Disable constants inside structures
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@@ -57,50 +57,50 @@ For modules it's a bit different cause they should be distributed as valid.
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-------------------------------------------------------------------------------
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@todo
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[ ] - Fix language_basics.kl string index error
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[ ] - Split Bc into builder and interpreter
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[ ] - Implement functions in the bytecode
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- [ ] Split Bc into builder and interpreter
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- [ ] Implement functions in the bytecode
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[ ] - Probably need to give Ast_Expr a Value field, then I can express Type nicely
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[ ] - I would love for String, slice, Any etc. to have their struct declarations in source files, I also would want for stuff like string.str to work without weird special cases
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[ ] - Var args with Any
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- [ ] Probably need to give Ast_Expr a Value field, then I can express Type nicely
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- [ ] I would love for String, slice, Any etc. to have their struct declarations in source files, I also would want for stuff like string.str to work without weird special cases
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- [ ] Var args with Any
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[ ] - #test construct that would gather all tests and run them on start of program or something
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[ ] - Foreign import that would link library
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[ ] - Builtin dynamic arrays
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[ ] - Kilobyte, Megabyte, Gigabyte
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[ ] - Cast from array to pointer?
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[ ] - Fix field access, cant cast, cant index
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[ ] - Add parent_scope to Ast_Type, Add name to Ast_Type?
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[ ] - Some way to take slice of data
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[ ] - Optional function renaming in codegen
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[ ] - Using in structs to embed members, then casting offsets to that embedded member
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- [ ] #test construct that would gather all tests and run them on start of program or something
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- [ ] Foreign import that would link library
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- [ ] Builtin dynamic arrays
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- [ ] Kilobyte, Megabyte, Gigabyte
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- [ ] Cast from array to pointer?
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- [ ] Fix field access, cant cast, cant index
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- [ ] Add parent_scope to Ast_Type, Add name to Ast_Type?
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- [ ] Some way to take slice of data
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- [ ] Optional function renaming in codegen
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- [ ] Using in structs to embed members, then casting offsets to that embedded member
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[ ] - Comma notation when declaring variables thing1, thing2: S32 :: probably want to unify it with var unpacking
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[ ] - Add single line lambda expressions
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[ ] - Ternary operator
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[ ] - Disable ability to parse inner structs, functions, constants etc. ?
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[ ] - Write up on order independent declarations
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- [ ] Comma notation when declaring variables thing1, thing2: S32 :: probably want to unify it with var unpacking
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- [ ] Add single line lambda expressions
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- [ ] Ternary operator
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- [ ] Disable ability to parse inner structs, functions, constants etc. ?
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- [ ] Write up on order independent declarations
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[ ] - Consider changing syntax of scopes to use braces { }
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[ ] - Order independent declarations in structs ?
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[ ] - constructor => thing :: (i: S32) -> {i = i, thing = 10}
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[ ] - Casting to basic types by call S64(x)
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[ ] - Default values in structs??? Should compound stmts bring values from default values?? Maybe not? Whats the alternative
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- [ ] Consider changing syntax of scopes to use braces { }
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- [ ] Order independent declarations in structs ?
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- [ ] constructor => thing :: (i: S32) -> {i = i, thing = 10}
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- [ ] Casting to basic types by call S64(x)
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- [ ] Default values in structs??? Should compound stmts bring values from default values?? Maybe not? Whats the alternative
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@ideas
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[ ] - Var args using Any array - args: []Any - delete vargs
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[ ] - [Using] keyword that brings in the struct enviroment into current scope etc.
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[ ] - Constant arrays that evaluate fully at compile time
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[ ] - Rust like enum where you associate values(other structs) with keys
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[ ] - Compound that zeros values - .{} , Compound that assumes defaults from struct definition - {}
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[ ] - Inject stack traces into the program
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[ ] - Conditional compilation #if
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[ ] - Polymorphism - create declaration of a polymorphic thing, when it's called just copy it, replace types and typecheck normally, when someone calls again you just search for the instantiation again
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- [ ] Var args using Any array - args: []Any - delete vargs
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- [ ] [Using] keyword that brings in the struct enviroment into current scope etc.
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- [ ] Constant arrays that evaluate fully at compile time
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- [ ] Rust like enum where you associate values(other structs) with keys
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- [ ] Compound that zeros values - .{} , Compound that assumes defaults from struct definition - {}
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- [ ] Inject stack traces into the program
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- [ ] Conditional compilation #if
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- [ ] Polymorphism - create declaration of a polymorphic thing, when it's called just copy it, replace types and typecheck normally, when someone calls again you just search for the instantiation again
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## Done
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- [x] Fix language_basics.kl string index error
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- [x] Type as a parameter to a function, alloc :: (size: U64, type: Type)
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- [x] Add token information to instructions
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- [-] Mixing loads and imports leads to code duplication, is that what we want???
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