Updating README
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@@ -7,10 +7,8 @@
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#import "WINMM.core"
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Vec2I :: struct;; x: S64; y: S64
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Vec2 :: struct;; x: F32; y: F32
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AppIsRunning := true
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Windows_Bitmap :: struct
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size: Vec2I
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data: *U32
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