First window up in the language!
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@@ -131,21 +131,20 @@ create_bitmap :: (size: Vec2I, bottom_up: Bool = true): Windows_Bitmap
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result.hdc = CreateCompatibleDC(hdc)
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return result
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app_is_running := true
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window_procedure :: (hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM): LRESULT
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if msg == WM_DESTROY
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PostQuitMessage(0)
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return 0
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else;; return DefWindowProcW(hwnd, msg, wparam, lparam)
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main :: (argc: int, argv: **char): int
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bitmap := create_bitmap({1280, 720})
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test_unicode :: ()
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string := " 豈 更 車 賈 滑 串 句 龜 龜 契 金 喇 奈 懶 癩 羅 蘿 螺 裸 邏 樂 洛 烙 珞 落 酪 駱 亂 卵 欄 爛 蘭 鸞 嵐 濫 藍 襤 拉 臘 蠟 廊 朗 浪 狼 郎 來 冷 勞 擄 櫓 爐 盧 老 蘆 虜 路 露 魯 鷺 碌 祿 綠 菉 錄 鹿 論 壟 弄 籠 聾 牢 磊 賂 雷 壘 屢 樓 淚 漏 累 縷 陋 勒 肋 凜 凌 稜 綾 菱 陵 讀 拏 樂 諾 丹 寧 怒 率 異 北 磻 便 復 不 泌 數 索 參 塞 省 葉 說 殺 辰 沈 拾 若 掠 略 亮 兩 凉 梁 糧 良 諒 量 勵 ..."
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string_result := string_to_string16(string)
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print(string_result)
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result := utf8_to_utf32(&"A"[0], 1)
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assert(result.out_str == 'A, "Invalid decode")
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assert(result.out_str == 'A, "Invalid decode") // '
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result = utf8_to_utf32(&"ć"[0], 2)
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assert(result.out_str == 0x107, "Invalid decode")
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@@ -153,3 +152,31 @@ main :: (argc: int, argv: **char): int
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result = utf8_to_utf32(&"ó"[0], 2)
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assert(result.out_str == 0xF3, "Invalid decode")
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WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nShowCmd: int): int
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bitmap := create_bitmap({1280, 720})
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window_name := string_to_string16("Have a wonderful day!")
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w := WNDCLASSW{
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lpfnWndProc = window_procedure,
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hInstance = hInstance,
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lpszClassName = window_name.str,
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}
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assert(RegisterClassW(&w) != 0)
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window := CreateWindowExW(
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dwExStyle = 0, hWndParent = 0, hMenu = 0, lpParam = 0,
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X = CW_USEDEFAULT, Y = CW_USEDEFAULT, nWidth = CW_USEDEFAULT, nHeight = CW_USEDEFAULT,
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lpClassName = window_name.str,
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lpWindowName = window_name.str,
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dwStyle = WS_OVERLAPPEDWINDOW,
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hInstance = hInstance
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)
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assert(window != 0)
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ShowWindow(window, nShowCmd)
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for app_is_running
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msg: MSG
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for PeekMessageW(&msg, window, 0, 0, PM_REMOVE) > 0
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TranslateMessage(&msg)
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DispatchMessageW(&msg)
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