Update README
This commit is contained in:
@@ -38,9 +38,15 @@
|
||||
- [x] Maybe should clip a triangle on znear zfar plane?
|
||||
- [x] Maybe should clip out triangles that are fully z out before draw_triangle
|
||||
- [ ] Effects!!!
|
||||
- [ ] Outlines
|
||||
- [ ] Lightning
|
||||
- [x] GLOBAL Ilumination
|
||||
- [ ] Proper normal interpolation
|
||||
* https://hero.handmade.network/episode/code/day101/#105
|
||||
- [ ] Phong
|
||||
- [x] diffuse
|
||||
- [x] ambient
|
||||
- [ ] specular
|
||||
* reflecting vectors
|
||||
- [ ] Use all materials from OBJ
|
||||
- [ ] Point light
|
||||
- [ ] Reading PMX files
|
||||
@@ -62,6 +68,7 @@
|
||||
- [ ] UI
|
||||
- [x] Labels
|
||||
- [x] Settings variables
|
||||
- [x] Signals
|
||||
- [ ] Sliders
|
||||
- [ ] Groups
|
||||
- [x] Gamma correct alpha blending for rectangles and bitmaps
|
||||
|
||||
Reference in New Issue
Block a user