Working on math libraries

This commit is contained in:
Krzosa Karol
2022-10-13 12:33:16 +02:00
parent 6e8acf7dc8
commit 022f874c32
8 changed files with 58 additions and 42 deletions

34
modules/MathF32.core Normal file
View File

@@ -0,0 +1,34 @@
sqrtf :: #foreign (value: F32): F32
cosf :: #foreign (value: F32): F32
sinf :: #foreign (value: F32): F32
floorf :: #foreign (value: F32): F32
roundf :: #foreign (value: F32): F32
ceilf :: #foreign (value: F32): F32
Floor :: floorf
Round :: roundf
Ceil :: ceilf
SquareRoot :: sqrtf
Cos :: cosf
Sin :: sinf
Clamp :: (min: F32, value: F32, max: F32): F32
if value > max;; return max
if value < min;; return min
return value
ClampBottom :: (min: F32, value: F32): F32
if value < min;; return min
return value
Absolute :: (val: F32): F32
if val < 0;; return -val
return val
Min :: (a: F32, b: F32): F32
if a > b ;; return b
return a
Max :: (a: F32, b: F32): F32
if a > b ;; return a
return b

View File

@@ -1,10 +1,3 @@
sqrtf :: #foreign (value: F32): F32
cosf :: #foreign (value: F32): F32
sinf :: #foreign (value: F32): F32
floorf :: #foreign (value: F32): F32
roundf :: #foreign (value: F32): F32
ceilf :: #foreign (value: F32): F32
Vec2I :: struct;; x: S64; y: S64
Vec2 :: struct;; x: F32; y: F32
@@ -37,21 +30,3 @@ Vec2 :: struct;; x: F32; y: F32
FloorVec2ToVec2I :: (a: Vec2): Vec2I ;; return {floorf(a.x)->S64, floorf(a.y)->S64}
CastVec2ToVec2I :: (a: Vec2): Vec2I ;; return {a.x->S64, a.y->S64}
F32_Clamp :: (min: F32, value: F32, max: F32): F32
if value > max;; return max
if value < min;; return min
return value
F32_ClampBottom :: (min: F32, value: F32): F32
if value < min;; return min
return value
F32_Absolute :: (val: F32): F32
if val < 0;; return -val
return val
F32_Min :: (a: F32, b: F32): F32
if a > b ;; return b ; return a
F32_Max :: (a: F32, b: F32): F32
if a > b ;; return a ; return b

View File

@@ -1,4 +1,4 @@
#import "Math.core"
#import "MathF32.core"
Vec3 :: struct ;; x: F32; y: F32; z: F32
Length :: (a: Vec3): F32 ;; return sqrtf(a.x*a.x + a.y*a.y + a.z*a.z)
@@ -36,9 +36,9 @@ Reflect :: (a: Vec3, normal: Vec3): Vec3
return result
ConvertToARGB :: (a: Vec3): U32
a.x = F32_Clamp(0, a.x, 1)
a.y = F32_Clamp(0, a.y, 1)
a.z = F32_Clamp(0, a.z, 1)
a.x = Clamp(0, a.x, 1)
a.y = Clamp(0, a.y, 1)
a.z = Clamp(0, a.z, 1)
r := (a.x * 255)->U32 << 16
g := (a.y * 255)->U32 << 8
b := (a.z * 255)->U32 << 0

View File

@@ -58,6 +58,7 @@ Mouse :: struct
wheel: S64
#import "Base.core"
#import "Math.core"
#import "MathF32.core"
#import "MathVec2.core"
#import "Arena.core"
#load "$os_multimedia.core"

View File

@@ -163,6 +163,7 @@ UpdateMultimedia :: (): Bool
Mu.window.y = size.y
Mu.window.sizef.x = Mu.window.x->F32
Mu.window.sizef.y = Mu.window.y->F32
Mu.window.size = size
Mu.frame_count += 1
@@ -186,6 +187,7 @@ UpdateMultimedia :: (): Bool
WindowProc :: (hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM): LRESULT
result: LRESULT
if msg == WM_DESTROY
// @todo: Add destroy window
PostQuitMessage(0)
return 0
elif msg == WM_KEYDOWN || msg == WM_SYSKEYDOWN