32 lines
393 B
C++
32 lines
393 B
C++
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Thing :: struct {
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arena: *Arena;
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}
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main :: (argc: int, argv: **char): int {
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thing: int = proc(&argc);
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arena: Arena;
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for i:=0; i < 10; i++ {
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}
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}
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proc :: (thing: *int): *int {
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thing = SCRATCH_COUNT + 10;
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return thing;
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}
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Arena :: struct {
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cap: int;
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len: int;
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data: *void;
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}
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Thread_Ctx :: struct {
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arenas: [SCRATCH_COUNT]Arena;
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}
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SCRATCH_COUNT::const = 3;
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