for(int i = 0; i < 512; i++){
array_add(scratch, &array, i);
}
for(Array_List_Iter<int> i = iter_make(&array); i.item; iter_next(&i)){
assert(i.index == *i.item);
}
assert(*array_get(&array, 22) == 22);
assert(*array_get(&array, 65) == 65);
assert(*array_get(&array, 200) == 200);
array_free_node(&array, array.last);
// array_free_node(&array, array.last);
// array_free_node(&array, array.last);
for(int i = 0; i < 33; i++){
array_add(scratch, &array, i);
}
array_free_all_nodes(&array);
array_print(&array);
test_array_list();
f22 = load_obj_dump(os.perm_arena, "plane.bin"_s);
sponza = load_obj_dump(os.perm_arena, "sponza.bin"_s);