F32 is default float, operator overloads turn literals into default types
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@@ -114,7 +114,7 @@ Dot :: (a: Vec3, b: Vec3): F32 ;; return a.x*b.x + a.y*b.y + a.z*b.z
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- [ ] Polymorphism
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- [x] C like void type
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- [x] Any with it's dynamic typing
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- [x] Dynamic typing using Any and operator overloading
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- [ ] Generics aka compile time polymorphism aka parametric polymorphism
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- [ ] Something akin to inheritence
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- [ ] Something akin to C unions or Rust's enums
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