Simplify drawing to screen example

This commit is contained in:
Krzosa Karol
2022-10-01 09:29:09 +02:00
parent 0646ae9279
commit 02addfb389
5 changed files with 51 additions and 65 deletions

1
.gitignore vendored
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@@ -5,6 +5,7 @@
*.4c *.4c
*.bin *.bin
*.rdbg *.rdbg
start.bat
*.c *.c
backup* backup*

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@@ -9,6 +9,7 @@ In the future
- [ ] Cleanup - [ ] Cleanup
- [ ] Remove tuple stuff or cleanup, in the future might replace it with a better implementation - [ ] Remove tuple stuff or cleanup, in the future might replace it with a better implementation
- [ ] Add ability to do i: int = 0 inside for loops
- [ ] Conditional compilation - [ ] Conditional compilation
- [ ] Expand macros - [ ] Expand macros

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@@ -1,36 +1,41 @@
#import "Base.core" #import "Base.core"
#import "Arena.core" #import "Arena.core"
#import "Windows.core"
#import "KERNEL32.core" #import "KERNEL32.core"
#import "GDI32.core" #import "GDI32.core"
#import "USER32.core" #import "USER32.core"
#import "WINMM.core"
Vec2I :: struct;; x: S64; y: S64 WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nShowCmd: int): int
screen_size_x: int = 1280
screen_size_y: int = 720
AppIsRunning := true arena: Arena
Windows_Bitmap :: struct window_name := StringToString16(&arena, "Have a wonderful day!")
size: Vec2I w := WNDCLASSW{
data: *U32 lpfnWndProc = WindowProc,
hdc: HDC hInstance = hInstance,
dib: HBITMAP lpszClassName = window_name.str,
}
Assert(RegisterClassW(&w) != 0)
Bitmap :: struct window := CreateWindowExW(
size: Vec2I dwExStyle = 0, hWndParent = 0, hMenu = 0, lpParam = 0,
data: *U32 X = CW_USEDEFAULT, Y = CW_USEDEFAULT, nWidth = screen_size_x, nHeight = screen_size_y,
lpClassName = window_name.str,
CreateBitmap :: (size: Vec2I, bottom_up: Bool = true): Windows_Bitmap lpWindowName = window_name.str,
result: Windows_Bitmap = {size = size} dwStyle = WS_OVERLAPPEDWINDOW,
if bottom_up == false hInstance = hInstance
result.size.y = -result.size.y )
Assert(window != 0)
ShowWindow(window, nShowCmd)
window_dc := GetDC(window)
header_size: U32 = SizeOf(BITMAPINFOHEADER) header_size: U32 = SizeOf(BITMAPINFOHEADER)
Assert(header_size == 40) Assert(header_size == 40)
bminfo := BITMAPINFO{ bminfo := BITMAPINFO{
BITMAPINFOHEADER{ BITMAPINFOHEADER{
biSize = header_size, biSize = header_size,
biWidth = size.x->LONG, biWidth = screen_size_x->LONG,
biHeight = size.y->LONG, biHeight = screen_size_y->LONG,
biPlanes = 1, biPlanes = 1,
biBitCount = 32, biBitCount = 32,
biCompression = BI_RGB, biCompression = BI_RGB,
@@ -39,46 +44,9 @@ CreateBitmap :: (size: Vec2I, bottom_up: Bool = true): Windows_Bitmap
} }
} }
hdc := GetDC(0) pixels: *U32
result.dib = CreateDIBSection(hdc, &bminfo, DIB_RGB_COLORS, (&result.data)->**void, 0, 0) bitmap_dib := CreateDIBSection(window_dc, &bminfo, DIB_RGB_COLORS, (&pixels)->**void, 0, 0)
result.hdc = CreateCompatibleDC(hdc) bitmap_hdc := CreateCompatibleDC(window_dc)
return result
WindowProc :: (hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM): LRESULT
if msg == WM_DESTROY
PostQuitMessage(0)
AppIsRunning = false
return 0
else;; return DefWindowProcW(hwnd, msg, wparam, lparam)
WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nShowCmd: int): int
if good_scheduling := false, timeBeginPeriod(1) == TIMERR_NOERROR
good_scheduling = true
arena: Arena
window_name := StringToString16(&arena, "Have a wonderful day! 你好世界 ")
w := WNDCLASSW{
lpfnWndProc = WindowProc,
hInstance = hInstance,
lpszClassName = window_name.str,
}
Assert(RegisterClassW(&w) != 0)
screen_size: Vec2I = {1280, 720}
window := CreateWindowExW(
dwExStyle = 0, hWndParent = 0, hMenu = 0, lpParam = 0,
X = CW_USEDEFAULT, Y = CW_USEDEFAULT, nWidth = screen_size.x->int, nHeight = screen_size.y->int,
lpClassName = window_name.str,
lpWindowName = window_name.str,
dwStyle = WS_OVERLAPPEDWINDOW,
hInstance = hInstance
)
Assert(window != 0)
ShowWindow(window, nShowCmd)
window_dc := GetDC(window)
bitmap := CreateBitmap(screen_size)
for AppIsRunning for AppIsRunning
msg: MSG msg: MSG
@@ -86,14 +54,23 @@ WinMain :: (hInstance: HINSTANCE, hPrevInstance: HINSTANCE, lpCmdLine: LPSTR, nS
TranslateMessage(&msg) TranslateMessage(&msg)
DispatchMessageW(&msg) DispatchMessageW(&msg)
for y := 0, y < bitmap.size.y, y+=1 for y := 0->int, y < screen_size_y, y+=1
for x := 0, x < bitmap.size.x, x+=1 for x := 0->int, x < screen_size_x, x+=1
bitmap.data[x + y*bitmap.size.x] = 0xFFFF0000 pixels[x + y*screen_size_x] = 0xFFFF0000
SelectObject(bitmap.hdc, bitmap.dib) SelectObject(bitmap_hdc, bitmap_dib)
BitBlt(window_dc, 0, 0, (bitmap.size.x)->int, (bitmap.size.y)->int, bitmap.hdc, 0, 0, SRCCOPY) BitBlt(window_dc, 0, 0, screen_size_x, screen_size_y, bitmap_hdc, 0, 0, SRCCOPY)
Sleep(100) Sleep(100)
if CStringCompare(lpCmdLine, "testing") if CStringCompare(lpCmdLine, "testing")
return 0 return 0
return 0 return 0
AppIsRunning := true
WindowProc :: (hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM): LRESULT
if msg == WM_DESTROY
PostQuitMessage(0)
AppIsRunning = false
return 0
else;; return DefWindowProcW(hwnd, msg, wparam, lparam)

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@@ -18,6 +18,11 @@ AlignUp :: (size: SizeU, align: SizeU): SizeU
result := size + GetAlignOffset(size, align) result := size + GetAlignOffset(size, align)
return result return result
ZeroMemory :: (p: *void, size: SizeU)
pcast := p->*U8
for i := 0->SizeU, i < size, i++
pcast[i] = 0
// //
// Unicode // Unicode
// //

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@@ -37,3 +37,5 @@ CreateDIBSection :: #foreign (hdc: HDC, pbmi: *BITMAPINFO, usage: UINT, ppvBit
CreateCompatibleDC :: #foreign (hdc: HDC): HDC CreateCompatibleDC :: #foreign (hdc: HDC): HDC
SelectObject :: #foreign (hdc: HDC, h: HGDIOBJ): HGDIOBJ SelectObject :: #foreign (hdc: HDC, h: HGDIOBJ): HGDIOBJ
BitBlt :: #foreign (hdc: HDC, x: int, y: int, cx: int, cy: int, hdcSrc: HDC, x1: int, y1: int, ro: DWORD): BOOL BitBlt :: #foreign (hdc: HDC, x: int, y: int, cx: int, cy: int, hdcSrc: HDC, x1: int, y1: int, ro: DWORD): BOOL
DeleteDC :: #foreign (hdc: HDC): BOOL
DeleteObject :: #foreign (ho : HGDIOBJ): BOOL