Init new repository

This commit is contained in:
Krzosa Karol
2024-04-13 15:29:53 +02:00
commit 5a2e3dcec4
335 changed files with 61571 additions and 0 deletions

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#`
#include "core/core.c"
#include "core/map.c"
`;
@foreign
UTF32_Result :: struct {
out_str: u32;
advance: int;
error: int;
}
@foreign
UTF8_Result :: struct {
out_str: [4]u8;
len: int;
error: int;
}
@foreign
UTF16_Result :: struct {
out_str: [2]u16;
len: int;
error: int;
}
@foreign
UTF8_Iter :: struct {
str: *char;
len: int;
utf8_codepoint_byte_size: int;
i: int;
item: u32;
}
@foreign UTF_ConvertUTF16ToUTF32 :: proc(c: *u16, max_advance: int): UTF32_Result;
@foreign UTF_ConvertUTF32ToUTF8 :: proc(codepoint: u32): UTF8_Result;
@foreign UTF_ConvertUTF8ToUTF32 :: proc(c: *char, max_advance: int): UTF32_Result;
@foreign UTF_ConvertUTF32ToUTF16 :: proc(codepoint: u32): UTF16_Result;
@foreign UTF_CreateCharFromWidechar :: proc(buffer: *char, buffer_size: i64, in: *wchar_t, inlen: i64): i64;
@foreign UTF_CreateWidecharFromChar :: proc(buffer: *wchar_t, buffer_size: i64, in: *char, inlen: i64): i64;
@foreign UTF8_Advance :: proc(iter: *UTF8_Iter);
@foreign UTF8_IterateEx :: proc(str: *char, len: int): UTF8_Iter;
@foreign UTF8_Iterate :: proc(str: *char): UTF8_Iter;
@foreign UTF_CreateStringFromWidechar :: proc(arena: *MA_Arena, wstr: *wchar_t, wsize: i64): S8_String;
@foreign
IO_ErrorResult :: typedef int;
IO_ErrorResult_Continue :: 0;
IO_ErrorResult_Break :: ^;
IO_ErrorResult_Exit :: ^;
@foreign IO_Printf :: proc(msg: *char, ...);
@foreign IO_Print :: proc(msg: *char);
@foreign IO_OutputMessage :: proc(str: *char, len: int);
@foreign IO_OutputError :: proc(str: *char, len: int): IO_ErrorResult;
@foreign IO_Exit :: proc(error_code: int);
@foreign IO_IsDebuggerPresent :: proc(): bool;
@foreign
M_AllocatorOp :: typedef int;
M_AllocatorOp_Allocate :: 0;
M_AllocatorOp_Deallocate :: ^;
@foreign M_AllocatorProc :: typedef proc(a: *void, b: M_AllocatorOp, c: *void, d: usize): *void;
@foreign
M_Allocator :: struct {
obj: *void;
p: proc(a: *void, b: M_AllocatorOp, c: *void, d: usize): *void;
}
@foreign M_AllocNonZeroed :: proc(allocator: M_Allocator, size: usize): *void;
@foreign M_Alloc :: proc(allocator: M_Allocator, size: usize): *void;
@foreign M_AllocCopy :: proc(allocator: M_Allocator, p: *void, size: usize): *void;
@foreign M_Dealloc :: proc(allocator: M_Allocator, p: *void);
@foreign MA_AllocatorProc :: proc(allocator: M_Allocator, kind: M_AllocatorOp, p: *void, size: usize): *void;
@foreign M_GetSystemAllocator :: proc(): M_Allocator;
@foreign
MV_Memory :: struct {
commit: usize;
reserve: usize;
data: *u8;
}
@foreign
MA_Arena :: struct {
allocator: M_Allocator;
memory: MV_Memory;
alignment: int;
saved_alignment: int;
len: usize;
packed_array_element_size: usize;
packed_array_begin: usize;
}
@foreign
MA_Temp :: struct {
arena: *MA_Arena;
pos: usize;
}
@foreign MA_MemoryZero :: proc(p: *void, size: usize);
@foreign MA_MemoryCopy :: proc(dst: *void, src: *void, size: usize);
@foreign MA_GetAlignOffset :: proc(size: usize, align: usize): usize;
@foreign MA_AlignUp :: proc(size: usize, align: usize): usize;
@foreign MA_AlignDown :: proc(size: usize, align: usize): usize;
@foreign MA_DeallocateStub :: proc(arena: *MA_Arena, p: *void);
@foreign MA_PopToPos :: proc(arena: *MA_Arena, pos: usize);
@foreign MA_PopSize :: proc(arena: *MA_Arena, size: usize): *void;
@foreign MA_DeallocateArena :: proc(arena: *MA_Arena);
@foreign MA_Reset :: proc(arena: *MA_Arena);
@foreign MA__BeginPackedArray :: proc(arena: *MA_Arena, element_size: usize): *void;
@foreign MA_EndPackedArray :: proc(arena: *MA_Arena): int;
@foreign MA_SetAlignment :: proc(arena: *MA_Arena, alignment: int);
@foreign MA_GetTop :: proc(a: *MA_Arena): *u8;
@foreign MA_PushSizeNonZeroed :: proc(a: *MA_Arena, size: usize): *void;
@foreign MA_PushSize :: proc(arena: *MA_Arena, size: usize): *void;
@foreign MA_Init :: proc(a: *MA_Arena, reserve: usize);
@foreign MA_Create :: proc(): MA_Arena;
@foreign MA_InitFromBuffer :: proc(arena: *MA_Arena, buffer: *void, size: usize);
@foreign MA_MakeFromBuffer :: proc(buffer: *void, size: usize): MA_Arena;
@foreign MA_PushStringCopy :: proc(arena: *MA_Arena, p: *char, size: usize): *char;
@foreign MA_PushCopy :: proc(arena: *MA_Arena, p: *void, size: usize): *void;
@foreign MA_IsPointerInside :: proc(arena: *MA_Arena, p: *void): bool;
@foreign MA_PushArena :: proc(arena: *MA_Arena, size: usize): MA_Arena;
@foreign MA_BeginTemp :: proc(arena: *MA_Arena): MA_Temp;
@foreign MA_EndTemp :: proc(checkpoint: MA_Temp);
@foreign MA_GetScratchEx :: proc(conflicts: **MA_Arena, conflict_count: int): MA_Temp;
@foreign MA_GetScratch :: proc(): MA_Temp;
@foreign MA_GetScratch1 :: proc(conflict: *MA_Arena): MA_Temp;
@foreign MV_Reserve :: proc(size: usize): MV_Memory;
@foreign MV_Commit :: proc(m: *MV_Memory, commit: usize): bool;
@foreign MV_Deallocate :: proc(m: *MV_Memory);
@foreign MV_DecommitPos :: proc(m: *MV_Memory, pos: usize): bool;
@foreign
S8_String :: struct {
str: *char;
len: i64;
}
@foreign
S8_Node :: struct {
next: *S8_Node;
string: S8_String;
}
@foreign
S8_List :: struct {
node_count: i64;
char_count: i64;
first: *S8_Node;
last: *S8_Node;
}
@foreign S8_AreEqual :: proc(a: S8_String, b: S8_String, ignore_case: uint): bool;
@foreign S8_EndsWith :: proc(a: S8_String, end: S8_String, ignore_case: uint): bool;
@foreign S8_StartsWith :: proc(a: S8_String, start: S8_String, ignore_case: uint): bool;
@foreign S8_Make :: proc(str: *char, len: i64): S8_String;
@foreign S8_Copy :: proc(allocator: *MA_Arena, string: S8_String): S8_String;
@foreign S8_NormalizePath :: proc(s: S8_String);
@foreign S8_Chop :: proc(string: S8_String, len: i64): S8_String;
@foreign S8_Skip :: proc(string: S8_String, len: i64): S8_String;
@foreign S8_GetPostfix :: proc(string: S8_String, len: i64): S8_String;
@foreign S8_GetPrefix :: proc(string: S8_String, len: i64): S8_String;
@foreign S8_Slice :: proc(string: S8_String, first_index: i64, one_past_last_index: i64): S8_String;
@foreign S8_Trim :: proc(string: S8_String): S8_String;
@foreign S8_TrimEnd :: proc(string: S8_String): S8_String;
@foreign S8_ToLowerCase :: proc(allocator: *MA_Arena, s: S8_String): S8_String;
@foreign S8_ToUpperCase :: proc(allocator: *MA_Arena, s: S8_String): S8_String;
@foreign S8_Find :: proc(string: S8_String, find: S8_String, flags: uint, index_out: *i64): bool;
@foreign S8_Split :: proc(allocator: *MA_Arena, string: S8_String, find: S8_String, flags: uint): S8_List;
@foreign S8_MergeWithSeparator :: proc(allocator: *MA_Arena, list: S8_List, separator: S8_String): S8_String;
@foreign S8_Merge :: proc(allocator: *MA_Arena, list: S8_List): S8_String;
@foreign S8_ReplaceAll :: proc(allocator: *MA_Arena, string: S8_String, replace: S8_String, with: S8_String, flags: uint): S8_String;
@foreign S8_FindAll :: proc(allocator: *MA_Arena, string: S8_String, find: S8_String, flags: uint): S8_List;
@foreign S8_ChopLastSlash :: proc(s: S8_String): S8_String;
@foreign S8_ChopLastPeriod :: proc(s: S8_String): S8_String;
@foreign S8_SkipToLastSlash :: proc(s: S8_String): S8_String;
@foreign S8_SkipToLastPeriod :: proc(s: S8_String): S8_String;
@foreign S8_Length :: proc(string: *char): i64;
@foreign S8_WideLength :: proc(string: *wchar_t): i64;
@foreign S8_MakeFromChar :: proc(string: *char): S8_String;
@foreign S8_MakeEmpty :: proc(): S8_String;
@foreign S8_MakeEmptyList :: proc(): S8_List;
@foreign S8_FormatV :: proc(allocator: *MA_Arena, str: *char, args1: va_list): S8_String;
@foreign S8_Format :: proc(allocator: *MA_Arena, str: *char, ...): S8_String;
@foreign S8_CreateNode :: proc(allocator: *MA_Arena, string: S8_String): *S8_Node;
@foreign S8_ReplaceNodeString :: proc(list: *S8_List, node: *S8_Node, new_string: S8_String);
@foreign S8_AddExistingNode :: proc(list: *S8_List, node: *S8_Node);
@foreign S8_AddArray :: proc(allocator: *MA_Arena, list: *S8_List, array: **char, count: int);
@foreign S8_AddArrayWithPrefix :: proc(allocator: *MA_Arena, list: *S8_List, prefix: *char, array: **char, count: int);
@foreign S8_MakeList :: proc(allocator: *MA_Arena, a: S8_String): S8_List;
@foreign S8_CopyList :: proc(allocator: *MA_Arena, a: S8_List): S8_List;
@foreign S8_ConcatLists :: proc(allocator: *MA_Arena, a: S8_List, b: S8_List): S8_List;
@foreign S8_AddNode :: proc(allocator: *MA_Arena, list: *S8_List, string: S8_String): *S8_Node;
@foreign S8_AddF :: proc(allocator: *MA_Arena, list: *S8_List, str: *char, ...): S8_String;
@foreign
MU__Float2 :: struct {
x: float;
y: float;
}
@foreign
MU__Int2 :: struct {
x: int;
y: int;
}
@foreign MU_glGetProcAddress :: typedef proc(a: *char): *void;
@foreign
MU_Window_Params :: struct {
size: MU__Int2;
pos: MU__Int2;
title: *char;
enable_canvas: bool;
resizable: bool;
borderless: bool;
fps_cursor: bool;
}
@foreign
MU_Params :: struct {
memory: *void;
cap: usize;
enable_opengl: bool;
opengl_major: int;
opengl_minor: int;
delta_time: double;
window: MU_Window_Params;
sound_callback: proc(a: *MU_Context, b: *u16, c: u32): void;
}
@foreign
MU_Key_State :: struct {
down: bool;
press: bool;
unpress: bool;
raw_press: bool;
}
@foreign
MU_Key :: typedef int;
MU_KEY_INVALID :: 0;
MU_KEY_ESCAPE :: ^;
MU_KEY_ENTER :: ^;
MU_KEY_TAB :: ^;
MU_KEY_BACKSPACE :: ^;
MU_KEY_INSERT :: ^;
MU_KEY_DELETE :: ^;
MU_KEY_RIGHT :: ^;
MU_KEY_LEFT :: ^;
MU_KEY_DOWN :: ^;
MU_KEY_UP :: ^;
MU_KEY_PAGE_UP :: ^;
MU_KEY_PAGE_DOWN :: ^;
MU_KEY_HOME :: ^;
MU_KEY_END :: ^;
MU_KEY_F1 :: ^;
MU_KEY_F2 :: ^;
MU_KEY_F3 :: ^;
MU_KEY_F4 :: ^;
MU_KEY_F5 :: ^;
MU_KEY_F6 :: ^;
MU_KEY_F7 :: ^;
MU_KEY_F8 :: ^;
MU_KEY_F9 :: ^;
MU_KEY_F10 :: ^;
MU_KEY_F11 :: ^;
MU_KEY_F12 :: ^;
MU_KEY_SPACE :: 32;
MU_KEY_APOSTROPHE :: 39;
MU_KEY_PLUS :: 43;
MU_KEY_COMMA :: 44;
MU_KEY_MINUS :: 45;
MU_KEY_PERIOD :: 46;
MU_KEY_SLASH :: 47;
MU_KEY_0 :: 48;
MU_KEY_1 :: 49;
MU_KEY_2 :: 50;
MU_KEY_3 :: 51;
MU_KEY_4 :: 52;
MU_KEY_5 :: 53;
MU_KEY_6 :: 54;
MU_KEY_7 :: 55;
MU_KEY_8 :: 56;
MU_KEY_9 :: 57;
MU_KEY_SEMICOLON :: 59;
MU_KEY_EQUAL :: 61;
MU_KEY_A :: 65;
MU_KEY_B :: 66;
MU_KEY_C :: 67;
MU_KEY_D :: 68;
MU_KEY_E :: 69;
MU_KEY_F :: 70;
MU_KEY_G :: 71;
MU_KEY_H :: 72;
MU_KEY_I :: 73;
MU_KEY_J :: 74;
MU_KEY_K :: 75;
MU_KEY_L :: 76;
MU_KEY_M :: 77;
MU_KEY_N :: 78;
MU_KEY_O :: 79;
MU_KEY_P :: 80;
MU_KEY_Q :: 81;
MU_KEY_R :: 82;
MU_KEY_S :: 83;
MU_KEY_T :: 84;
MU_KEY_U :: 85;
MU_KEY_V :: 86;
MU_KEY_W :: 87;
MU_KEY_X :: 88;
MU_KEY_Y :: 89;
MU_KEY_Z :: 90;
MU_KEY_LEFT_BRACKET :: 91;
MU_KEY_BACKSLASH :: 92;
MU_KEY_RIGHT_BRACKET :: 93;
MU_KEY_GRAVE_ACCENT :: 96;
MU_KEY_F13 :: ^;
MU_KEY_F14 :: ^;
MU_KEY_F15 :: ^;
MU_KEY_F16 :: ^;
MU_KEY_F17 :: ^;
MU_KEY_F18 :: ^;
MU_KEY_F19 :: ^;
MU_KEY_F20 :: ^;
MU_KEY_F21 :: ^;
MU_KEY_F22 :: ^;
MU_KEY_F23 :: ^;
MU_KEY_F24 :: ^;
MU_KEY_KP_0 :: ^;
MU_KEY_KP_1 :: ^;
MU_KEY_KP_2 :: ^;
MU_KEY_KP_3 :: ^;
MU_KEY_KP_4 :: ^;
MU_KEY_KP_5 :: ^;
MU_KEY_KP_6 :: ^;
MU_KEY_KP_7 :: ^;
MU_KEY_KP_8 :: ^;
MU_KEY_KP_9 :: ^;
MU_KEY_KP_DECIMAL :: ^;
MU_KEY_KP_DIVIDE :: ^;
MU_KEY_KP_MULTIPLY :: ^;
MU_KEY_KP_SUBTRACT :: ^;
MU_KEY_KP_ADD :: ^;
MU_KEY_KP_ENTER :: ^;
MU_KEY_LEFT_SHIFT :: ^;
MU_KEY_LEFT_CONTROL :: ^;
MU_KEY_LEFT_ALT :: ^;
MU_KEY_LEFT_SUPER :: ^;
MU_KEY_RIGHT_SHIFT :: ^;
MU_KEY_RIGHT_CONTROL :: ^;
MU_KEY_RIGHT_ALT :: ^;
MU_KEY_RIGHT_SUPER :: ^;
MU_KEY_CAPS_LOCK :: ^;
MU_KEY_SCROLL_LOCK :: ^;
MU_KEY_NUM_LOCK :: ^;
MU_KEY_PRINT_SCREEN :: ^;
MU_KEY_PAUSE :: ^;
MU_KEY_SHIFT :: ^;
MU_KEY_CONTROL :: ^;
MU_KEY_COUNT :: ^;
@foreign
MU_Mouse_State :: struct {
pos: MU__Int2;
posf: MU__Float2;
delta_pos: MU__Int2;
delta_pos_normalized: MU__Float2;
left: MU_Key_State;
middle: MU_Key_State;
right: MU_Key_State;
delta_wheel: float;
}
@foreign
MU_DroppedFile :: struct {
next: *MU_DroppedFile;
filename: *char;
filename_size: int;
}
@foreign
MU_Arena :: struct {
memory: *char;
len: usize;
cap: usize;
}
@foreign
MU_Window :: struct {
size: MU__Int2;
sizef: MU__Float2;
pos: MU__Int2;
posf: MU__Float2;
dpi_scale: float;
is_fullscreen: bool;
is_fps_mode: bool;
is_focused: bool;
change_cursor_on_mouse_hold: bool;
processed_events_this_frame: u64;
should_render: bool;
first_dropped_file: *MU_DroppedFile;
canvas: *u32;
canvas_enabled: bool;
mouse: MU_Mouse_State;
key: [140]MU_Key_State;
user_text32: [32]u32;
user_text32_count: int;
user_text8: [32]char;
user_text8_count: int;
next: *MU_Window;
handle: *void;
platform: *void;
}
@foreign
MU_Time :: struct {
app_start: double;
frame_start: double;
update: double;
update_total: double;
delta: double;
deltaf: float;
total: double;
totalf: float;
}
@foreign
MU_Sound :: struct {
initialized: bool;
samples_per_second: uint;
number_of_channels: uint;
bytes_per_sample: uint;
callback: proc(a: *MU_Context, b: *u16, c: u32): void;
}
@foreign
MU_Context :: struct {
quit: bool;
sound: MU_Sound;
time: MU_Time;
first_frame: bool;
_MU_Update_count: int;
frame: usize;
consecutive_missed_frames: usize;
total_missed_frames: usize;
primary_monitor_size: MU__Int2;
opengl_initialized: bool;
opengl_major: int;
opengl_minor: int;
gl_get_proc_address: proc(a: *char): *void;
params: MU_Params;
window: *MU_Window;
all_windows: *MU_Window;
perm_arena: MU_Arena;
frame_arena: MU_Arena;
platform: *void;
}
@foreign MU_Quit :: proc(mu: *MU_Context);
@foreign MU_DefaultSoundCallback :: proc(mu: *MU_Context, buffer: *u16, samples_to_fill: u32);
@foreign MU_GetTime :: proc(): double;
@foreign MU_ToggleFPSMode :: proc(window: *MU_Window);
@foreign MU_DisableFPSMode :: proc(window: *MU_Window);
@foreign MU_EnableFPSMode :: proc(window: *MU_Window);
@foreign MU_ToggleFullscreen :: proc(window: *MU_Window);
@foreign MU_Init :: proc(mu: *MU_Context, params: MU_Params, len: usize);
@foreign MU_AddWindow :: proc(mu: *MU_Context, params: MU_Window_Params): *MU_Window;
@foreign MU_InitWindow :: proc(mu: *MU_Context, window: *MU_Window, params: MU_Window_Params);
@foreign MU_Start :: proc(params: MU_Params): *MU_Context;
@foreign MU_Update :: proc(mu: *MU_Context): bool;
@foreign LIB_Library :: typedef *void;
@foreign LIB_LoadLibrary :: proc(str: *char): LIB_Library;
@foreign LIB_LoadSymbol :: proc(lib: LIB_Library, symbol: *char): *void;
@foreign LIB_UnloadLibrary :: proc(lib: LIB_Library): bool;
@foreign
CTX_Context :: struct {
heap: M_Allocator;
temp_alloc: M_Allocator;
perm_alloc: M_Allocator;
temp: *MA_Arena;
perm: *MA_Arena;
temporary_arena: MA_Arena;
pernament_arena: MA_Arena;
user_context: *void;
}
@foreign CTX_Init :: proc();
@foreign
OS_Result :: typedef int;
OS_SUCCESS :: 0;
OS_ALREADY_EXISTS :: ^;
OS_PATH_NOT_FOUND :: ^;
OS_FAILURE :: ^;
@foreign
OS_Date :: struct {
year: u32;
month: u32;
day: u32;
hour: u32;
minute: u32;
second: u32;
milliseconds: u32;
}
@foreign OS_IsAbsolute :: proc(path: S8_String): bool;
@foreign OS_GetExePath :: proc(arena: *MA_Arena): S8_String;
@foreign OS_GetExeDir :: proc(arena: *MA_Arena): S8_String;
@foreign OS_GetWorkingDir :: proc(arena: *MA_Arena): S8_String;
@foreign OS_SetWorkingDir :: proc(path: S8_String);
@foreign OS_GetAbsolutePath :: proc(arena: *MA_Arena, relative: S8_String): S8_String;
@foreign OS_FileExists :: proc(path: S8_String): bool;
@foreign OS_IsDir :: proc(path: S8_String): bool;
@foreign OS_IsFile :: proc(path: S8_String): bool;
@foreign OS_GetTime :: proc(): double;
@foreign OS_ListDir :: proc(arena: *MA_Arena, path: S8_String, flags: uint): S8_List;
@foreign OS_MakeDir :: proc(path: S8_String): OS_Result;
@foreign OS_CopyFile :: proc(from: S8_String, to: S8_String, overwrite: bool): OS_Result;
@foreign OS_DeleteFile :: proc(path: S8_String): OS_Result;
@foreign OS_DeleteDir :: proc(path: S8_String, flags: uint): OS_Result;
@foreign OS_AppendFile :: proc(path: S8_String, string: S8_String): OS_Result;
@foreign OS_WriteFile :: proc(path: S8_String, string: S8_String): OS_Result;
@foreign OS_ReadFile :: proc(arena: *MA_Arena, path: S8_String): S8_String;
@foreign OS_SystemF :: proc(string: *char, ...): int;
@foreign OS_GetFileModTime :: proc(file: S8_String): i64;
@foreign OS_GetDate :: proc(): OS_Date;
@foreign S8_SplitOnRegex :: proc(arena: *MA_Arena, string: S8_String, regex: S8_String, flags: uint): S8_List;
@foreign OS_ListDirRegex :: proc(arena: *MA_Arena, path: S8_String, flags: uint, regex: *char): S8_List;
@foreign OS_ListDirRegexAsString :: proc(arena: *MA_Arena, path: S8_String, flags: uint, regex: *char): S8_String;
@foreign OS_ExpandIncludesList :: proc(arena: *MA_Arena, out: *S8_List, filepath: S8_String): bool;
@foreign OS_ExpandIncludes :: proc(arena: *MA_Arena, filepath: S8_String): S8_String;
@foreign
LC_MapEntry :: struct {
key: u64;
value: u64;
}
@foreign
LC_Map :: struct {
allocator: M_Allocator;
entries: *LC_MapEntry;
cap: int;
len: int;
}
@foreign LC_MapReserve :: proc(map: *LC_Map, size: int);
@foreign LC_GetMapEntryEx :: proc(map: *LC_Map, key: u64): *LC_MapEntry;
@foreign LC_InsertMapEntry :: proc(map: *LC_Map, key: u64, value: u64): *LC_MapEntry;
@foreign LC_GetMapEntry :: proc(map: *LC_Map, key: u64): *LC_MapEntry;
@foreign LC_MapInsert :: proc(map: *LC_Map, keystr: S8_String, value: *void);
@foreign LC_MapGet :: proc(map: *LC_Map, keystr: S8_String): *void;
@foreign LC_MapInsertU64 :: proc(map: *LC_Map, keystr: u64, value: *void);
@foreign LC_MapGetU64 :: proc(map: *LC_Map, keystr: u64): *void;
@foreign LC_MapGetP :: proc(map: *LC_Map, key: *void): *void;
@foreign LC_MapInsertP :: proc(map: *LC_Map, key: *void, value: *void);
@foreign Map_Insert2P :: proc(map: *LC_Map, key: *void, value: *void);

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LibraryUpdate :: typedef proc(event: LibraryEvent, mu: *MU_Context, context: *DLL_Context);
LibraryEvent :: typedef int;
Init :: 0;
Reload :: ^;
Unload :: ^;
Update :: ^;
DLL_Context :: struct {
temp: *MA_Arena;
perm: MA_Arena;
context: *void;
}

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@@ -0,0 +1,34 @@
#`#include <stdint.h>`;
@foreign(int8_t) i8 :: typedef char;
@foreign(int16_t) i16 :: typedef short;
@foreign(int32_t) i32 :: typedef int;
@foreign(int64_t) i64 :: typedef llong;
@foreign(uint8_t) u8 :: typedef uchar;
@foreign(uint16_t) u16 :: typedef ushort;
@foreign(uint32_t) u32 :: typedef uint;
@foreign(uint64_t) u64 :: typedef ullong;
@foreign(size_t) usize :: typedef u64;
@foreign(intptr_t) isize :: typedef i64;
@foreign(intptr_t) intptr :: typedef i64;
@foreign(uintptr_t) uintptr :: typedef u64;
@weak @foreign f32 :: typedef float;
@weak @foreign f64 :: typedef double;
@foreign wchar_t :: typedef u16;
@foreign va_list :: typedef u64;
NULL :: 0;
@foreign UINT64_MAX: u64;
@foreign UINT32_MAX: u32;
@foreign UINT16_MAX: u16;
@foreign UINT8_MAX: u8;
@foreign INT64_MAX: i64;
@foreign INT32_MAX: i32;
@foreign INT16_MAX: i16;
@foreign INT8_MAX: i8;