/* * Get rid of Scratch, move that concept onto the main context, create scratch memory from user allocator * Simplify allocators, only should be derived from the user allocator * Cleanup big int allocator * Replace iterator interface * Reset compiler */ struct Lex_Stream{ String stream; S64 iter; U8 *line_begin; Intern_String file; S32 line; S32 inside_brace_paren; Array indent_stack; }; struct Parse_Ctx{ Arena *perm; // Stores: AST, tokens, interns Arena stage_arena; Arena scratch; // Lexer stuff Lex_Stream stream; Array tokens; Intern_Table interns; S64 token_iter; U32 token_debug_ids; // Types List all_types; S32 type_ids; int lambda_ids; U64 unique_ids; // @Debug Map type_map; Ast_Module *language_base_module; List files; List modules; List ordered_decls; S32 base_language_ordered_decl_len; Ast_Scope *currently_parsed_scope; Ast_File *currently_parsed_file; U32 scope_ids; U32 scope_visit_id; List module_folders; String module_folder; String exe_folder; String working_folder; List files_to_link; S64 indent; String_Builder gen; String_Builder helper_builder; F64 generating_time_begin; F64 generating_time_end; F64 resolving_time_begin; F64 resolving_time_end; F64 total_time; F64 init_ctx_time_begin; F64 init_ctx_time_end; F64 parsing_time_begin; F64 parsing_time_end; Intern_String intern(String string){ assert(string.len > 0); return intern_string(&interns, string); } }; CORE_Static void init_type(); CORE_Static String compile_to_c_code(); CORE_Static Ast_Module *ast_module(Token *pos, Intern_String filename); CORE_Static void insert_builtin_types_into_scope(Ast_Scope *p); CORE_Static void insert_into_scope(Ast_Scope *scope, Ast_Decl *decl); CORE_Static Ast_Type *type_incomplete(Ast *ast); CORE_Static Ast_Expr *parse_expr(S64 minbp = 0);