247 lines
7.4 KiB
C++
247 lines
7.4 KiB
C++
/*
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- [x] Allow for multiple clients connecting out of order
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- [x] Non blocking, polling architecture
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*/
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_NO_MIN_MAX
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#define NOMINMAX
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <stdio.h>
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#include <stdlib.h>
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#pragma comment(lib, "ws2_32")
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#include "basic.cpp"
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#define SERVER_NAME NULL
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#define SERVER_PORT "8000"
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char *serialize(sockaddr *n) {
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char s[INET6_ADDRSTRLEN];
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void *addr = NULL;
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if (n->sa_family == AF_INET) {
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sockaddr_in* ipv4 = (sockaddr_in*)n;
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addr = &(ipv4->sin_addr);
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} else if (n->sa_family == AF_INET6) {
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sockaddr_in6* ipv6 = (sockaddr_in6*)n;
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addr = &(ipv6->sin6_addr);
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} else {
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return "<unhandled_case>";
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}
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const char *res = inet_ntop(n->sa_family, addr, s, sizeof(s));
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assert(res != NULL);
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return strf("%s", s);
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}
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int wrapped_close_socket(SOCKET socket) {
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int err = closesocket(socket);
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if (err == SOCKET_ERROR) {
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panicf("server: failed to close socket: %s", wsa_error());
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}
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return -1;
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}
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void set_non_blocking(SOCKET sock) {
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u_long mode = 1;
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int err = ioctlsocket(sock, FIONBIO, &mode);
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if (err != 0) {
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panicf("server: failed to set nonblocking mode %s", wsa_error());
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}
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}
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void set_no_delay(SOCKET sock) {
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// Disable Nagle's algorithm, this would combine some of the packets together and these would
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// get received on server side in one combined buffer. Two stacked 'hello world', the horror!
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// This only finally worked when I set it on ALL the sockets, including the one in client.
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int nodelay = 0;
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int err = setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *)&nodelay, sizeof(nodelay));
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if (err != 0) {
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panicf("server: failed to setsockopt %s", wsa_error());
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}
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}
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void run_server() {
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struct addrinfo *infos = {};
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struct addrinfo hints = {};
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_flags = AI_PASSIVE;
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int err = getaddrinfo(SERVER_NAME, SERVER_PORT, &hints, &infos);
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if (err != 0) {
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panicf("server: getaddrinfo failed, error code: %d", gai_strerrorA(err));
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}
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defer { freeaddrinfo(infos); };
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SOCKET sock = -1;
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for (addrinfo *it = infos; it; it = it->ai_next) {
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sock = socket(it->ai_family, it->ai_socktype, it->ai_protocol);
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if (sock == -1) {
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debugf("server: skipping socket call: %s", wsa_error());
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continue;
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}
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err = bind(sock, it->ai_addr, (int)it->ai_addrlen);
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if (err != 0) {
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debugf("server: bind failed: %s", wsa_error());
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sock = wrapped_close_socket(sock);
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continue;
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}
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debugf("server: bind to %s", serialize(it->ai_addr));
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break;
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}
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if (sock == -1) {
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panicf("server: failed to bind to a port!");
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}
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defer { wrapped_close_socket(sock); };
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set_no_delay(sock);
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set_non_blocking(sock);
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int max_pending_connections = 10;
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err = listen(sock, max_pending_connections);
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if (err != 0) { panicf("server: listen failed: %s", wsa_error()); }
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WSAPOLLFD pfds[256] = {};
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int pfd_count = 0;
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{
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pfds[pfd_count].fd = sock;
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pfds[pfd_count].events = POLLIN;
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pfd_count += 1;
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}
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for (;;) {
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int timeout = -1;
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int poll_count = WSAPoll(pfds, pfd_count, timeout);
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if (poll_count == -1) {
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panicf("server: failed to poll %s", wsa_error());
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}
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for (int i = 0; i < pfd_count; i += 1) {
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bool ok = pfds[i].revents & (POLLIN | POLLHUP);
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if (!ok) continue;
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// Handle new connection or receive data
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if (pfds[i].fd == sock) {
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sockaddr_storage addr = {};
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int sockaddr_len = sizeof(addr);
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SOCKET client_sock = accept(sock, (sockaddr *)&addr, &sockaddr_len);
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if (client_sock == -1) {
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panicf("server: failed to accept connection %s", wsa_error());
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}
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set_no_delay(client_sock);
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pfds[i].fd = client_sock;
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pfds[i].events = POLLIN;
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pfds[i].revents = 0;
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pfd_count += 1;
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debugf("server: new connection from: %s", serialize((sockaddr *)&addr));
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} else {
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char buff[1024];
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int bytes = recv(pfds[i].fd, buff, lengthof(buff) - 1, 0);
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if (bytes == -1) {
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panicf("server: failed recv %s", wsa_error());
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}
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debugf("server: %.*s", bytes, buff);
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if (bytes == 4 && buff[0] == 'q' && buff[1] == 'u' && buff[2] == 'i' && buff[3] == 't') {
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break;
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}
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}
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}
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}
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debugf("server: exiting");
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}
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void run_client() {
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struct addrinfo *infos = {};
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struct addrinfo hints = {};
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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int err = getaddrinfo(SERVER_NAME, SERVER_PORT, &hints, &infos);
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if (err != 0) {
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panicf("client: getaddrinfo failed, error code: %d", gai_strerrorA(err));
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}
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defer { freeaddrinfo(infos); };
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SOCKET sock = -1;
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for (addrinfo *it = infos; it; it = it->ai_next) {
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sock = socket(it->ai_family, it->ai_socktype, it->ai_protocol);
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if (sock == -1) {
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debugf("client: skipping socket call: %s", wsa_error());
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continue;
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}
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err = connect(sock, it->ai_addr, (int)it->ai_addrlen);
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if (err != 0) {
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debugf("client: failed to connect %s", wsa_error());
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sock = wrapped_close_socket(sock);
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continue;
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}
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break;
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}
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if (sock == -1) {
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panicf("client: failed to connect %s", wsa_error());
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}
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defer { wrapped_close_socket(sock); };
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set_no_delay(sock);
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for (;;) {
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const char *buff = "hello world!";
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int buff_size = (int)strlen(buff);
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debugf("client: sending %s", buff);
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int bytes = send(sock, buff, buff_size, 0);
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debugf("bytes sent: %d", bytes);
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// bytes can be less then buffer and that needs to be handled
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// that is the remaining amount needs to be sent?
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if (bytes == SOCKET_ERROR) {
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debugf("client: failed to send %s", wsa_error());
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}
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}
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}
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struct Thread_Context {
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int idx;
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};
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DWORD thread_entry(void *param) {
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Thread_Context *ctx = (Thread_Context *)param;
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if (ctx->idx == 0) {
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run_server();
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} else {
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run_client();
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}
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return 0;
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}
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int main() {
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WSADATA wsaData;
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int err = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (err != 0) {
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panicf("WSAStartup failed: %s", serialize_windows_error(err));
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}
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defer { WSACleanup(); };
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if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) {
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panicf("Version 2.2 of Winsock not available");
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}
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constexpr int thread_count = 8;
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HANDLE thread_handles[thread_count] = {};
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DWORD thread_ids[thread_count] = {};
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Thread_Context thread_datas[thread_count] = {};
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for (int i = 0; i < thread_count; i += 1) {
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Thread_Context *ctx = thread_datas + i;
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ctx->idx = i;
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LPSECURITY_ATTRIBUTES attribs = NULL;
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thread_handles[i] = CreateThread(attribs, 0, thread_entry, thread_datas + i, 0, thread_ids + i);
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}
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WaitForMultipleObjects(thread_count, thread_handles, TRUE, INFINITE);
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return 0;
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} |