Module relative pathing seems to work, managed to get out of having to have the exe where the files are,
Got rid of scope names, now unique names uses scope ids, module folder is in top folder
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152
modules/base.kl
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152
modules/base.kl
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Os :: #import "os_windows.kl"
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SizeU :: U64
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arena_di: U64
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Arena :: struct
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di: U64 // @debug_id
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memory: Os.Memory
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alignment: U64
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len: U64
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ADDITIONAL_COMMIT_SIZE :: 1024*1024
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DEFAULT_RESERVE_SIZE :: 1024*1024*1024
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DEFAULT_ALIGNMENT :: 8
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clamp_top_sizeu :: (val: SizeU, max: SizeU): SizeU
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if val > max
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return max
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return val
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get_align_offset :: (size: SizeU, align: SizeU): SizeU
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mask := align - 1
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val := size & mask
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if val != 0
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val = align - val
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return val
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align_up :: (size: SizeU, align: SizeU): SizeU
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result := size + get_align_offset(size, align)
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return result
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arena_init :: (a: *Arena)
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a.memory = Os.reserve(a.DEFAULT_RESERVE_SIZE)
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a.alignment = a.DEFAULT_ALIGNMENT
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a.di = arena_di++
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// a.allocator.proc = arena_allocator_proc
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arena_push_size :: (a: *Arena, size: SizeU): *void
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generous_size := size + a.alignment
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if a.len + generous_size > a.memory.commit
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if a.memory.reserve == 0
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arena_init(a)
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result := Os.commit(&a.memory, generous_size + a.ADDITIONAL_COMMIT_SIZE)
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assert(result == true)
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a.len = align_up(a.len, a.alignment)
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assert(a.memory.reserve > a.len + a.memory.commit)
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result: *void = a.memory.data + a.len
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a.len += size
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return result
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// @todo: Make this compile time thing!!!
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// This probably will wait till polymorphism stuff
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// something like this:
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// arena_push_type :: (a: *Arena, type: $T): *T
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//
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arena_push_type :: (a: *Arena, type: Type): *void
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type_info := get_type_info(type)
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assert(type_info != 0)
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return arena_push_size(a, type_info.size->SizeU)
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arena_release :: (a: *Arena)
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Os.release(&a.memory)
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//
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// Unicode
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//
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question_mark16 :: 0x003f
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String32 :: struct;; str: *U32; len: S64
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String16 :: struct;; str: *U16; len: S64
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utf8_to_utf32 :: (c: *U8, max_advance: S64): U32, S64
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out_str: U32
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advance: S64
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if (c[0] & 0b10000000) == 0
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if max_advance >= 1
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c0 := c[0]->U32
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out_str = c0
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advance = 1
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elif (c[0] & 0b11100000) == 0b11000000
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if (c[1] & 0b11000000) == 0b10000000 // Continuation byte required
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if max_advance >= 2
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c0 := c[0]->U32; c1 := c[1]->U32
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out_str = (c0 & 0b00011111) << 6 | (c1 & 0b00111111)
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advance = 2
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elif (c[0] & 0b11110000) == 0b11100000
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if (c[1] & 0b11000000) == 0b10000000 && (c[2] & 0b11000000) == 0b10000000 // Two continuation bytes required
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if max_advance >= 3
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c0 := c[0]->U32; c1 := c[1]->U32; c2 := c[2]->U32
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out_str = (c0 & 0b00001111) << 12 | (c1 & 0b00111111) << 6 | (c2 & 0b00111111)
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advance = 3
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elif (c[0] & 0b11111000) == 0b11110000
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if (c[1] & 0b11000000) == 0b10000000 && (c[2] & 0b11000000) == 0b10000000 && (c[3] & 0b11000000) == 0b10000000 // Three continuation bytes required
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if max_advance >= 4
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c0 := c[0]->U32; c1 := c[1]->U32; c2 := c[2]->U32; c3 := c[3]->U32
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out_str = (c0 & 0b00001111) << 18 | (c1 & 0b00111111) << 12 | (c2 & 0b00111111) << 6 | (c3 & 0b00111111)
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advance = 4
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return out_str, advance
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utf32_to_utf16 :: (codepoint: U32): [2]U16, S64
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str: [2]U16
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len := 0
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if codepoint < 0x10000
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str[0] = codepoint->U16
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len = 1
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elif codepoint <= 0x10FFFF
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code: U32 = (codepoint - 0x10000)
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str[0] = (0xD800 | (code >> 10))->U16
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str[1] = (0xDC00 | (code & 0x3FF))->U16
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len = 2
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return str, len
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string_to_string16 :: (arena: *Arena, in: String): String16
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in_str := &in[0]
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// @Note(Krzosa): Should be more then enough space
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alloc_size := (length_of(in)*2)+1
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result := String16{str = arena_push_size(arena, alloc_size->U64)}
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for i := 0, i < length_of(in)
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s32, s32_len := utf8_to_utf32(in_str + i, length_of(in) - i)
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if s32_len != 0
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i += s32_len
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s16, s16_len := utf32_to_utf16(s32)
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if s16_len != 0
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for j := 0, j < s16_len, j++
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result.str[result.len++] = s16[j]
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else
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result.str[result.len++] = question_mark16
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break
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else
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result.str[result.len++] = question_mark16
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break
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result.str[result.len] = 0
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return result
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test_unicode :: (arena: *Arena)
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string := " 豈 更 車 賈 滑 串 句 龜 龜 契 金 喇 奈 懶 癩 羅 蘿 螺 裸 邏 樂 洛 烙 珞 落 酪 駱 亂 卵 欄 爛 蘭 鸞 嵐 濫 藍 襤 拉 臘 蠟 廊 朗 浪 狼 郎 來 冷 勞 擄 櫓 爐 盧 老 蘆 虜 路 露 魯 鷺 碌 祿 綠 菉 錄 鹿 論 壟 弄 籠 聾 牢 磊 賂 雷 壘 屢 樓 淚 漏 累 縷 陋 勒 肋 凜 凌 稜 綾 菱 陵 讀 拏 樂 諾 丹 寧 怒 率 異 北 磻 便 復 不 泌 數 索 參 塞 省 葉 說 殺 辰 沈 拾 若 掠 略 亮 兩 凉 梁 糧 良 諒 量 勵 ..."
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string_result := string_to_string16(arena, string)
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print(string_result)
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s32, s32_len := utf8_to_utf32(&"A"[0], 1)
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assert(s32 == 'A, "Invalid decode") // '
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s32_2, s32_len_2 := utf8_to_utf32(&"ć"[0], 2)
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assert(s32_2 == 0x107, "Invalid decode")
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s32_3, s32_len_3 := utf8_to_utf32(&"ó"[0], 2)
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assert(s32_3 == 0xF3, "Invalid decode")
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