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This commit is contained in:
Krzosa Karol
2023-03-28 21:16:10 +02:00
parent f53d5dd1f2
commit 5495f96b3b
25 changed files with 9886 additions and 9989 deletions

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@@ -5,18 +5,18 @@ struct CRT_Heap : Allocator {};
static void *crt_allocate(Allocator *allocator, size_t size) { return malloc(size); }
static void crt_deallocate(Allocator *allocator, void *p) { return free(p); }
static CRT_Heap make_crt_heap() {
CRT_Heap result = {};
result.allocate = crt_allocate;
result.deallocate = crt_deallocate;
return result;
CRT_Heap result = {};
result.allocate = crt_allocate;
result.deallocate = crt_deallocate;
return result;
}
//-----------------------------------------------------------------------------
// Memory OS
//-----------------------------------------------------------------------------
struct OS_Memory{
size_t commit, reserve;
U8 *data;
struct OS_Memory {
size_t commit, reserve;
U8 *data;
};
CORE_Static OS_Memory os_reserve(size_t size);
CORE_Static B32 os_commit(OS_Memory *m, size_t size);
@@ -26,104 +26,107 @@ CORE_Static B32 os_decommit_pos(OS_Memory *m, size_t pos);
//-----------------------------------------------------------------------------
// Memory arenas
//-----------------------------------------------------------------------------
global const size_t default_reserve_size = gib(4);
global const size_t default_alignment = 8;
global const size_t default_reserve_size = gib(4);
global const size_t default_alignment = 8;
global const size_t additional_commit_size = mib(1);
struct Arena : Allocator {
OS_Memory memory;
size_t alignment;
size_t len;
String debug_string;
OS_Memory memory;
size_t alignment;
size_t len;
String debug_string;
};
CORE_Static void
arena_pop_pos(Arena *arena, size_t pos){
pos = clamp_top(pos, arena->len);
arena->len = pos;
arena_pop_pos(Arena *arena, size_t pos) {
pos = clamp_top(pos, arena->len);
arena->len = pos;
}
CORE_Static void *
arena_pop(Arena *arena, size_t size){
size = clamp_top(size, arena->len);
arena->len -= size;
return arena->memory.data + arena->len;
arena_pop(Arena *arena, size_t size) {
size = clamp_top(size, arena->len);
arena->len -= size;
return arena->memory.data + arena->len;
}
CORE_Static void
arena_release(Arena *arena){
os_release(&arena->memory);
arena_release(Arena *arena) {
os_release(&arena->memory);
}
CORE_Static void
arena_clear(Arena *arena){
arena_pop_pos(arena, 0);
arena_clear(Arena *arena) {
arena_pop_pos(arena, 0);
}
CORE_Static void *
arena_push_size(Arena *a, size_t size){
size_t generous_size = size + a->alignment;
if(a->len+generous_size>a->memory.commit){
assert(a->memory.reserve > 0);
B32 result = os_commit(&a->memory, generous_size+additional_commit_size);
assert(result);
}
arena_push_size(Arena *a, size_t size) {
size_t generous_size = size + a->alignment;
if (a->len + generous_size > a->memory.commit) {
assert(a->memory.reserve > 0);
B32 result = os_commit(&a->memory, generous_size + additional_commit_size);
assert(result);
}
a->len = align_up(a->len, a->alignment);
assert(a->memory.reserve > a->len + size);
void *result = (U8*)a->memory.data + a->len;
a->len += size;
a->len = align_up(a->len, a->alignment);
assert(a->memory.reserve > a->len + size);
void *result = (U8 *)a->memory.data + a->len;
a->len += size;
return result;
return result;
}
CORE_Static Arena
push_arena(Allocator *allocator, size_t size, String debug_name) {
Arena result = {};
result.memory.data = (U8 *)allocate_size(allocator, size);
result.memory.reserve = size;
result.alignment = default_alignment;
result.debug_string = debug_name;
result.allocate = (Allocator::Allocate *)arena_push_size;
result.deallocate = (Allocator::Deallocate *)deallocate_stub;
return result;
push_arena(Allocator *allocator, size_t size, String debug_name) {
Arena result = {};
result.memory.data = (U8 *)allocate_size(allocator, size);
result.memory.reserve = size;
result.alignment = default_alignment;
result.debug_string = debug_name;
result.allocate = (Allocator::Allocate *)arena_push_size;
result.deallocate = (Allocator::Deallocate *)deallocate_stub;
return result;
}
CORE_Static void
arena_init(Arena *a, String debug_name){
a->memory = os_reserve(default_reserve_size);
a->alignment = default_alignment;
a->debug_string = debug_name;
a->allocate = (Allocator::Allocate *)arena_push_size;
a->deallocate = (Allocator::Deallocate *)deallocate_stub;
arena_init(Arena *a, String debug_name) {
a->memory = os_reserve(default_reserve_size);
a->alignment = default_alignment;
a->debug_string = debug_name;
a->allocate = (Allocator::Allocate *)arena_push_size;
a->deallocate = (Allocator::Deallocate *)deallocate_stub;
}
CORE_Static Arena
arena_sub(Arena *base, size_t size, String debug_name) {
Arena result = {};
result.memory.data = (U8 *)arena_push_size(base, size);
result.memory.commit = size;
result.memory.reserve = size;
result.alignment = default_alignment;
result.allocate = (Allocator::Allocate *)arena_push_size;
result.deallocate= (Allocator::Deallocate *)deallocate_stub;
return result;
arena_sub(Arena *base, size_t size, String debug_name) {
Arena result = {};
result.memory.data = (U8 *)arena_push_size(base, size);
result.memory.commit = size;
result.memory.reserve = size;
result.alignment = default_alignment;
result.allocate = (Allocator::Allocate *)arena_push_size;
result.deallocate = (Allocator::Deallocate *)deallocate_stub;
return result;
}
CORE_Static Arena
arena_from_buffer(void *buffer, size_t size) {
Arena result = {};
result.memory.data = (U8 *)buffer;
result.memory.commit = size;
result.memory.reserve = size;
result.alignment = default_alignment;
result.allocate = (Allocator::Allocate *)arena_push_size;
result.deallocate= (Allocator::Deallocate *)deallocate_stub;
return result;
Arena result = {};
result.memory.data = (U8 *)buffer;
result.memory.commit = size;
result.memory.reserve = size;
result.alignment = default_alignment;
result.allocate = (Allocator::Allocate *)arena_push_size;
result.deallocate = (Allocator::Deallocate *)deallocate_stub;
return result;
}
struct Scratch_Scope {
Arena *arena;
int pos;
Scratch_Scope(Arena *arena) { this->arena = arena; this->pos = arena->len; }
~Scratch_Scope() { this->arena->len = this->pos; }
Arena *arena;
int pos;
Scratch_Scope(Arena *arena) {
this->arena = arena;
this->pos = arena->len;
}
~Scratch_Scope() { this->arena->len = this->pos; }
};