#include "../io.c" #define MA_ASSERT(x) IO_Assert(x) #include "../arena.c" int main() { MA_Scratch scratch; int *thing = MA_PushStruct(scratch, int); *thing = 10; MA_Arena *arena = MA_Bootstrap(); float *thingf = MA_PushStruct(arena, float); *thingf = 10.0f; }