#include #include #include typedef int8_t S8; typedef int16_t S16; typedef int32_t S32; typedef int64_t S64; typedef uint8_t U8; typedef uint16_t U16; typedef uint32_t U32; typedef uint64_t U64; typedef S8 B8; typedef S16 B16; typedef S32 B32; typedef S64 B64; typedef U64 SizeU; typedef S64 SizeS; typedef float F32; typedef double F64; typedef S32 Bool; #define true 1 #define false 0 typedef struct Slice{ S64 len; void *data; }Slice; typedef struct String{ U8 *str; S64 len; }String; #define LIT(x) (String){.str=(U8 *)x, .len=sizeof(x)-1} // Type SizeU = base_ typedef struct base_OS_Memory{ U64 base_commit; U64 base_reserve; U8 *base_data; }base_OS_Memory; U64 base_get_align_offset(U64 base_size, U64 base_align){ U64 base_mask = (base_align-1); U64 base_val = (base_size&base_mask); if((base_val!=0)){ base_val=(base_align-base_val); } return base_val; } U64 base_align_up(U64 base_size, U64 base_align){ U64 base_result = (base_size+base_get_align_offset(base_size, base_align)); return base_result; } // constant int OS_PAGE_SIZE = 4096 // Type LPVOID = (*Windows_) // Type SIZE_T = Windows_ // Type DWORD = Windows_ /*foreign*/void *VirtualAlloc(void *Windows_lpAddress, U64 Windows_dwSize, U32 Windows_flAllocationType, U32 Windows_flProtect); // constant int MEM_RESERVE = 2 // constant int PAGE_READWRITE = 4 base_OS_Memory base_reserve(U64 base_size){ base_OS_Memory base_result = (base_OS_Memory ){base_align_up(base_size, 4096)}; base_result.base_data=((U8 *)VirtualAlloc(0, base_result.base_reserve, 2, 4)); return base_result; } int main(int main_argc, char **main_argv){ base_OS_Memory main_memory = base_reserve(10000); }