a_type :: int pointer_type :: *int null_pointer: pointer_type = null if_stmt :: (cond: int): type CONSTANT :: 10 thing := 10 if i := thing + cond, cond + CONSTANT return i + CONSTANT else if cond - CONSTANT return i - CONSTANT else return CONSTANT add_10 :: (size: int): int // @todo: before the generation c pass, each stage should have it's own // tree transformation phase, where it yanks functions etc. add_20 :: (new_size: int): int return 20 add :: (a: int, b: int = 10): int return a + b // thing_2 :: (a: int = "String") // return constant :: 20; result := constant + 10 v3 := add(1,2) v2 := add(a = 1, b = 2) v1 := add(a = 1) // v_err := add([0] = 1) v4 := add(b = 1, a = 2) // v_err := add([0] = 1, [1] = 2) // v_err := add([0] = 1, 10) // illegal // v_err := add([1] = 1) // illegal // v_err := add() // illegal return v4 return_constant :: (): int constant :: 10 return constant returning_void :: (insert: int) val1: int = return_constant() val2: int = add_10(val1) return type :: a_type