Better support for Type types, squashing bugs due to pointer confusion etc.
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@@ -42,11 +42,22 @@ create_bitmap :: (size: Vec2I, bottom_up: Bool = true): Windows_Bitmap
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return result
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print :: (type: Type)
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switch type
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int, S64, S32, S16, S8
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OutputDebugStringA("int")
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default
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OutputDebugStringA("unknown_type")
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type_info := get_type_info(type)
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if !type_info
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return
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switch type_info.kind
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S64, S32, S16, S8, int
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OutputDebugStringA("Integer")
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U64, U32, U16, U8
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OutputDebugStringA("Unsigned")
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Type_Info_Kind.POINTER
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OutputDebugStringA("*")
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print(type_info.base_type)
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Type_Info_Kind.SLICE
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OutputDebugStringA("[]")
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print(type_info.base_type)
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default;; OutputDebugStringA("Unknown")
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app_is_running := true
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window_procedure :: (hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM): LRESULT
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@@ -67,6 +78,7 @@ WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nS
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if good_scheduling := false, timeBeginPeriod(1) == TIMERR_NOERROR
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good_scheduling = true
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print([]**S64)
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char_info := get_type_info(char)
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assert(char_info.kind == Type_Info_Kind.CHAR)
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#assert(int == int)
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