Working on code in language, fixing bugs
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@@ -1,54 +0,0 @@
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DWORD :: U32
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LPCSTR :: *char
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LPSTR :: *char
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LPCWSTR :: *U16
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HWND :: *void
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HMENU :: *void
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HINSTANCE :: *void
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HBITMAP :: *void
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HDC :: *void
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LPVOID :: *void
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SIZE_T :: U64
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BOOL :: int
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HANDLE :: *void
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VOID :: void
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HICON :: HANDLE
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HCURSOR :: HANDLE
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HBRUSH :: HANDLE
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LPDWORD :: *DWORD
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LRESULT :: S64
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WPARAM :: U64
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LPARAM :: S64
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BYTE :: U8 // @todo? unsigned char
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WORD :: S16 // short
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LONG :: S32 // @todo long
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UINT :: U32 // @todo uint
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ATOM :: WORD
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MEM_COMMIT :: 0x00001000
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MEM_RESERVE :: 0x00002000
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MEM_RESET :: 0x00080000
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MEM_RESET_UNDO :: 0x1000000
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MEM_DECOMMIT :: 0x00004000
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MEM_RELEASE :: 0x00008000
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PAGE_NOACCESS :: 1
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PAGE_READONLY :: 2
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PAGE_READWRITE :: 4
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PAGE_WRITECOPY :: 8
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PAGE_EXECUTE :: 0x10; PAGE_EXECUTE_READ :: 0x20; PAGE_EXECUTE_READWRITE :: 0x40; PAGE_EXECUTE_WRITECOPY :: 0x80
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VirtualAlloc :: #foreign (lpAddress: LPVOID, dwSize: SIZE_T, flAllocationType: DWORD, flProtect: DWORD): LPVOID
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VirtualFree :: #foreign (lpAddress: LPVOID, dwSize: SIZE_T, dwFreeType: DWORD): BOOL
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HEAP_ZERO_MEMORY :: 0x8; HEAP_NO_SERIALIZE :: 0x1; HEAP_GENERATE_EXCEPTIONS :: 0x4
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GetProcessHeap :: #foreign (): HANDLE
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HeapAlloc :: #foreign (hHeap: HANDLE, dwFlags: DWORD, dwByte: SIZE_T): LPVOID
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HeapFree :: #foreign (hHeap: HANDLE, dwFlags: DWORD, lpMe: LPVOID): BOOL
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STD_INPUT_HANDLE :: 4294967286//(-10)->DWORD
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STD_OUTPUT_HANDLE :: 4294967285//(-11)->DWORD
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//STD_ERROR_HANDLE :: (-12)->DWORD
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GetStdHandle :: #foreign (nStdHandle: DWORD): HANDLE
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WriteConsoleA :: #foreign (hConsoleOutput: HANDLE,lpBuffer: *VOID,nNumberOfCharsToWrite: DWORD,lpNumberOfCharsWritten: LPDWORD,lpReserve: LPVOID): BOOL
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WriteConsoleW :: #foreign (hConsoleOutput: HANDLE,lpBuffer: *VOID,nNumberOfCharsToWrite: DWORD,lpNumberOfCharsWritten: LPDWORD,lpReserve: LPVOID): BOOL
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GetLastError :: #foreign (): DWORD
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@@ -1,4 +1,4 @@
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Os :: #import "os.kl"
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Os :: #import "os_windows.kl"
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SizeU :: #strict U64
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arena_di: U64
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@@ -150,3 +150,17 @@ string_to_string16 :: (arena: *Arena, in: String): String16
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result.str[result.len] = 0
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return result
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test_unicode :: (arena: *Arena)
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string := " 豈 更 車 賈 滑 串 句 龜 龜 契 金 喇 奈 懶 癩 羅 蘿 螺 裸 邏 樂 洛 烙 珞 落 酪 駱 亂 卵 欄 爛 蘭 鸞 嵐 濫 藍 襤 拉 臘 蠟 廊 朗 浪 狼 郎 來 冷 勞 擄 櫓 爐 盧 老 蘆 虜 路 露 魯 鷺 碌 祿 綠 菉 錄 鹿 論 壟 弄 籠 聾 牢 磊 賂 雷 壘 屢 樓 淚 漏 累 縷 陋 勒 肋 凜 凌 稜 綾 菱 陵 讀 拏 樂 諾 丹 寧 怒 率 異 北 磻 便 復 不 泌 數 索 參 塞 省 葉 說 殺 辰 沈 拾 若 掠 略 亮 兩 凉 梁 糧 良 諒 量 勵 ..."
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string_result := string_to_string16(arena, string)
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print(string_result)
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s32, s32_len := utf8_to_utf32(&"A"[0], 1)
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assert(s32 == 'A, "Invalid decode") // '
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s32_2, s32_len_2 := utf8_to_utf32(&"ć"[0], 2)
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assert(s32_2 == 0x107, "Invalid decode")
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s32_3, s32_len_3 := utf8_to_utf32(&"ó"[0], 2)
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assert(s32_3 == 0xF3, "Invalid decode")
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@@ -1,4 +1,4 @@
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#import "Windows.kl"
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#import "kernel32.kl"
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RBGQUAD :: struct;; rgbBlue: BYTE; rgbGreen: BYTE; rgbRed: BYTE; rgbReserved: BYTE
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BITMAPINFOHEADER :: struct;; biSize: DWORD; biWidth: LONG; biHeight: LONG; biPlanes: WORD; biBitCount: WORD; biCompression: DWORD; biSizeImage: DWORD; biXPelsPerMeter: LONG; biYPelsPerMeter: LONG; biClrUsed: DWORD; biClrImportant: DWORD
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BITMAPINFO :: struct;; bmiHeader: BITMAPINFOHEADER; bmiColors: [1]RBGQUAD
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@@ -1,31 +1,13 @@
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#import "base.kl"
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#import "os_windows.kl"
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#import "kernel32.kl"
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#import "gdi32.kl"
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#import "user32.kl"
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#import "os.kl"
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#import "Windows.kl"
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process_heap: HANDLE
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allocate :: (size: U64): *void
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if process_heap == 0
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process_heap = GetProcessHeap()
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return HeapAlloc(process_heap, 0, size)
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test_unicode :: (arena: *Arena)
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string := " 豈 更 車 賈 滑 串 句 龜 龜 契 金 喇 奈 懶 癩 羅 蘿 螺 裸 邏 樂 洛 烙 珞 落 酪 駱 亂 卵 欄 爛 蘭 鸞 嵐 濫 藍 襤 拉 臘 蠟 廊 朗 浪 狼 郎 來 冷 勞 擄 櫓 爐 盧 老 蘆 虜 路 露 魯 鷺 碌 祿 綠 菉 錄 鹿 論 壟 弄 籠 聾 牢 磊 賂 雷 壘 屢 樓 淚 漏 累 縷 陋 勒 肋 凜 凌 稜 綾 菱 陵 讀 拏 樂 諾 丹 寧 怒 率 異 北 磻 便 復 不 泌 數 索 參 塞 省 葉 說 殺 辰 沈 拾 若 掠 略 亮 兩 凉 梁 糧 良 諒 量 勵 ..."
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string_result := string_to_string16(arena, string)
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print(string_result)
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s32, s32_len := utf8_to_utf32(&"A"[0], 1)
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assert(s32 == 'A, "Invalid decode") // '
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s32_2, s32_len_2 := utf8_to_utf32(&"ć"[0], 2)
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assert(s32_2 == 0x107, "Invalid decode")
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s32_3, s32_len_3 := utf8_to_utf32(&"ó"[0], 2)
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assert(s32_3 == 0xF3, "Invalid decode")
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#import "winmm.kl"
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Vec2I :: struct;; x: S64; y: S64
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Vec2 :: struct;; x: F32; y: F32
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Windows_Bitmap :: struct
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size: Vec2I
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data: *U32
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@@ -67,7 +49,11 @@ window_procedure :: (hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM): LRE
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return 0
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else;; return DefWindowProcW(hwnd, msg, wparam, lparam)
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_gcvt :: #foreign (value: F64, digits: int, buffer: *char): *char
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WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nShowCmd: int): int
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if good_scheduling := false, timeBeginPeriod(1) == TIMERR_NOERROR
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good_scheduling = true
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arena: Arena
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window_name := string_to_string16(&arena, "Have a wonderful day! 豈 更 車 賈 滑 串 句 龜 ")
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w := WNDCLASSW{
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@@ -77,6 +63,8 @@ WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nS
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}
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assert(RegisterClassW(&w) != 0)
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buff: *char = allocate(100)
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screen_size: Vec2I = {1280, 720}
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window := CreateWindowExW(
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dwExStyle = 0, hWndParent = 0, hMenu = 0, lpParam = 0,
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@@ -91,6 +79,11 @@ WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nS
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window_dc := GetDC(window)
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bitmap := create_bitmap(screen_size)
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requested_time_per_frame := 1.0 / 60.0
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frame_start_time := time()
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frame_number: S64
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total_time: F64
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for app_is_running
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msg: MSG
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for PeekMessageW(&msg, window, 0, 0, PM_REMOVE) > 0
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@@ -104,3 +97,23 @@ WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nS
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SelectObject(bitmap.hdc, bitmap.dib)
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BitBlt(window_dc, 0, 0, (bitmap.size.x)->int, (bitmap.size.y)->int, bitmap.hdc, 0, 0, SRCCOPY)
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frame_time := time() - frame_start_time
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_gcvt(frame_time, 10, buff)
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OutputDebugStringA("\n")
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OutputDebugStringA(buff)
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if frame_time < requested_time_per_frame
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if good_scheduling
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time_to_sleep := (requested_time_per_frame - frame_time) * 1000
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if time_to_sleep > 0
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time_to_sleep_dword := time_to_sleep->DWORD
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// @check if time_to_sleep_dword truncates down
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Sleep(time_to_sleep_dword)
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new_frame_time := time()
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for new_frame_time < requested_time_per_frame
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new_frame_time = time() - frame_start_time
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frame_time = new_frame_time
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frame_number += 1
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total_time += frame_time
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@@ -1,44 +0,0 @@
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#import "Windows.kl"
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#import "base.kl"
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PAGE_SIZE :: 4096
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Memory :: struct
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commit : SizeU
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reserve: SizeU
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data : *U8
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reserve :: (size: SizeU): Memory
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result := Memory{reserve=align_up(size, PAGE_SIZE)}
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result.data = VirtualAlloc(
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flProtect = PAGE_READWRITE,
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dwSize = result.reserve,
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flAllocationType = MEM_RESERVE,
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lpAddress = 0)->*U8
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return result
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commit :: (m: *Memory, size: SizeU): Bool
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commit_size := align_up(size, PAGE_SIZE)
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total_commit := m.commit + commit_size
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clamped_commit := clamp_top_sizeu(total_commit, m.reserve)
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adjusted_commit := clamped_commit - m.commit
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if adjusted_commit != 0
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result := VirtualAlloc(
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lpAddress = (m.data + m.commit)->*void,
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dwSize = adjusted_commit,
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flAllocationType = MEM_COMMIT,
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flProtect = PAGE_READWRITE,
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)
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m.commit += adjusted_commit
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return true
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return false
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release :: (m: *Memory)
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result := VirtualFree(m.data->*void, 0, MEM_RELEASE)
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if result != 0
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m.data = 0
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m.commit = 0
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m.reserve = 0
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print :: (string: String16)
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handle := GetStdHandle(STD_OUTPUT_HANDLE)
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WriteConsoleW(handle, (string.str)->*void, string.len->DWORD, 0, 0)
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@@ -1,4 +1,4 @@
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#import "Windows.kl"
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#import "kernel32.kl"
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WNDPROC :: (hwnd: HWND, uMsg: UINT, wParam: WPARAM, lParam: LPARAM): LRESULT
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WNDCLASSW :: struct;; style: UINT; lpfnWndProc: WNDPROC; cbClsExtra: int; cbWndExtra: int; hInstance: HINSTANCE; hIcon: HICON; hCursor: HCURSOR; hbrBackground: HBRUSH; lpszMenuName: LPCWSTR; lpszClassName: LPCWSTR
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MSG :: struct;; hwnd: HWND; message: UINT; wParam: WPARAM; lParam: LPARAM; time: DWORD; pt: POINT; lPrivate: DWORD
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