Moving to C++ with new idea
This commit is contained in:
722
main.cpp
722
main.cpp
@@ -29,7 +29,14 @@ typedef double F64;
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#define mib(x) (kib(x)*1024llu)
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#define gib(x) (mib(x)*1024llu)
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struct String{U8 *str;S64 len;};
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union Intern_String{
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String s;
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struct{ U8 *str; S64 len; };
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};
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//-----------------------------------------------------------------------------
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// Utilities
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//-----------------------------------------------------------------------------
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function SizeU
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get_align_offset(SizeU size, SizeU align){
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SizeU mask = align - 1;
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@@ -69,6 +76,18 @@ memory_zero(void *p, SizeU size){
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pp[i] = 0;
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}
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template<class T>
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T max(T a, T b){
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if(a > b) return a;
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return b;
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}
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template<class T>
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T min(T a, T b){
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if(a > b) return b;
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return a;
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}
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template<class T>
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T clamp_top(T val, T max){
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if(val > max) val = max;
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@@ -88,6 +107,53 @@ T clamp(T min, T val, T max){
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return val;
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}
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function U64
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hash_string(String string) {
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U64 hash = (U64)14695981039346656037ULL;
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for (U64 i = 0; i < string.len; i++) {
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hash = hash ^ (U64)(string.str[i]);
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hash = hash * (U64)1099511628211ULL;
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}
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return hash;
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}
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function U64
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hash_u64(U64 x) {
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x *= 0xff51afd7ed558ccd;
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x ^= x >> 32;
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return x;
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}
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function U64
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hash_ptr(const void *ptr) {
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return hash_u64((uintptr_t)ptr);
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}
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function U64
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hash_mix(U64 x, U64 y) {
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x ^= y;
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x *= 0xff51afd7ed558ccd;
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x ^= x >> 32;
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return x;
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}
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function U64
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is_pow2(U64 x) {
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assert(x != 0);
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B32 result = (x & (x - 1llu)) == 0;
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return result;
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}
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function U64
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wrap_around_pow2(U64 x, U64 power_of_2) {
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assert(is_pow2(power_of_2));
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U64 r = (((x)&((power_of_2)-1llu)));
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return r;
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}
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//-----------------------------------------------------------------------------
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// OS Memory
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//-----------------------------------------------------------------------------
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constexpr SizeU os_page_size = 4096;
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struct OS_Memory{
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SizeU commit, reserve;
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@@ -136,8 +202,8 @@ os_decommit_pos(OS_Memory *m, SizeU pos){
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SizeU adjusted_pos = clamp_top(aligned, m->commit);
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SizeU size_to_decommit = m->commit - adjusted_pos;
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if(size_to_decommit){
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U8 *imp_address = m->data + adjusted_pos;
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BOOL result = VirtualFree(imp_address, size_to_decommit, MEM_DECOMMIT);
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U8 *base_address = m->data + adjusted_pos;
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BOOL result = VirtualFree(base_address, size_to_decommit, MEM_DECOMMIT);
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if(result){
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m->commit -= size_to_decommit;
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return true;
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@@ -173,11 +239,17 @@ test_os_memory(){
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assert(memory.data == 0);
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}
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enum Allocation_Kind{Allocation_Alloc,Allocation_Resize,Allocation_FreeAll,Allocation_Free};
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//-----------------------------------------------------------------------------
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// Base Allocator stuff
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//-----------------------------------------------------------------------------
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enum Allocation_Kind{Allocation_Alloc,Allocation_Resize,Allocation_FreeAll,Allocation_Free,Allocation_Destroy};
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struct Allocator;
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typedef void *Allocator_Proc(Allocator*, Allocation_Kind, void *, SizeU);
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struct Allocator{Allocator_Proc *proc;};
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//-----------------------------------------------------------------------------
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// Memory arenas
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//-----------------------------------------------------------------------------
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global const SizeU default_reserve_size = gib(4);
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global const SizeU default_alignment = 8;
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global const SizeU additional_commit_size = mib(1);
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@@ -195,6 +267,11 @@ arena_pop_pos(Arena *arena, SizeU pos){
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arena->len = pos;
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}
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function void
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arena_release(Arena *arena){
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os_release(&arena->memory);
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}
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function void
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arena_clear(Arena *arena){
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arena_pop_pos(arena, 0);
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@@ -202,8 +279,8 @@ arena_clear(Arena *arena){
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function void *
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arena_push_size(Arena *a, SizeU size){
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SizeU generous_size = size;
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if(a->memory.commit+generous_size>a->memory.commit){
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SizeU generous_size = size + a->alignment;
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if(a->len+generous_size>a->memory.commit){
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if(a->memory.reserve == 0){
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arena_init(a);
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}
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@@ -223,14 +300,21 @@ arena_allocator_proc(Allocator *a, Allocation_Kind kind, void *old_pointer, Size
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Arena *arena = (Arena *)a;
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switch(kind){
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case Allocation_Alloc: return arena_push_size(arena, size);
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case Allocation_Resize: return arena_push_size(arena, size);
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case Allocation_Resize:{
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void *result = arena_push_size(arena, size);
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memory_copy(result, old_pointer, size);
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return result;
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}
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case Allocation_Free : invalid_codepath; return 0;
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case Allocation_FreeAll: arena_clear(arena); return 0;
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case Allocation_Destroy: arena_release(arena); return 0;
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}
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invalid_codepath;
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return 0;
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}
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force_inline void *
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big_personal_arena_allocator_proc(Allocator *a, Allocation_Kind kind, void *old_pointer, SizeU size){
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personal_arena_allocator_proc(Allocator *a, Allocation_Kind kind, void *old_pointer, SizeU size){
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Arena *arena = (Arena *)a;
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arena->alignment = 1;
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return arena_allocator_proc(a, kind, old_pointer, size);
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@@ -243,6 +327,17 @@ arena_init(Arena *a){
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if(!a->proc) a->proc = arena_allocator_proc;
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}
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function Arena
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arena_make_personal(){
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Arena arena = {};
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arena.proc = personal_arena_allocator_proc;
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arena_init(&arena);
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return arena;
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}
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//-----------------------------------------------------------------------------
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// OS Heap allocator
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//-----------------------------------------------------------------------------
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struct OS_Heap:Allocator{
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HANDLE handle;
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};
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@@ -252,8 +347,14 @@ os_heap_allocator_proc(Allocator *a, Allocation_Kind kind, void *old_pointer, Si
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OS_Heap *heap = (OS_Heap *)a;
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switch(kind){
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case Allocation_FreeAll:{
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invalid_codepath;
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return 0;
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}
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case Allocation_Destroy:{
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BOOL result = HeapDestroy(heap->handle);
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assert(result != 0);
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heap->handle = 0;
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heap->proc = 0;
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return 0;
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}
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case Allocation_Free:{
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@@ -271,7 +372,9 @@ os_heap_allocator_proc(Allocator *a, Allocation_Kind kind, void *old_pointer, Si
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assert(result);
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return result;
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}
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default: invalid_codepath;
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}
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return 0;
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}
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function OS_Heap // max_size == 0 == growing heap
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@@ -283,9 +386,16 @@ win32_os_heap_create(B32 multithreaded, SizeU initial_size, SizeU max_size){
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return result;
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}
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enum Log_Kind{Log_Kind_Normal, Log_Kind_Error};
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typedef void Log_Proc(Log_Kind kind, String string, char *file, int line);
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//-----------------------------------------------------------------------------
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// Thread Context
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//-----------------------------------------------------------------------------
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struct Thread_Ctx{
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Arena scratch[2];
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Arena scratch[2];
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Allocator *implicit_allocator;
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void *ctx;
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Log_Proc *log_proc;
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};
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thread_local Thread_Ctx thread_ctx;
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global Arena pernament_arena;
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@@ -323,12 +433,26 @@ struct Scoped_Allocator{
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}
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};
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#define exp_alloc_array(a, T, size) (T *)exp_alloc(a, sizeof(T)*(size))
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#define exp_alloc_type(a, T) exp_alloc_array(a, T, 1)
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#define exp_resize_array(a, p, T, size) expr_resize(a, p, sizeof(T)*(size))
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#define Get_Ctx(T) T *ctx = (T *)thread_ctx.ctx
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#define Set_Ctx(ctx) Scoped_Ctx scoped_ctx_##__LINE__((void *)ctx)
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struct Scoped_Ctx{
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void *prev_ctx;
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Scoped_Ctx(void *in_ctx){
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prev_ctx = thread_ctx.ctx;
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thread_ctx.ctx = in_ctx;
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}
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~Scoped_Ctx(){thread_ctx.ctx = prev_ctx;}
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};
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enum Alloc_Flag{AF_None,AF_ZeroMemory};
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#define exp_alloc_array(a, T, size,...) (T *)exp_alloc(a, sizeof(T)*(size), ## __VA_ARGS__)
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#define exp_alloc_type(a, T, ...) exp_alloc_array(a, T, 1, ## __VA_ARGS__)
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#define exp_resize_array(a, p, T, size, ...) (T *)exp_resize(a, p, sizeof(T)*(size),## __VA_ARGS__)
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force_inline void *
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exp_alloc(Allocator *a, SizeU size){
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return a->proc(a, Allocation_Alloc, 0, size);
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exp_alloc(Allocator *a, SizeU size, Alloc_Flag flag = AF_None){
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void *result = a->proc(a, Allocation_Alloc, 0, size);
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if(flag & AF_ZeroMemory) memory_zero(result, size);
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return result;
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}
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force_inline void *
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exp_resize(Allocator *a, void *pointer, SizeU size){
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@@ -342,13 +466,17 @@ force_inline void
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exp_free_all(Allocator *a){
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a->proc(a, Allocation_FreeAll, 0, 0);
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}
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force_inline void
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exp_destroy(Allocator *a){
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a->proc(a, Allocation_Destroy, 0, 0);
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}
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#define imp_alloc_array(T,size) (T *)imp_alloc(sizeof(T) * (size))
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#define imp_alloc_type (T) imp_alloc_array(T,1)
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#define imp_resize_array(p, T,size) (T *)imp_resize(p, sizeof(T) * (size))
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#define imp_alloc_array(T,size,...) (T *)imp_alloc(sizeof(T) * (size),##__VA_ARGS__)
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#define imp_alloc_type (T,...) imp_alloc_array(T,1,## __VA_ARGS__)
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#define imp_resize_array(p, T,size, ...) (T *)imp_resize(p, sizeof(T) * (size),##__VA_ARGS__)
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force_inline void *
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imp_alloc(SizeU size){
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return exp_alloc(thread_ctx.implicit_allocator, size);
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imp_alloc(SizeU size, Alloc_Flag flag=AF_None){
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return exp_alloc(thread_ctx.implicit_allocator, size, flag);
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}
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force_inline void *
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imp_resize(void *pointer, SizeU size){
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@@ -362,6 +490,16 @@ force_inline void
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imp_free_all(){
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exp_free_all(thread_ctx.implicit_allocator);
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}
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force_inline void
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imp_destroy(){
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exp_destroy(thread_ctx.implicit_allocator);
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}
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force_inline Allocator *
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imp_get(){
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assert(thread_ctx.implicit_allocator);
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return thread_ctx.implicit_allocator;
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}
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function void
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thread_ctx_init(){
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@@ -370,6 +508,54 @@ thread_ctx_init(){
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arena_init(&pernament_arena);
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os_process_heap.proc = os_heap_allocator_proc;
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os_process_heap.handle = GetProcessHeap();
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thread_ctx.implicit_allocator = &os_process_heap;
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}
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function String
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string_copy(Allocator *a, String string){
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U8 *copy = exp_alloc_array(a, U8, string.len+1);
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memory_copy(copy, string.str, string.len);
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copy[string.len] = 0;
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return (String){copy, string.len};
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}
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#include <stdio.h>
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function String
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string_fmtv(Allocator *a, const char *str, va_list args1) {
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va_list args2;
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va_copy(args2, args1);
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S64 len = vsnprintf(0, 0, str, args2);
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va_end(args2);
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char *result = exp_alloc_array(a, char, len + 1);
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vsnprintf(result, len + 1, str, args1);
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String res = {(U8 *)result, len};
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return res;
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}
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#define STRING_FMT(alloc, str, result) \
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va_list args1; \
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va_start(args1, str); \
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String result = string_fmtv(alloc, str, args1); \
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va_end(args1)
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function String
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string_fmt(Allocator *a, const char *str, ...) {
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STRING_FMT(a, str, result);
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return result;
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}
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#define log(...) handle_log_message(Log_Kind_Normal, __LINE__, __FILE__, ## __VA_ARGS__)
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#define log_error(...) handle_log_message(Log_Kind_Error, __LINE__, __FILE__, ## __VA_ARGS__)
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function void
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handle_log_message(Log_Kind kind, int line, const char *file, const char *str, ...){
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Set_Backup_Scratch();
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STRING_FMT(imp_get(), str, message);
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if(thread_ctx.log_proc) thread_ctx.log_proc(kind, message, (char *)file, line);
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else{
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printf("%s", message.str);
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}
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}
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function void
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@@ -382,7 +568,7 @@ test_heap_allocator(){
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result[1023] = 1;
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result = exp_alloc_type(&heap, U8);
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*result = 0;
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imp_free_all();
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imp_destroy();
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assert(thread_ctx.implicit_allocator == &heap);
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{
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@@ -393,8 +579,498 @@ test_heap_allocator(){
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assert(thread_ctx.implicit_allocator == &heap);
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}
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int main(){
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test_heap_allocator();
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thread_ctx_init();
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struct Test_Context{
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int value;
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};
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function void
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test_custom_context_2(){
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Get_Ctx(Test_Context);
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ctx->value += 10;
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}
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function void
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test_custom_context_1(){
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Test_Context context = {};
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Set_Ctx(&context);
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Get_Ctx(Test_Context);
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ctx->value = 10;
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test_custom_context_2();
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test_custom_context_2();
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test_custom_context_2();
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assert(ctx->value == 40);
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assert(thread_ctx.ctx == &context);
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}
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function void
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test_custom_context(){
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assert(thread_ctx.ctx == 0);
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test_custom_context_1();
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assert(thread_ctx.ctx == 0);
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}
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//-----------------------------------------------------------------------------
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// Defer
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// http://www.gingerbill.org/article/2015/08/19/defer-in-cpp/
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//-----------------------------------------------------------------------------
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template <typename F>
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struct Defer_Scope {
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F f;
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Defer_Scope(F f) : f(f) {}
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~Defer_Scope() { f(); }
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};
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template <typename F>
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Defer_Scope<F> defer_func(F f) {
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return Defer_Scope<F>(f);
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}
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#define DEFER_1(x, y) x##y
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#define DEFER_2(x, y) DEFER_1(x, y)
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#define DEFER_3(x) DEFER_2(x, __COUNTER__)
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#define defer(code) auto DEFER_3(_defer_) = defer_func([&](){code;})
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|
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//-----------------------------------------------------------------------------
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// Array
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||||
//-----------------------------------------------------------------------------
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template<class T>
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struct Array{
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T *data;
|
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S64 cap;
|
||||
S64 len;
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Allocator *allocator;
|
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T *begin(){ return data; }
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T *end (){ return data + len; }
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T &operator[](S64 i){ return data[i]; }
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};
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#define For(array,it,i) for(SizeU i = 0; i < array.len; i++) for(auto *it = &array[i]; it; it = 0)
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#define IterList(list,it) for(auto *it = list->first; it; it=it->next)
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template<class T>
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void array_init(Array<T> *a, S64 size){
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if(!a->allocator) a->allocator = thread_ctx.implicit_allocator;
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a->data = exp_alloc_array(a->allocator, T, size);
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a->cap = size;
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}
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template<class T>
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void array_grow(Array<T> *a, S64 required_size){
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||||
if(a->cap == 0){
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||||
S64 cap = max(required_size*2, (S64)16);
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||||
array_init(a, cap);
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||||
}
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||||
else if(a->len + required_size > a->cap){
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||||
S64 cap = (a->len + required_size)*2;
|
||||
a->data = exp_resize_array(a->allocator, a->data, T, cap);
|
||||
a->cap = cap;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
Array<T> array_make(S64 size){
|
||||
Array<T> result = {};
|
||||
array_init(&result, size);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
T *array_alloc(Array<T> *a, S64 count){
|
||||
array_grow(a, count);
|
||||
T *result = a->data + a->len;
|
||||
a->len += count;
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void array_push(Array<T> *a, T &item){
|
||||
array_grow(a, 1);
|
||||
a->data[a->len++] = item;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
T array_pop_get(Array<T> *a){
|
||||
assert(a->len > 0);
|
||||
return a->data[--a->len];
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void array_pop(Array<T> *a){
|
||||
assert(a->len > 0);
|
||||
--a->len;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void array_clear(Array<T> *array){
|
||||
array->len = 0;
|
||||
}
|
||||
|
||||
function void
|
||||
test_array(){
|
||||
Set_Scratch();
|
||||
Array<int> array = {};
|
||||
int size = 1000;
|
||||
for(int i = 0; i < size; i++){
|
||||
array_push(&array, i);
|
||||
}
|
||||
For(array, it, i){
|
||||
assert(*it == i);
|
||||
}
|
||||
|
||||
Arena arena = arena_make_personal();
|
||||
Array<int> array2 = {};
|
||||
array2.allocator = &arena;
|
||||
for(int i = 0; i < size; i++){
|
||||
array_push(&array2, i);
|
||||
}
|
||||
For(array2, iterator, count){
|
||||
assert(*iterator == count);
|
||||
}
|
||||
for(int i = 999; i > 950; i--){
|
||||
assert(array_pop_get(&array) == i);
|
||||
}
|
||||
for(int i = 0; i < 10; i++){
|
||||
array_pop(&array2);
|
||||
}
|
||||
exp_destroy(&arena);
|
||||
assert(arena.memory.data == 0);
|
||||
assert(thread_ctx.scratch->memory.data != 0);
|
||||
assert(thread_ctx.scratch == thread_ctx.implicit_allocator);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Map
|
||||
//-----------------------------------------------------------------------------
|
||||
struct Map_Key_Val{
|
||||
U64 key;
|
||||
void *value;
|
||||
};
|
||||
|
||||
struct Map{
|
||||
Map_Key_Val *data;
|
||||
S64 len;
|
||||
S64 cap;
|
||||
Allocator *allocator;
|
||||
};
|
||||
function void map_insert_u64(Map *map, U64 key, void *val);
|
||||
|
||||
function void
|
||||
map_grow(Map *map, S64 new_size){
|
||||
new_size = max((S64)16, new_size);
|
||||
assert(new_size > map->cap);
|
||||
assert(is_pow2(new_size));
|
||||
if(!map->allocator) map->allocator = imp_get();
|
||||
|
||||
Map new_map = {};
|
||||
new_map.data = exp_alloc_array(map->allocator, Map_Key_Val, new_size, AF_ZeroMemory),
|
||||
new_map.cap = new_size,
|
||||
new_map.allocator = map->allocator;
|
||||
|
||||
for(S64 i = 0; i < map->cap; i++){
|
||||
if(map->data[i].key){
|
||||
map_insert_u64(&new_map, map->data[i].key, map->data[i].value);
|
||||
}
|
||||
}
|
||||
if(map->data) free(map->data);
|
||||
*map = new_map;
|
||||
}
|
||||
|
||||
function void
|
||||
map_insert_u64(Map *map, U64 key, void *val){
|
||||
assert(val);
|
||||
if(key == 0) key++;
|
||||
if((2*map->len) + 1 > map->cap){
|
||||
map_grow(map, 2*map->cap);
|
||||
}
|
||||
U64 hash = hash_u64(key);
|
||||
U64 index = wrap_around_pow2(hash, map->cap);
|
||||
U64 i = index;
|
||||
for(;;){
|
||||
if(map->data[i].key == 0){
|
||||
map->len++;
|
||||
map->data[i].key = key;
|
||||
map->data[i].value = val;
|
||||
return;
|
||||
}
|
||||
else if(map->data[i].key == key){
|
||||
map->data[i].value = val;
|
||||
return;
|
||||
}
|
||||
|
||||
i = wrap_around_pow2(i+1, map->cap);
|
||||
if(i == map->cap){
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function void *
|
||||
map_get_u64(Map *map, U64 key){
|
||||
if(map->len == 0) return 0;
|
||||
if(key == 0) key++;
|
||||
U64 hash = hash_u64(key);
|
||||
U64 index = wrap_around_pow2(hash, map->cap);
|
||||
U64 i = index;
|
||||
for(;;){
|
||||
if(map->data[i].key == key){
|
||||
return map->data[i].value;
|
||||
}
|
||||
else if(map->data[i].key == 0){
|
||||
return 0;
|
||||
}
|
||||
|
||||
i = wrap_around_pow2(i+1, map->cap);
|
||||
if(i == map->cap){
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function void *
|
||||
map_get(Map *map, void *pointer){
|
||||
return map_get_u64(map, (U64)pointer);
|
||||
}
|
||||
|
||||
function void
|
||||
map_insert(Map *map, void *key, void *value){
|
||||
map_insert_u64(map, (U64)key, value);
|
||||
}
|
||||
|
||||
function void
|
||||
map_test(){
|
||||
Map map = {0};
|
||||
const SizeU size = 1025;
|
||||
for(SizeU i = 1; i < size; i++){
|
||||
map_insert_u64(&map, i, (void *)i);
|
||||
}
|
||||
for(SizeU i = 1; i < size; i++){
|
||||
SizeU val = (SizeU)map_get_u64(&map, i);
|
||||
assert(val == i);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Bucket Array
|
||||
//-----------------------------------------------------------------------------
|
||||
template<class T>
|
||||
struct Bucket_Array{
|
||||
struct Bucket{
|
||||
Bucket *next;
|
||||
S64 len, cap;
|
||||
T data[0];
|
||||
};
|
||||
|
||||
Allocator *allocator;
|
||||
Bucket *first;
|
||||
Bucket *last;
|
||||
|
||||
Bucket *iter;
|
||||
S64 iter_len;
|
||||
};
|
||||
|
||||
function void
|
||||
test_bucket_array(){
|
||||
Bucket_Array<int> arr = {};
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Linked lists
|
||||
//-----------------------------------------------------------------------------
|
||||
#define SLLQueuePushMod(f,l,n,next) do{\
|
||||
if((f)==0){\
|
||||
(f)=(l)=(n);\
|
||||
}\
|
||||
else{\
|
||||
(l)=(l)->next=(n);\
|
||||
} \
|
||||
}while(0)
|
||||
#define SLLQueuePush(f,l,n) SLLQueuePushMod(f,l,n,next)
|
||||
|
||||
#define SLLStackPush(l,n) do{\
|
||||
(n)->next = (l);\
|
||||
(l) = (n);\
|
||||
}while(0)
|
||||
|
||||
#define SLLStackPop(l,n) do{\
|
||||
if(l){\
|
||||
(n) = (l);\
|
||||
(l) = (l)->next;\
|
||||
(n)->next = 0;\
|
||||
}\
|
||||
}while(0)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// String builder
|
||||
//-----------------------------------------------------------------------------
|
||||
#include <stdio.h>
|
||||
struct String_Builder_Block{
|
||||
String_Builder_Block *next;
|
||||
S64 cap;
|
||||
S64 len;
|
||||
U8 data[0];
|
||||
};
|
||||
|
||||
struct String_Builder{
|
||||
String_Builder_Block *first;
|
||||
String_Builder_Block *last;
|
||||
Allocator *allocator;
|
||||
};
|
||||
|
||||
function void
|
||||
string_builder_push_block(String_Builder *b, SizeU size){
|
||||
String_Builder_Block *block = (String_Builder_Block *)imp_alloc(sizeof(String_Builder_Block) + size);
|
||||
memory_zero(block, sizeof(String_Builder_Block)+1); // Also clear first byte of character data
|
||||
block->cap = size;
|
||||
SLLQueuePush(b->first, b->last, block);
|
||||
}
|
||||
|
||||
function void
|
||||
string_builder_init(String_Builder *b, SizeU size = 4096){
|
||||
if(!b->allocator) b->allocator = imp_get();
|
||||
string_builder_push_block(b, size);
|
||||
}
|
||||
|
||||
function void
|
||||
appendf(String_Builder *b, const char *str, ...){
|
||||
if(b->first == 0){
|
||||
string_builder_init(b);
|
||||
}
|
||||
va_list args, args2;
|
||||
va_start(args, str); defer(va_end(args));
|
||||
retry:{
|
||||
String_Builder_Block *block = b->last;
|
||||
int block_size = block->cap - block->len;
|
||||
char *write_address = (char *)block->data + block->len;
|
||||
|
||||
va_copy(args2, args); defer(va_end(args2));
|
||||
int written = vsnprintf(write_address, block_size, str, args2);
|
||||
|
||||
if(written > block_size){
|
||||
int new_block_size = max(4096, (written+1)*2);
|
||||
string_builder_push_block(b, new_block_size);
|
||||
goto retry;
|
||||
}
|
||||
block->len += written;
|
||||
}
|
||||
}
|
||||
|
||||
function String
|
||||
string_flatten(String_Builder *b){
|
||||
// @Note(Krzosa): Only single block, no need to flatten, vsnprintf null terminates too
|
||||
if(b->first == b->last){
|
||||
String result = {b->first->data, b->first->len};
|
||||
return result;
|
||||
}
|
||||
|
||||
// @Note(Krzosa): Compute size to allocate
|
||||
S64 size = 1;
|
||||
IterList(b, it){
|
||||
size += it->len;
|
||||
}
|
||||
String result = {};
|
||||
result.str = (U8 *)exp_alloc(b->allocator, size);
|
||||
|
||||
// @Note(Krzosa): Copy the content of each block into the string
|
||||
IterList(b, it){
|
||||
memory_copy(result.str + result.len, it->data, it->len);
|
||||
result.len += it->len;
|
||||
}
|
||||
result.str[result.len] = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
function B32
|
||||
string_compare(String a, String b){
|
||||
if(a.len != b.len)
|
||||
return false;
|
||||
for(S64 i = 0; i < a.len; i++){
|
||||
if(a.str[i] != b.str[i])
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
function U8
|
||||
char_to_lower(U8 c){
|
||||
if(c >= 'A' && c <= 'Z')
|
||||
c += 32;
|
||||
return c;
|
||||
}
|
||||
|
||||
function U8
|
||||
char_to_upper(U8 c){
|
||||
if(c >= 'a' && c <= 'z')
|
||||
c -= 32;
|
||||
return c;
|
||||
}
|
||||
|
||||
force_inline String
|
||||
operator""_s(const char *str, size_t size){
|
||||
return String{(U8 *)str, (S64)size};
|
||||
}
|
||||
|
||||
function void
|
||||
test_string_builder(){
|
||||
Set_Scratch();
|
||||
String_Builder sb = {};
|
||||
string_builder_init(&sb, 4);
|
||||
appendf(&sb, "Thing, %d", 242252);
|
||||
String f = string_flatten(&sb);
|
||||
assert(string_compare(f, "Thing, 242252"_s));
|
||||
appendf(&sb, "-%f %f %f", 23.0, 42.29, 2925.2);
|
||||
f = string_flatten(&sb);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// String intern
|
||||
//-----------------------------------------------------------------------------
|
||||
struct Intern_Table{
|
||||
Allocator *string_allocator;
|
||||
Map map;
|
||||
};
|
||||
|
||||
function Intern_String
|
||||
intern_string(Intern_Table *t, String string){
|
||||
if(!t->string_allocator) t->string_allocator = imp_get();
|
||||
U64 hash = hash_string(string);
|
||||
U8 *slot = (U8 *)map_get_u64(&t->map, hash);
|
||||
if(slot){
|
||||
Intern_String result = {{slot, *(slot-sizeof(S64))}};
|
||||
return result;
|
||||
}
|
||||
|
||||
S64 *len_address = (S64 *)exp_alloc(t->string_allocator, string.len+1+sizeof(S64));
|
||||
*len_address = string.len;
|
||||
|
||||
U8 *string_address = (U8 *)(len_address + 1);
|
||||
memory_copy(string_address, string.str, string.len);
|
||||
string_address[string.len] = 0;
|
||||
|
||||
map_insert_u64(&t->map, hash, string_address);
|
||||
Intern_String result = {{string_address, *len_address}};
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
function void
|
||||
test_intern_table(){ Set_Scratch();
|
||||
Intern_Table table = {};
|
||||
Intern_String intern1 = intern_string(&table, "Thing"_s);
|
||||
Intern_String intern2 = intern_string(&table, "Thing"_s);
|
||||
Intern_String intern3 = intern_string(&table, "Not Thing"_s);
|
||||
assert(intern1.str == intern2.str);
|
||||
assert(intern3.str != intern2.str);
|
||||
}
|
||||
|
||||
#include "new_lex.cpp"
|
||||
int main(){
|
||||
test_custom_context();
|
||||
test_heap_allocator();
|
||||
test_os_memory();
|
||||
thread_ctx_init();
|
||||
test_array();
|
||||
map_test();
|
||||
test_string_builder();
|
||||
test_intern_table();
|
||||
lex_test();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user