File naming convention change

This commit is contained in:
Krzosa Karol
2022-09-30 16:20:28 +02:00
parent b1d05bc203
commit 233115cf2c
21 changed files with 28 additions and 36 deletions

View File

@@ -1,10 +1,10 @@
#import "base.kl"
#import "arena.kl"
#import "os_windows.kl"
#import "kernel32.kl"
#import "gdi32.kl"
#import "user32.kl"
#import "winmm.kl"
#import "Base.core"
#import "Arena.core"
#import "Windows.core"
#import "KERNEL32.core"
#import "GDI32.core"
#import "USER32.core"
#import "WINMM.core"
Vec2I :: struct;; x: S64; y: S64
Vec2 :: struct;; x: F32; y: F32

View File

@@ -19,11 +19,4 @@ main :: (): int
e := c - d
Assert(e.x == 6 && e.y == 8 && e.z == 10)
test_string := "
Memes
"
return 0

View File

@@ -1,4 +1,4 @@
#import "math.kl"
#import "Math.core"
Epsilon :: 0.00001
Screen : *U32
@@ -90,13 +90,13 @@ Raymarcher_Update :: ()
// Windows specific code
//
#import "base.kl"
#import "arena.kl"
#import "os_windows.kl"
#import "kernel32.kl"
#import "gdi32.kl"
#import "user32.kl"
#import "winmm.kl"
#import "Base.core"
#import "Arena.core"
#import "Windows.core"
#import "KERNEL32.core"
#import "GDI32.core"
#import "USER32.core"
#import "WINMM.core"
Windows_Bitmap :: struct
size: Vec2I