Updating renderer to work with new base version

This commit is contained in:
Krzosa Karol
2022-06-29 09:42:47 +02:00
parent c1904a33ef
commit 59dbbc2a57
7 changed files with 262 additions and 284 deletions

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@@ -25,6 +25,8 @@
- [x] FPS Camera
- [ ] Quarternions for rotations
- [x] Reading OBJ models
- [x] Dumping raw obj files
- [x] Loading raw obj files, big startup speedup!
- [ ] Reading more OBJ formats
- [x] Reading OBJ .mtl files
- [x] Loading materials
@@ -41,7 +43,7 @@
- [ ] Outlines
- [ ] Lightning
- [ ] Proper normal interpolation
* https://hero.handmade.network/episode/code/day101/#105
* `https://hero.handmade.network/episode/code/day101/#105
- [ ] Phong
- [x] diffuse
- [x] ambient
@@ -76,6 +78,12 @@
- [x] Simple scatter plot
### Urgent:
- [ ] Simplify the code, especially for the 2d routines
- [x] Asset processor as second program
## Clipping
There are 3 clipping stages, 2 clipping stages in 3D space against zfar and znear and 1 clipping