Obj dump offsets textures for some reason, simplify abillity to use obj loader

directly, add timming, add Vec8
This commit is contained in:
Krzosa Karol
2022-07-01 09:17:32 +02:00
parent a7fa817992
commit 513bcabb18
8 changed files with 470 additions and 436 deletions

View File

@@ -5,6 +5,7 @@ enum ProfileScopeName {
ProfileScopeName_draw_mesh,
ProfileScopeName_draw_set_of_mesh_indices,
ProfileScopeName_main_loop,
ProfileScopeName_fill_triangle_after_depth_test,
ProfileScopeName_Count,
};
@@ -15,6 +16,7 @@ const char *profile_scope_names[] = {
"draw_mesh",
"draw_set_of_mesh_indices",
"main_loop",
"fill_triangle_after_depth_test",
};
struct ProfileState {