Polling and handling connections + messages at the same time

This commit is contained in:
Krzosa Karol
2026-01-29 10:30:41 +01:00
parent 126e818e2c
commit 2f049101c2

View File

@@ -37,6 +37,25 @@ int wrapped_close_socket(SOCKET socket) {
return -1;
}
void set_non_blocking(SOCKET sock) {
u_long mode = 1;
int err = ioctlsocket(sock, FIONBIO, &mode);
if (err != 0) {
panicf("server: failed to set nonblocking mode %s", wsa_error());
}
}
void set_no_delay(SOCKET sock) {
// Disable Nagle's algorithm, this would combine some of the packets together and these would
// get received on server side in one combined buffer. Two stacked 'hello world', the horror!
// This only finally worked when I set it on ALL the sockets, including the one in client.
int nodelay = 0;
int err = setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *)&nodelay, sizeof(nodelay));
if (err != 0) {
panicf("server: failed to setsockopt %s", wsa_error());
}
}
void run_server() {
struct addrinfo *infos = {};
struct addrinfo hints = {};
@@ -72,31 +91,62 @@ void run_server() {
panicf("server: failed to bind to a port!");
}
defer { wrapped_close_socket(sock); };
set_no_delay(sock);
set_non_blocking(sock);
int max_pending_connections = 10;
err = listen(sock, max_pending_connections);
if (err != 0) { panicf("server: listen failed: %s", wsa_error()); }
sockaddr_storage client_sockaddr = {};
int sockaddr_len = sizeof(client_sockaddr);
SOCKET client_sock = accept(sock, (sockaddr *)&client_sockaddr, &sockaddr_len);
if (client_sock == -1) {
panicf("server: failed to accept connection %s", wsa_error());
WSAPOLLFD pfds[256] = {};
int pfd_count = 0;
{
pfds[pfd_count].fd = sock;
pfds[pfd_count].events = POLLIN;
pfd_count += 1;
}
defer { wrapped_close_socket(client_sock); };
for (;;) {
char buff[1024];
int bytes = recv(client_sock, buff, lengthof(buff) - 1, 0);
if (bytes == -1) {
panicf("server: failed recv %s", wsa_error());
int timeout = -1;
int poll_count = WSAPoll(pfds, pfd_count, timeout);
if (poll_count == -1) {
panicf("server: failed to poll %s", wsa_error());
}
debugf("server: %.*s", bytes, buff);
if (bytes == 4 && buff[0] == 'q' && buff[1] == 'u' && buff[2] == 'i' && buff[3] == 't') {
break;
for (int i = 0; i < pfd_count; i += 1) {
bool ok = pfds[i].revents & (POLLIN | POLLHUP);
if (!ok) continue;
// Handle new connection or receive data
if (pfds[i].fd == sock) {
sockaddr_storage addr = {};
int sockaddr_len = sizeof(addr);
SOCKET client_sock = accept(sock, (sockaddr *)&addr, &sockaddr_len);
if (client_sock == -1) {
panicf("server: failed to accept connection %s", wsa_error());
}
set_no_delay(client_sock);
pfds[i].fd = client_sock;
pfds[i].events = POLLIN;
pfds[i].revents = 0;
pfd_count += 1;
debugf("server: new connection from: %s", serialize((sockaddr *)&addr));
} else {
char buff[1024];
int bytes = recv(pfds[i].fd, buff, lengthof(buff) - 1, 0);
if (bytes == -1) {
panicf("server: failed recv %s", wsa_error());
}
debugf("server: %.*s", bytes, buff);
if (bytes == 4 && buff[0] == 'q' && buff[1] == 'u' && buff[2] == 'i' && buff[3] == 't') {
break;
}
}
}
}
debugf("server: exiting");
}
@@ -134,16 +184,20 @@ void run_client() {
}
defer { wrapped_close_socket(sock); };
set_no_delay(sock);
for (;;) {
const char *buff = "hello world!";
int buff_size = (int)strlen(buff);
debugf("client: sending %s", buff);
int bytes = send(sock, buff, buff_size, 0);
debugf("bytes sent: %d", bytes);
// bytes can be less then buffer and that needs to be handled
// that is the remaining amount needs to be sent?
if (bytes == SOCKET_ERROR) {
debugf("client: failed to send %s", wsa_error());
}
}
}
@@ -174,7 +228,7 @@ int main() {
panicf("Version 2.2 of Winsock not available");
}
constexpr int thread_count = 2;
constexpr int thread_count = 8;
HANDLE thread_handles[thread_count] = {};
DWORD thread_ids[thread_count] = {};
Thread_Context thread_datas[thread_count] = {};